Player Matchup

Vamana
Vamana
BaKoen
Vamana
Level 78
God Stats
6W - 10L
1,379 SR
Queue Stats
303W - 294L
1,572 Elo+
Solo
Ymir
Ymir
D4MMM3N_
Ymir
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Camazotz
Camazotz
Fallheim
Camazotz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,514 Elo+
Solo
Jormungandr
Jormungandr
LEF3A
Jormungandr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 167L
1,442 Elo+
Party 1
King Arthur
King Arthur
iambacke
King Arthur
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 37L
1,509 Elo+
Party 1
Team Averages
Level 53
1,476 SR
1,507 Elo+

VS

Team Averages
Level 63
1,584 SR
1,422 Elo+
Bacchus
Bacchus
Alan7163
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,416 Elo+
Solo
Hou Yi
Hou Yi
GaboYann
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,326 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gerrard515
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 35L
1,382 Elo+
Solo
Discordia
Discordia
Rinalda
Discordia
Level 129
God Stats
1W - 2L
1,632 SR
Queue Stats
93W - 93L
1,493 Elo+
Solo
Amaterasu
Amaterasu
camdede
Amaterasu
Level 109
God Stats
2W - 1L
1,787 SR
Queue Stats
206W - 198L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BaKoen
Vamana
20
2 / 3 / 7
13,882
694
13,282
29,048
26,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
20
2 / 1 / 12
12,238
612
6,247
24,638
24,745
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
Fallheim
Camazotz
20
5 / 7 / 7
13,290
665
10,082
29,018
17,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
LEF3A
Jormungandr
20
6 / 4 / 12
13,818
691
18,204
23,252
17,510
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
iambacke
King Arthur
20
5 / 7 / 8
13,178
659
20,257
25,876
30,854
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alan7163
Bacchus
6
0 / 0 / 1
8,290
415
0
0
0
Hou Yi
GaboYann
Hou Yi
20
2 / 5 / 7
11,175
559
17,118
15,496
8,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
Gerrard515
Morgan Le Fay
20
6 / 7 / 8
12,510
626
29,586
18,555
10,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Rinalda
Discordia
20
7 / 3 / 8
12,989
649
32,277
13,163
7,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
camdede
Amaterasu
19
3 / 5 / 8
11,113
556
11,676
26,159
26,472
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
50
20
Kills
18
22
Deaths
20
46
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Alan7163
Bacchus
0
0
1
0.5
W
Vamana
BaKoen
Vamana
2
3
7
1.83
W
Ymir
2
1
12
8
W
Camazotz
Fallheim
Camazotz
5
7
7
1.21
L
Hou Yi
GaboYann
Hou Yi
2
5
7
1.1
L
Morgan Le Fay
Gerrard515
Morgan Le Fay
6
7
8
1.43
W
Jormungandr
LEF3A
Jormungandr
6
4
12
3
L
Discordia
Rinalda
Discordia
7
3
8
3.67
L
Amaterasu
camdede
Amaterasu
3
5
8
1.4
W
King Arthur
iambacke
King Arthur
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,072
Damage
90,657
131,832
Taken
73,373
117,346
Mitigated
52,650
57,877
Healing
25,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Alan7163
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
BaKoen
Vamana
13,282
6,570
10,647
12,734
29,048
26,296
2,193
11,786
16,885
0
49,693
W
Ymir
6,247
598
1,573
3,845
24,638
24,745
1,708
12,208
12,076
21,490
0
W
Camazotz
Fallheim
Camazotz
10,082
1,940
0
10,287
29,018
17,941
1,322
14,168
14,496
0
21,090
L
Hou Yi
GaboYann
Hou Yi
17,118
7,812
0
2,821
15,496
8,333
0
4,244
11,252
0
33,439
L
Morgan Le Fay
Gerrard515
Morgan Le Fay
29,586
3,198
2,076
2,704
18,555
10,683
0
6,409
12,146
48,983
0
W
Jormungandr
LEF3A
Jormungandr
18,204
2,403
6,080
6,372
23,252
17,510
2,046
10,521
12,474
40,108
0
L
Discordia
Rinalda
Discordia
32,277
723
2,535
4,118
13,163
7,162
0
3,748
9,415
58,808
0
L
Amaterasu
camdede
Amaterasu
11,676
4,809
1,498
9,248
26,159
26,472
0
10,050
16,109
0
21,274
W
King Arthur
iambacke
King Arthur
20,257
574
3,212
3,127
25,876
30,854
571
11,408
14,038
0
40,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,406
Gold Earned
56,077
207
Minions Killed
166
0
Camps Cleared
0
1,828,231
Distance Traveled
1,373,338
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,290
415
0
0
0
0
0
W
Vamana
13,882
694
66
3
0
372,932
2
W
Ymir
12,238
612
20
1
0
373,685
1
W
Camazotz
13,290
665
28
1
0
340,954
0
L
Hou Yi
11,175
559
40
2
0
331,283
2
L
Morgan Le Fay
12,510
626
51
3
0
290,596
0
W
Jormungandr
13,818
691
49
2
0
386,774
1
L
Discordia
12,989
649
51
3
0
354,929
0
L
Amaterasu
11,113
556
24
1
0
396,530
0
W
King Arthur
13,178
659
44
2
0
353,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role