Player Matchup

Janus
Janus
G0ldenK1rby
Janus
Level 17
God Stats
2W - 13L
1,170 SR
Queue Stats
2W - 16L
1,112 Elo+
Party 1
Freya
Freya
TheOnlineChibi
Freya
Level 53
God Stats
2W - 12L
1,118 SR
Queue Stats
10W - 28L
1,257 Elo+
Party 1
Jing Wei
Jing Wei
jl10
Jing Wei
Level 63
God Stats
1W - 1L
1,409 SR
Queue Stats
3W - 8L
1,340 Elo+
Solo
Team Averages
Level 44
1,232 SR
1,236 Elo+

VS

Team Averages
Level 67
1,605 SR
1,362 Elo+
Chaac
Chaac
Borasco
Chaac
Level 59
God Stats
1W - 2L
1,494 SR
Queue Stats
5W - 14L
1,213 Elo+
Solo
Ra
Ra
Kurogane31
Ra
Level 101
God Stats
3W - 7L
1,549 SR
Queue Stats
94W - 130L
1,434 Elo+
Solo
Medusa
Medusa
VitalliWiseWolf
Medusa
Level 42
God Stats
1W - 0L
1,772 SR
Queue Stats
36W - 49L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,755
625
8,490
12,931
4,664
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 7 / 2
8,726
623
7,587
16,219
8,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jing Wei
jl10
Jing Wei
11
0 / 3 / 4
7,874
562
6,111
12,560
4,972
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Borasco
Chaac
14
4 / 2 / 7
10,023
716
10,703
18,237
13,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 10
10,101
722
4,924
5,610
2,563
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
10 / 2 / 6
11,311
808
21,933
13,846
6,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
3
Kills
16
16
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
Borasco
Chaac
4
2
7
3.75
L
1
6
2
0.33
W
2
0
10
7
L
2
7
2
0.43
W
10
2
6
6.5
L
Jing Wei
jl10
Jing Wei
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,188
Damage
37,560
41,710
Taken
37,693
18,155
Mitigated
22,593
6,002
Healing
14,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Borasco
Chaac
10,703
583
504
9,907
18,237
13,074
369
7,222
10,199
0
33,790
L
8,490
1,742
0
750
12,931
4,664
0
1,744
11,187
37,561
0
W
4,924
259
925
1,774
5,610
2,563
1,173
2,757
2,853
44,014
0
L
7,587
2,325
236
3,123
16,219
8,519
25
1,976
14,243
19,563
2,191
W
21,933
10,442
0
1,600
13,846
6,956
1,308
5,696
8,150
0
50,624
L
Jing Wei
jl10
Jing Wei
6,111
4,041
0
1,893
12,560
4,972
0
1,335
11,225
0
19,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,355
Gold Earned
31,435
117
Minions Killed
155
1
Camps Cleared
11
659,111
Distance Traveled
816,929
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,023
716
32
2
3
282,352
3
L
Janus
8,755
625
66
5
0
209,674
0
W
Ra
10,101
722
77
6
5
253,135
0
L
Freya
8,726
623
31
2
0
206,803
0
W
Medusa
11,311
808
46
3
3
281,442
0
L
Jing Wei
7,874
562
20
1
1
242,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role