Player Matchup

Baron Samedi
Baron Samedi
D3ATHAxA
Baron Samedi
Level 123
God Stats
11W - 7L
1,694 SR
Queue Stats
96W - 82L
1,527 Elo+
Party 1
Izanami
Izanami
M0AA D3ATH
Izanami
Level 121
God Stats
129W - 118L
1,522 SR
Queue Stats
131W - 119L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
Snazzy Hyperion
Cthulhu
Level 59
God Stats
26W - 19L
1,572 SR
Queue Stats
214W - 196L
1,453 Elo+
Party 3
Hades
Hades
Tango1095
Hades
Level 141
God Stats
177W - 160L
1,559 SR
Queue Stats
185W - 171L
1,501 Elo+
Party 1
Lancelot
Lancelot
burnt ostrich
Lancelot
Level 102
God Stats
5W - 6L
1,711 SR
Queue Stats
191W - 182L
1,518 Elo+
Party 3
Team Averages
Level 109
1,611 SR
1,496 Elo+

VS

Team Averages
Level 97
1,445 SR
1,478 Elo+
Mercury
Mercury
Chicub77
Mercury
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 21L
1,465 Elo+
Party 2
Charybdis
Charybdis
GringkoLST
Charybdis
Level 119
God Stats
4W - 4L
1,517 SR
Queue Stats
309W - 299L
1,529 Elo+
Party 2
Nox
Nox
imfundude4
Nox
Level 81
God Stats
3W - 3L
1,484 SR
Queue Stats
122W - 116L
1,521 Elo+
Party 2
Amaterasu
Amaterasu
kakashidlv
Amaterasu
Level 130
God Stats
1W - 2L
1,489 SR
Queue Stats
490W - 513L
1,388 Elo+
Solo
Janus
Janus
warden_gentles
Janus
Level 69
God Stats
0W - 1L
1,232 SR
Queue Stats
137W - 141L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D3ATHAxA
Baron Samedi
11
1 / 1 / 1
6,460
587
6,374
6,012
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
M0AA D3ATH
Izanami
9
1 / 2 / 1
5,717
520
4,139
8,989
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
5,530
503
5,452
10,187
4,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Tango1095
Hades
12
4 / 2 / 1
6,906
628
7,043
11,578
5,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
burnt ostrich
Lancelot
11
3 / 3 / 1
6,435
585
3,988
9,231
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chicub77
Mercury
10
5 / 2 / 1
5,987
544
5,073
7,418
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
GringkoLST
Charybdis
9
1 / 1 / 3
5,338
485
7,511
8,438
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 4
6,105
555
2,751
7,408
4,947
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
kakashidlv
Amaterasu
11
2 / 2 / 0
6,551
596
4,993
10,460
6,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 3 / 1
4,847
441
3,087
4,841
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
9
Kills
9
10
Deaths
9
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
Chicub77
Mercury
5
2
1
2.75
W
Baron Samedi
D3ATHAxA
Baron Samedi
1
1
1
1.5
L
Charybdis
GringkoLST
Charybdis
1
1
3
2.5
W
Izanami
M0AA D3ATH
Izanami
1
2
1
0.75
W
0
2
1
0.25
W
Hades
Tango1095
Hades
4
2
1
2.25
W
Lancelot
burnt ostrich
Lancelot
3
3
1
1.17
L
1
1
4
3
L
Amaterasu
kakashidlv
Amaterasu
2
2
0
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,996
Damage
23,415
45,997
Taken
38,565
18,993
Mitigated
18,428
20,941
Healing
12,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Chicub77
Mercury
5,073
2,120
0
713
7,418
2,907
0
3,542
3,876
0
26,109
W
Baron Samedi
D3ATHAxA
Baron Samedi
6,374
1,017
276
2,100
6,012
2,784
0
0
6,012
44,076
0
L
Charybdis
GringkoLST
Charybdis
7,511
5,210
0
3,533
8,438
2,521
517
2,649
5,789
0
36,108
W
Izanami
M0AA D3ATH
Izanami
4,139
2,841
135
3,332
8,989
2,421
2,108
528
8,461
0
33,398
W
5,452
445
1,783
3,083
10,187
4,724
121
1,081
9,106
22,614
0
W
Hades
Tango1095
Hades
7,043
581
122
6,956
11,578
5,580
1,044
3,342
7,965
54,234
0
W
Lancelot
burnt ostrich
Lancelot
3,988
1,125
0
3,154
9,231
3,484
0
512
8,615
0
35,976
L
2,751
1,056
489
1,962
7,408
4,947
172
3,379
4,029
16,471
0
L
Amaterasu
kakashidlv
Amaterasu
4,993
2,645
0
4,643
10,460
6,319
0
5,938
4,522
0
48,528
L
3,087
427
0
1,200
4,841
1,734
0
3,361
1,480
24,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,048
Gold Earned
28,828
325
Minions Killed
251
0
Camps Cleared
0
980,111
Distance Traveled
963,920
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,987
544
40
4
0
243,631
4
W
Baron Samedi
6,460
587
76
7
0
194,102
2
L
Charybdis
5,338
485
47
4
0
173,640
1
W
Izanami
5,717
520
69
6
0
157,186
4
W
Cthulhu
5,530
503
28
3
0
197,021
2
W
Hades
6,906
628
93
8
0
190,942
3
W
Lancelot
6,435
585
59
5
0
240,860
1
L
Nox
6,105
555
26
2
0
197,911
1
L
Amaterasu
6,551
596
93
8
0
225,167
2
L
Janus
4,847
441
45
4
0
123,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role