Player Matchup

Merlin
Merlin
 
Merlin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Just crust02
Artemis
Level 102
God Stats
11W - 5L
1,607 SR
Queue Stats
66W - 68L
1,511 Elo+
Solo
Horus
Horus
RetzerBoyy
Horus
Level 105
God Stats
43W - 27L
1,538 SR
Queue Stats
937W - 905L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
coneycurve22
Baron Samedi
Level 128
God Stats
7W - 1L
1,651 SR
Queue Stats
587W - 578L
1,416 Elo+
Party 1
Bakasura
Bakasura
viaramb
Bakasura
Level 148
God Stats
8W - 6L
1,579 SR
Queue Stats
158W - 139L
1,469 Elo+
Solo
Team Averages
Level 125
1,575 SR
1,471 Elo+

VS

Team Averages
Level 90
1,545 SR
1,461 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Cassamere
Chiron
Level 122
God Stats
9W - 10L
1,604 SR
Queue Stats
440W - 465L
1,418 Elo+
Solo
Hera
Hera
Mac n Cheeks684
Hera
Level 77
God Stats
18W - 13L
1,488 SR
Queue Stats
126W - 132L
1,476 Elo+
Solo
Susano
Susano
The Martydome
Susano
Level 70
God Stats
5W - 6L
1,435 SR
Queue Stats
265W - 281L
1,460 Elo+
Party 2
Atlas
Atlas
illgankright
Atlas
Level 69
God Stats
13W - 7L
1,696 SR
Queue Stats
301W - 334L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 0 / 0
4,718
590
2,198
2,752
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Just crust02
Artemis
7
0 / 0 / 0
4,187
523
4,524
4,796
1,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
7
0 / 0 / 1
4,634
579
1,800
4,945
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
coneycurve22
Baron Samedi
11
3 / 0 / 0
6,250
781
4,969
4,979
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
viaramb
Bakasura
8
1 / 0 / 0
4,777
597
2,217
5,795
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 3 / 0
4,366
546
2,055
5,418
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
Cassamere
Chiron
7
0 / 0 / 0
4,261
533
3,532
4,546
1,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 0
4,520
565
2,203
2,393
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 1 / 0
4,323
540
1,474
5,873
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
4,184
523
2,710
6,379
2,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
4
Kills
0
0
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
0
0
L
Aphrodite
 
Aphrodite
0
3
0
0
L
Chiron
Cassamere
Chiron
0
0
0
0
W
Artemis
Just crust02
Artemis
0
0
0
0
L
0
0
0
0
W
Horus
0
0
1
0.5
L
0
1
0
0
W
Baron Samedi
coneycurve22
Baron Samedi
3
0
0
3
L
0
0
0
0
W
Bakasura
viaramb
Bakasura
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,708
Damage
11,974
23,267
Taken
24,609
9,585
Mitigated
8,998
11,591
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,198
75
222
1,123
2,752
1,011
0
1,179
1,573
30,381
0
L
Aphrodite
 
Aphrodite
2,055
340
0
2,299
5,418
2,423
0
4,319
1,099
19,409
0
L
Chiron
Cassamere
Chiron
3,532
894
340
1,785
4,546
1,120
0
0
4,493
0
28,640
W
Artemis
Just crust02
Artemis
4,524
2,606
0
2,090
4,796
1,635
0
1,590
3,206
0
26,092
L
2,203
533
0
750
2,393
770
0
1,091
1,302
28,978
0
W
Horus
1,800
783
1,129
2,588
4,945
2,481
0
1,484
3,461
0
7,695
L
1,474
371
0
3,102
5,873
2,027
0
1,236
4,542
0
21,289
W
Baron Samedi
coneycurve22
Baron Samedi
4,969
544
0
2,330
4,979
2,281
380
1,817
2,924
42,444
0
L
2,710
1,354
0
2,276
6,379
2,658
0
521
5,733
13,749
0
W
Bakasura
viaramb
Bakasura
2,217
1,581
0
2,109
5,795
2,177
0
660
5,135
0
21,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,566
Gold Earned
21,654
238
Minions Killed
235
0
Camps Cleared
0
785,907
Distance Traveled
771,128
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,718
590
55
7
0
142,860
1
L
Aphrodite
4,366
546
50
6
0
121,040
1
L
Chiron
4,261
533
53
7
0
160,102
2
W
Artemis
4,187
523
39
5
0
149,041
1
L
Hera
4,520
565
52
7
0
154,218
2
W
Horus
4,634
579
16
2
0
173,237
0
L
Susano
4,323
540
52
7
0
180,195
2
W
Baron Samedi
6,250
781
74
9
0
138,858
0
L
Atlas
4,184
523
28
4
0
155,573
2
W
Bakasura
4,777
597
54
7
0
181,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role