Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Sabishii-Kishi
Eset
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 53L
1,451 Elo+
Solo
Amaterasu
Amaterasu
XI CxM IX
Amaterasu
Level 85
God Stats
10W - 7L
1,485 SR
Queue Stats
105W - 107L
1,479 Elo+
Party 2
Atlas
Atlas
willdudleyy
Atlas
Level 84
God Stats
19W - 17L
1,543 SR
Queue Stats
138W - 141L
1,492 Elo+
Party 2
Team Averages
Level 100
1,506 SR
1,485 Elo+

VS

Team Averages
Level 133
1,561 SR
1,563 Elo+
Skadi
Skadi
Margneto
Skadi
Level 150
God Stats
9W - 7L
1,610 SR
Queue Stats
80W - 61L
1,603 Elo+
Party 1
Xing Tian
Xing Tian
MeatheadJads
Xing Tian
Level 130
God Stats
1W - 1L
1,716 SR
Queue Stats
92W - 70L
1,542 Elo+
Party 1
Fenrir
Fenrir
MuTTuNMaNiAc
Fenrir
Level 119
God Stats
4W - 6L
1,326 SR
Queue Stats
392W - 416L
1,413 Elo+
Solo
Sol
Sol
Panda 21458709
Sol
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 87L
1,638 Elo+
Party 1
Athena
Athena
iSheen317
Athena
Level 127
God Stats
6W - 4L
1,654 SR
Queue Stats
110W - 79L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
1 / 0 / 1
5,587
559
5,951
6,799
2,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
 
Pele
8
1 / 3 / 1
5,213
521
2,765
8,480
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 3 / 0
5,258
526
2,557
7,113
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
XI CxM IX
Amaterasu
9
0 / 2 / 0
5,539
554
2,657
7,317
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 2 / 0
5,062
506
4,435
8,913
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Margneto
Skadi
11
2 / 0 / 3
6,621
662
6,651
5,037
1,901
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
MeatheadJads
Xing Tian
12
3 / 0 / 0
6,672
667
4,017
5,516
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
9
3 / 3 / 2
5,878
588
5,103
9,225
3,561
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 0 / 1
5,764
576
6,785
6,804
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
iSheen317
Athena
9
0 / 1 / 5
5,748
575
1,948
6,843
2,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
10
10
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
0
1
1.5
L
Pele
 
Pele
1
3
1
0.5
W
Skadi
Margneto
Skadi
2
0
3
3.5
W
Xing Tian
MeatheadJads
Xing Tian
3
0
0
3
W
Fenrir
3
3
2
1.33
W
2
0
1
2.5
L
1
3
0
0.33
L
Amaterasu
XI CxM IX
Amaterasu
0
2
0
0
W
Athena
iSheen317
Athena
0
1
5
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,365
Damage
24,504
38,622
Taken
33,425
17,752
Mitigated
13,295
10,859
Healing
11,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,951
2,734
0
4,219
6,799
2,418
0
2,962
3,837
0
43,376
L
Pele
 
Pele
2,765
1,066
0
1,278
8,480
2,662
0
851
7,629
0
27,742
W
Skadi
Margneto
Skadi
6,651
2,435
0
950
5,037
1,901
1,008
1,900
3,137
0
47,122
W
Xing Tian
MeatheadJads
Xing Tian
4,017
833
0
1,000
5,516
2,483
264
0
5,516
38,387
0
W
Fenrir
5,103
2,499
26
2,458
9,225
3,561
17
1,079
8,146
0
30,690
W
6,785
3,438
0
3,079
6,804
2,584
0
1,859
4,945
42,256
8,455
L
2,557
178
0
1,417
7,113
1,786
0
0
7,113
28,236
0
L
Amaterasu
XI CxM IX
Amaterasu
2,657
1,057
0
676
7,317
5,335
352
3,678
3,351
0
36,653
W
Athena
iSheen317
Athena
1,948
679
1,702
2,211
6,843
2,766
0
2,154
4,409
12,588
0
L
4,435
1,658
151
3,118
8,913
5,551
0
3,828
5,085
16,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,659
Gold Earned
30,683
281
Minions Killed
319
0
Camps Cleared
0
1,048,259
Distance Traveled
1,007,463
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,587
559
86
9
0
211,494
1
L
Pele
5,213
521
59
6
0
236,614
3
W
Skadi
6,621
662
76
8
0
197,913
1
W
Xing Tian
6,672
667
82
8
0
186,918
2
W
Fenrir
5,878
588
49
5
0
205,882
0
W
Sol
5,764
576
85
9
0
181,534
0
L
Eset
5,258
526
47
5
0
204,475
3
L
Amaterasu
5,539
554
67
7
0
187,026
5
W
Athena
5,748
575
27
3
0
235,216
3
L
Atlas
5,062
506
22
2
0
208,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role