Player Matchup

Scylla
Scylla
BadDuck557
Scylla
Level 156
God Stats
5W - 11L
1,436 SR
Queue Stats
406W - 385L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
DirectedEagle
Cthulhu
Level 118
God Stats
10W - 4L
1,559 SR
Queue Stats
189W - 181L
1,558 Elo+
Party 1
Nox
Nox
FRM_99
Nox
Level 82
God Stats
2W - 4L
1,386 SR
Queue Stats
218W - 235L
1,418 Elo+
Solo
Jormungandr
Jormungandr
ORPHANBREAKR
Jormungandr
Level 153
God Stats
18W - 6L
1,640 SR
Queue Stats
321W - 296L
1,527 Elo+
Party 1
Cerberus
Cerberus
sr12richards
Cerberus
Level 153
God Stats
3W - 3L
1,575 SR
Queue Stats
157W - 143L
1,518 Elo+
Party 1
Team Averages
Level 132
1,519 SR
1,514 Elo+

VS

Team Averages
Level 125
1,551 SR
1,445 Elo+
Ganesha
Ganesha
BigBoyDeluxe
Ganesha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 74L
1,470 Elo+
Party 2
Scylla
Scylla
Jerrybeamz
Scylla
Level 149
God Stats
2W - 2L
1,555 SR
Queue Stats
207W - 228L
1,387 Elo+
Solo
Chiron
Chiron
NikoG1C23
Chiron
Level 125
God Stats
5W - 2L
1,615 SR
Queue Stats
203W - 199L
1,457 Elo+
Solo
Hera
Hera
ninds0123
Hera
Level 93
God Stats
2W - 3L
1,507 SR
Queue Stats
69W - 60L
1,492 Elo+
Party 2
Apollo
Apollo
paisano1393
Apollo
Level 129
God Stats
4W - 3L
1,578 SR
Queue Stats
200W - 218L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BadDuck557
Scylla
19
13 / 3 / 11
12,337
822
18,533
11,773
5,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
19
5 / 1 / 24
12,419
828
12,315
26,919
23,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
FRM_99
Nox
19
8 / 5 / 20
11,809
787
15,463
13,277
6,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
ORPHANBREAKR
Jormungandr
18
5 / 4 / 23
12,085
806
12,966
23,126
28,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
sr12richards
Cerberus
19
4 / 3 / 25
12,132
809
16,356
29,273
25,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigBoyDeluxe
Ganesha
17
1 / 6 / 12
9,567
638
15,224
24,260
37,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Jerrybeamz
Scylla
18
3 / 5 / 7
10,758
717
19,223
11,602
5,863
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chiron
NikoG1C23
Chiron
17
5 / 8 / 9
10,779
719
20,446
17,569
8,680
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
15
1 / 11 / 7
9,182
612
8,964
14,599
7,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
18
6 / 5 / 6
10,686
712
20,919
14,646
7,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
57
35
Kills
16
16
Deaths
35
103
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Scylla
BadDuck557
Scylla
13
3
11
6.17
L
Ganesha
BigBoyDeluxe
Ganesha
1
6
12
1.17
W
Cthulhu
5
1
24
17
W
Nox
FRM_99
Nox
8
5
20
3.6
L
Scylla
Jerrybeamz
Scylla
3
5
7
1.3
L
Chiron
NikoG1C23
Chiron
5
8
9
1.19
W
Jormungandr
ORPHANBREAKR
Jormungandr
5
4
23
4.13
L
Hera
1
11
7
0.41
L
Apollo
6
5
6
1.8
W
Cerberus
sr12richards
Cerberus
4
3
25
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,633
Damage
84,776
104,368
Taken
82,676
90,012
Mitigated
66,718
50,792
Healing
18,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BadDuck557
Scylla
18,533
966
3,655
2,185
11,773
5,393
2,849
4,991
6,782
38,055
0
L
Ganesha
BigBoyDeluxe
Ganesha
15,224
1,230
1,409
7,470
24,260
37,280
160
21,145
3,115
23,167
0
W
Cthulhu
12,315
269
4,030
12,119
26,919
23,871
776
12,401
14,518
27,641
0
W
Nox
FRM_99
Nox
15,463
969
3,324
1,854
13,277
6,195
901
8,240
5,037
25,404
0
L
Scylla
Jerrybeamz
Scylla
19,223
1,098
661
2,442
11,602
5,863
0
11,364
238
38,640
0
L
Chiron
NikoG1C23
Chiron
20,446
7,050
925
2,916
17,569
8,680
0
16,014
1,555
0
29,398
W
Jormungandr
ORPHANBREAKR
Jormungandr
12,966
2,907
5,000
4,356
23,126
28,633
1,736
8,845
14,281
36,311
0
L
Hera
8,964
1,638
0
0
14,599
7,192
0
13,901
698
20,279
0
L
Apollo
20,919
11,520
424
2,526
14,646
7,703
276
13,209
1,437
0
34,935
W
Cerberus
sr12richards
Cerberus
16,356
915
1,645
12,624
29,273
25,920
1,606
8,934
20,339
31,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,782
Gold Earned
50,972
178
Minions Killed
143
0
Camps Cleared
0
1,362,599
Distance Traveled
1,118,290
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,337
822
55
4
0
274,456
1
L
Ganesha
9,567
638
4
0
0
232,236
0
W
Cthulhu
12,419
828
29
2
0
275,472
1
W
Nox
11,809
787
26
2
0
286,190
1
L
Scylla
10,758
717
54
4
0
257,063
4
L
Chiron
10,779
719
21
1
0
214,609
0
W
Jormungandr
12,085
806
28
2
0
263,613
0
L
Hera
9,182
612
23
2
0
204,948
1
L
Apollo
10,686
712
41
3
0
209,434
0
W
Cerberus
12,132
809
40
3
0
262,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role