Player Matchup

Kali
Kali
Ire Tv
Kali
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,500 Elo+
Solo
Hades
Hades
LwOLF-One
Hades
Level 26
God Stats
2W - 0L
1,848 SR
Queue Stats
2W - 0L
1,684 Elo+
Party 1
Bellona
Bellona
WolvenWarden
Bellona
Level 68
God Stats
21W - 11L
1,602 SR
Queue Stats
400W - 429L
1,396 Elo+
Solo
King Arthur
King Arthur
Zerieal
King Arthur
Level 25
God Stats
3W - 0L
1,203 SR
Queue Stats
8W - 3L
1,577 Elo+
Solo
Cupid
Cupid
allBlui
Cupid
Level 104
God Stats
1W - 0L
1,722 SR
Queue Stats
6W - 1L
1,747 Elo+
Party 1
Team Averages
Level 64
1,575 SR
1,581 Elo+

VS

Team Averages
Level 77
1,488 SR
1,444 Elo+
Scylla
Scylla
MiguelJPACCLeo
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hercules
Hercules
ScripMule420
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,489 Elo+
Solo
Skadi
Skadi
SmiteyNed1111
Skadi
Level 29
God Stats
0W - 5L
1,208 SR
Queue Stats
21W - 47L
1,306 Elo+
Solo
Nemesis
Nemesis
aldebaran2389
Nemesis
Level 84
God Stats
2W - 1L
1,733 SR
Queue Stats
314W - 372L
1,395 Elo+
Solo
Sobek
Sobek
ch33k34t3r
Sobek
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
387W - 362L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Ire Tv
Kali
17
4 / 5 / 9
11,547
770
16,317
19,074
10,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
LwOLF-One
Hades
18
5 / 1 / 11
11,670
778
10,383
9,726
6,546
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
WolvenWarden
Bellona
16
0 / 0 / 3
10,346
690
6,843
11,993
13,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Zerieal
King Arthur
20
5 / 1 / 3
12,323
822
17,339
13,241
15,391
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
allBlui
Cupid
20
11 / 4 / 8
13,620
908
29,221
22,717
11,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 5
11,959
797
11,692
17,120
6,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hercules
ScripMule420
Hercules
20
2 / 2 / 3
11,853
790
12,561
21,479
27,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
1 / 7 / 5
9,932
662
7,524
15,140
6,257
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
14
3 / 4 / 1
9,378
625
6,287
16,432
7,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
17
2 / 4 / 6
10,542
703
7,826
22,074
29,370
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
25
Kills
11
11
Deaths
25
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kali
Ire Tv
Kali
4
5
9
1.7
W
Hades
LwOLF-One
Hades
5
1
11
10.5
L
3
8
5
0.69
L
Hercules
ScripMule420
Hercules
2
2
3
1.75
L
1
7
5
0.5
W
Bellona
WolvenWarden
Bellona
0
0
3
1.5
W
King Arthur
Zerieal
King Arthur
5
1
3
6.5
L
Nemesis
3
4
1
0.88
W
Cupid
allBlui
Cupid
11
4
8
3.75
L
Sobek
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,103
Damage
45,890
76,751
Taken
92,245
57,439
Mitigated
77,238
19,349
Healing
19,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Ire Tv
Kali
16,317
6,954
0
4,063
19,074
10,687
179
2,937
16,137
215
35,652
W
Hades
LwOLF-One
Hades
10,383
1,168
925
2,001
9,726
6,546
1,542
4,343
5,383
30,022
0
L
11,692
994
19
434
17,120
6,971
0
2,719
14,401
39,953
0
L
Hercules
ScripMule420
Hercules
12,561
5,016
0
5,030
21,479
27,160
0
1,257
20,222
0
61,956
L
7,524
3,186
0
2,450
15,140
6,257
34
1,738
13,402
0
30,806
W
Bellona
WolvenWarden
Bellona
6,843
1,322
191
808
11,993
13,391
2,098
2,082
9,911
0
25,960
W
King Arthur
Zerieal
King Arthur
17,339
2,819
0
408
13,241
15,391
908
2,246
10,995
0
56,107
L
Nemesis
6,287
2,067
252
4,440
16,432
7,480
0
1,564
14,868
0
13,449
W
Cupid
allBlui
Cupid
29,221
19,606
173
10,780
22,717
11,424
4,546
7,910
14,807
0
78,795
L
Sobek
7,826
482
1,944
4,907
22,074
29,370
0
3,320
18,754
23,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,506
Gold Earned
53,664
309
Minions Killed
265
0
Camps Cleared
0
1,582,937
Distance Traveled
1,287,353
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,547
770
35
2
0
328,074
0
W
Hades
11,670
778
47
3
0
330,501
0
L
Scylla
11,959
797
72
5
0
256,017
0
L
Hercules
11,853
790
116
8
0
283,971
3
L
Skadi
9,932
662
35
2
0
218,801
3
W
Bellona
10,346
690
36
2
0
314,730
4
W
King Arthur
12,323
822
88
6
0
338,290
2
L
Nemesis
9,378
625
18
1
0
226,878
0
W
Cupid
13,620
908
103
7
0
271,342
0
L
Sobek
10,542
703
24
2
0
301,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role