Player Matchup

Nu Wa
Nu Wa
Snokky_134
Nu Wa
Level 79
God Stats
19W - 25L
1,292 SR
Queue Stats
161W - 208L
1,302 Elo+
Solo
Sylvanus
Sylvanus
TheVatiHendo
Sylvanus
Level 36
God Stats
46W - 81L
1,145 SR
Queue Stats
226W - 289L
1,162 Elo+
Party 1
Sun Wukong
Sun Wukong
caveman1457
Sun Wukong
Level 63
God Stats
11W - 7L
1,644 SR
Queue Stats
88W - 92L
1,380 Elo+
Solo
Tsukuyomi
Tsukuyomi
clasicororono
Tsukuyomi
Level 107
God Stats
92W - 71L
1,444 SR
Queue Stats
166W - 176L
1,250 Elo+
Solo
Heimdallr
Heimdallr
schremby
Heimdallr
Level 25
God Stats
4W - 9L
1,500 SR
Queue Stats
59W - 92L
1,148 Elo+
Party 1
Team Averages
Level 62
1,405 SR
1,248 Elo+

VS

Team Averages
Level 85
1,443 SR
1,211 Elo+
Tyr
Tyr
 
Tyr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Joaotavioj564
Susano
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 95L
1,209 Elo+
Solo
Fafnir
Fafnir
MM T Gun
Fafnir
Level 41
God Stats
5W - 14L
1,411 SR
Queue Stats
52W - 87L
1,215 Elo+
Solo
Medusa
Medusa
Name_rino
Medusa
Level 101
God Stats
0W - 2L
1,270 SR
Queue Stats
40W - 46L
923 Elo+
Solo
Aphrodite
Aphrodite
Utnapistim777727
Aphrodite
Level 86
God Stats
7W - 10L
1,535 SR
Queue Stats
13W - 25L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
6
0 / 0 / 0
3,942
563
1,296
1,208
273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
TheVatiHendo
Sylvanus
5
0 / 1 / 0
3,629
518
1,394
4,033
1,566
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
caveman1457
Sun Wukong
7
0 / 0 / 0
4,354
622
2,587
3,764
1,663
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
clasicororono
Tsukuyomi
7
1 / 1 / 0
4,142
592
284
4,229
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
schremby
Heimdallr
5
0 / 1 / 0
3,587
512
2,338
2,540
1,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 0 / 0
4,253
608
2,029
5,008
2,518
8
1 / 1 / 0
4,320
617
701
2,854
962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
MM T Gun
Fafnir
5
0 / 0 / 0
3,551
507
1,173
3,309
2,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Name_rino
Medusa
5
1 / 0 / 1
3,713
530
1,928
3,155
871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
1
0 / 0 / 0
1,290
184
0
135
38

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
3
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
L
1
1
0
1
L
Fafnir
MM T Gun
Fafnir
0
0
0
0
L
Medusa
Name_rino
Medusa
1
0
1
1.5
W
Nu Wa
0
0
0
0
W
Sylvanus
TheVatiHendo
Sylvanus
0
1
0
0
L
Aphrodite
0
0
0
0
W
Sun Wukong
caveman1457
Sun Wukong
0
0
0
0
W
Tsukuyomi
clasicororono
Tsukuyomi
1
1
0
1
W
Heimdallr
schremby
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,899
Damage
5,831
15,774
Taken
14,461
5,791
Mitigated
6,432
4,971
Healing
4,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,029
371
0
1,969
5,008
2,518
0
91
4,877
0
25,604
L
701
140
0
498
2,854
962
0
668
2,082
0
15,966
L
Fafnir
MM T Gun
Fafnir
1,173
288
0
1,412
3,309
2,043
0
875
2,394
6,651
0
L
Medusa
Name_rino
Medusa
1,928
751
0
751
3,155
871
0
697
2,418
0
11,848
W
Nu Wa
1,296
314
0
320
1,208
273
157
0
1,208
17,578
0
W
Sylvanus
TheVatiHendo
Sylvanus
1,394
1,067
324
1,045
4,033
1,566
480
820
3,213
12,792
0
L
Aphrodite
0
0
0
0
135
38
0
95
0
0
0
W
Sun Wukong
caveman1457
Sun Wukong
2,587
700
0
893
3,764
1,663
0
0
3,764
0
25,990
W
Tsukuyomi
clasicororono
Tsukuyomi
284
0
0
2,313
4,229
1,194
19
0
4,229
0
16,212
W
Heimdallr
schremby
Heimdallr
2,338
946
0
76
2,540
1,095
400
353
2,187
0
15,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,654
Gold Earned
17,127
183
Minions Killed
112
0
Camps Cleared
0
581,994
Distance Traveled
480,068
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,253
608
51
7
0
122,295
1
L
Susano
4,320
617
31
4
0
137,297
0
L
Fafnir
3,551
507
8
1
0
91,413
0
L
Medusa
3,713
530
22
3
0
129,063
0
W
Nu Wa
3,942
563
29
4
0
110,228
1
W
Sylvanus
3,629
518
23
3
0
83,022
3
L
Aphrodite
1,290
184
0
0
0
0
0
W
Sun Wukong
4,354
622
53
8
0
138,491
0
W
Tsukuyomi
4,142
592
47
7
0
141,015
0
W
Heimdallr
3,587
512
31
4
0
109,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role