Player Matchup

Athena
Athena
BossHossYeehaw
Athena
Level 49
God Stats
6W - 4L
1,491 SR
Queue Stats
108W - 126L
1,394 Elo+
Party 1
Ne Zha
Ne Zha
GodUnited
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 18L
1,606 Elo+
Party 3
Aphrodite
Aphrodite
GodlessPagan
Aphrodite
Level 65
God Stats
3W - 3L
1,385 SR
Queue Stats
144W - 139L
1,377 Elo+
Party 3
Heimdallr
Heimdallr
rockasha
Heimdallr
Level 49
God Stats
2W - 2L
1,399 SR
Queue Stats
108W - 128L
1,394 Elo+
Party 1
Izanami
Izanami
surfingturtle69
Izanami
Level 48
God Stats
21W - 33L
1,550 SR
Queue Stats
114W - 138L
1,437 Elo+
Solo
Team Averages
Level 46
1,465 SR
1,441 Elo+

VS

Team Averages
Level 68
1,515 SR
1,434 Elo+
Bacchus
Bacchus
AntGLipps
Bacchus
Level 118
God Stats
9W - 11L
1,498 SR
Queue Stats
140W - 152L
1,457 Elo+
Party 2
King Arthur
King Arthur
Elsefour
King Arthur
Level 79
God Stats
8W - 7L
1,465 SR
Queue Stats
25W - 29L
1,427 Elo+
Solo
Jing Wei
Jing Wei
JahaOathman
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,412 Elo+
Party 2
Baron Samedi
Baron Samedi
JailBræk
Baron Samedi
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
118W - 135L
1,380 Elo+
Solo
Bellona
Bellona
wolfenst
Bellona
Level 103
God Stats
14W - 8L
1,613 SR
Queue Stats
273W - 243L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 8
7,508
501
3,797
11,067
10,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
GodUnited
Ne Zha
14
5 / 3 / 2
8,852
590
12,938
15,774
7,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
GodlessPagan
Aphrodite
11
2 / 1 / 8
7,563
504
7,421
10,958
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
rockasha
Heimdallr
12
2 / 0 / 6
7,675
512
12,429
10,589
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 1 / 4
8,289
553
6,174
7,623
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AntGLipps
Bacchus
10
0 / 1 / 3
6,250
417
7,121
13,705
12,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
Elsefour
King Arthur
11
1 / 2 / 0
6,354
424
3,177
12,173
7,725
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jing Wei
JahaOathman
Jing Wei
12
2 / 4 / 1
6,844
456
5,836
10,216
3,234
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
JailBræk
Baron Samedi
10
0 / 4 / 4
6,247
416
7,176
12,330
5,470
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
wolfenst
Bellona
13
1 / 1 / 0
7,360
491
5,782
13,850
8,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
12
Kills
4
5
Deaths
12
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AntGLipps
Bacchus
0
1
3
1.5
W
0
0
8
4
L
King Arthur
Elsefour
King Arthur
1
2
0
0.5
W
Ne Zha
GodUnited
Ne Zha
5
3
2
2
W
Aphrodite
GodlessPagan
Aphrodite
2
1
8
6
L
Jing Wei
JahaOathman
Jing Wei
2
4
1
0.63
L
Baron Samedi
JailBræk
Baron Samedi
0
4
4
0.5
W
Heimdallr
rockasha
Heimdallr
2
0
6
5
W
3
1
4
5
L
Bellona
wolfenst
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,759
Damage
29,092
56,011
Taken
62,274
30,390
Mitigated
37,308
28,706
Healing
17,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AntGLipps
Bacchus
7,121
705
359
4,536
13,705
12,613
0
3,053
10,652
26,364
0
W
3,797
861
557
2,147
11,067
10,254
140
4,159
6,908
21,373
0
L
King Arthur
Elsefour
King Arthur
3,177
0
0
1,027
12,173
7,725
0
1,673
10,500
0
34,055
W
Ne Zha
GodUnited
Ne Zha
12,938
4,115
0
7,386
15,774
7,005
0
2,055
13,719
0
72,428
W
Aphrodite
GodlessPagan
Aphrodite
7,421
675
3,360
7,171
10,958
5,412
430
4,331
6,627
35,749
0
L
Jing Wei
JahaOathman
Jing Wei
5,836
5,245
0
2,865
10,216
3,234
0
1,878
8,335
0
43,921
L
Baron Samedi
JailBræk
Baron Samedi
7,176
954
813
3,120
12,330
5,470
0
2,025
10,305
38,213
0
W
Heimdallr
rockasha
Heimdallr
12,429
6,083
0
4,895
10,589
4,602
1,762
2,585
8,004
0
63,537
W
6,174
4,781
0
3,190
7,623
3,117
2,628
1,903
5,720
0
59,389
L
Bellona
wolfenst
Bellona
5,782
1,860
0
4,556
13,850
8,266
0
2,589
11,261
0
59,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,887
Gold Earned
33,055
387
Minions Killed
348
0
Camps Cleared
0
1,372,402
Distance Traveled
1,447,019
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,250
417
40
3
0
323,444
2
W
Athena
7,508
501
36
2
0
279,206
1
L
King Arthur
6,354
424
61
4
0
273,930
0
W
Ne Zha
8,852
590
100
7
0
304,228
2
W
Aphrodite
7,563
504
48
3
0
280,382
2
L
Jing Wei
6,844
456
65
4
0
278,054
0
L
Baron Samedi
6,247
416
59
4
0
238,635
1
W
Heimdallr
7,675
512
95
6
0
259,597
2
W
Izanami
8,289
553
108
7
0
248,989
1
L
Bellona
7,360
491
123
8
0
332,956
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role