Player Matchup

Agni
Agni
Leubelifi
Agni
Level 45
God Stats
0W - 2L
1,304 SR
Queue Stats
38W - 23L
1,595 Elo+
Solo
Osiris
Osiris
Rotowser
Osiris
Level 63
God Stats
3W - 9L
1,038 SR
Queue Stats
188W - 192L
1,505 Elo+
Party 1
Horus
Horus
Wilton01
Horus
Level 26
God Stats
1W - 1L
1,529 SR
Queue Stats
49W - 44L
1,427 Elo+
Party 1
Neith
Neith
cratos8272
Neith
Level 64
God Stats
61W - 71L
1,422 SR
Queue Stats
186W - 190L
1,452 Elo+
Party 1
Bastet
Bastet
facundo6161
Bastet
Level 144
God Stats
2W - 3L
1,516 SR
Queue Stats
472W - 456L
1,544 Elo+
Party 1
Team Averages
Level 68
1,362 SR
1,505 Elo+

VS

Team Averages
Level 49
1,616 SR
1,487 Elo+
Anhur
Anhur
DerRangHöchste
Anhur
Level 29
God Stats
119W - 92L
1,651 SR
Queue Stats
284W - 216L
1,604 Elo+
Party 2
Da Ji
Da Ji
SoulMort1
Da Ji
Level 31
God Stats
4W - 2L
1,197 SR
Queue Stats
36W - 63L
1,293 Elo+
Solo
Anubis
Anubis
SpicySix
Anubis
Level 105
God Stats
10W - 2L
1,790 SR
Queue Stats
447W - 351L
1,571 Elo+
Party 2
Neith
Neith
TIQOnotsmart
Neith
Level 34
God Stats
3W - 4L
1,722 SR
Queue Stats
73W - 79L
1,440 Elo+
Solo
Ares
Ares
br4inbre4k
Ares
Level 44
God Stats
7W - 3L
1,720 SR
Queue Stats
150W - 156L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
0 / 6 / 1
5,099
464
6,678
7,628
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Rotowser
Osiris
10
1 / 4 / 1
5,567
506
3,351
9,725
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
Wilton01
Horus
6
0 / 2 / 0
4,700
427
2,121
8,433
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
9
1 / 1 / 1
5,176
471
5,362
4,724
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bastet
10
2 / 1 / 2
5,926
539
3,983
9,621
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 1
6,998
636
6,820
7,815
3,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
SoulMort1
Da Ji
10
3 / 0 / 1
6,058
551
2,535
6,896
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
SpicySix
Anubis
12
3 / 2 / 0
7,041
640
7,833
7,063
3,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 1 / 2
5,514
501
5,853
5,591
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 4
5,887
535
5,600
8,141
6,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
14
14
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
Agni
0
6
1
0.08
L
Osiris
Rotowser
Osiris
1
4
1
0.38
W
Da Ji
SoulMort1
Da Ji
3
0
1
3.5
W
Anubis
SpicySix
Anubis
3
2
0
1.5
W
2
1
2
3
L
Horus
Wilton01
Horus
0
2
0
0
W
1
0
4
3
L
Neith
1
1
1
1.5
L
Bastet
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,495
Damage
28,641
40,131
Taken
35,506
16,568
Mitigated
19,041
11,787
Healing
12,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,820
3,617
0
1,851
7,815
3,220
366
3,877
3,938
0
52,495
L
Agni
6,678
1,069
0
663
7,628
2,006
0
460
7,168
34,743
0
L
Osiris
Rotowser
Osiris
3,351
1,209
0
3,374
9,725
4,396
0
6,456
3,269
0
27,319
W
Da Ji
SoulMort1
Da Ji
2,535
500
0
2,783
6,896
2,491
0
757
6,139
0
28,441
W
Anubis
SpicySix
Anubis
7,833
571
0
3,885
7,063
3,926
0
0
7,063
50,924
0
W
5,853
1,765
0
1,649
5,591
2,804
304
712
4,879
0
36,221
L
Horus
Wilton01
Horus
2,121
1,190
821
2,872
8,433
5,228
0
3,046
5,387
0
7,775
W
5,600
511
0
2,266
8,141
6,600
126
1,332
6,809
14,992
0
L
Neith
5,362
1,647
0
1,004
4,724
1,918
0
1,470
3,254
0
29,550
L
Bastet
3,983
1,391
0
3,053
9,621
3,020
0
2,001
7,620
0
34,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,468
Gold Earned
31,498
245
Minions Killed
332
0
Camps Cleared
0
1,030,997
Distance Traveled
984,404
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,998
636
94
9
0
204,035
4
L
Agni
5,099
464
67
6
0
196,427
2
L
Osiris
5,567
506
57
5
0
197,822
3
W
Da Ji
6,058
551
58
5
0
242,931
2
W
Anubis
7,041
640
96
9
0
153,508
2
W
Neith
5,514
501
65
6
0
178,745
2
L
Horus
4,700
427
15
1
0
198,626
0
W
Ares
5,887
535
19
2
0
205,185
2
L
Neith
5,176
471
48
4
0
192,774
0
L
Bastet
5,926
539
58
5
0
245,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role