Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
SpecialSammy
Hou Yi
Level 154
God Stats
10W - 5L
1,858 SR
Queue Stats
111W - 84L
1,621 Elo+
Party 2
Eset
Eset
SubieDobie
Eset
Level 65
God Stats
0W - 1L
1,327 SR
Queue Stats
19W - 13L
1,626 Elo+
Party 2
Sun Wukong
Sun Wukong
graingerjd
Sun Wukong
Level 144
God Stats
51W - 30L
1,776 SR
Queue Stats
112W - 77L
1,606 Elo+
Party 2
Poseidon
Poseidon
xWilsonx27
Poseidon
Level 27
God Stats
3W - 3L
1,602 SR
Queue Stats
26W - 24L
1,544 Elo+
Party 2
Team Averages
Level 99
1,612 SR
1,580 Elo+

VS

Team Averages
Level 104
1,522 SR
1,582 Elo+
Achilles
Achilles
ItalianAggressor
Achilles
Level 37
God Stats
10W - 10L
1,683 SR
Queue Stats
224W - 144L
1,628 Elo+
Solo
Chaac
Chaac
Moozu
Chaac
Level 95
God Stats
4W - 2L
1,462 SR
Queue Stats
111W - 98L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
MrPunkey
Baron Samedi
Level 144
God Stats
6W - 9L
1,353 SR
Queue Stats
734W - 673L
1,615 Elo+
Party 1
Mercury
Mercury
Steelan
Mercury
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 115L
1,570 Elo+
Party 1
Neith
Neith
carlos537
Neith
Level 142
God Stats
13W - 13L
1,612 SR
Queue Stats
66W - 57L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
5 / 5 / 3
9,704
485
8,879
21,453
17,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
15
3 / 2 / 3
9,461
473
13,302
14,888
6,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 3 / 1
9,276
464
6,714
11,406
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
graingerjd
Sun Wukong
13
1 / 3 / 7
7,854
393
15,209
19,759
14,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Poseidon
xWilsonx27
Poseidon
14
2 / 7 / 4
8,861
443
10,390
13,802
5,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 3
9,692
485
13,986
26,094
27,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Moozu
Chaac
18
3 / 0 / 3
10,975
549
12,066
18,390
20,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
MrPunkey
Baron Samedi
16
1 / 2 / 11
10,130
507
17,675
12,349
7,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Steelan
Mercury
16
2 / 5 / 7
9,986
499
5,775
15,384
7,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
carlos537
Neith
17
6 / 3 / 5
10,895
545
13,058
14,483
7,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
11
Kills
20
20
Deaths
11
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
5
3
1.3
W
8
1
3
9.5
W
Chaac
Moozu
Chaac
3
0
3
4.5
W
Baron Samedi
MrPunkey
Baron Samedi
1
2
11
3.25
L
Hou Yi
3
2
3
2.25
W
Mercury
Steelan
Mercury
2
5
7
1.1
L
0
3
1
0.17
W
Neith
carlos537
Neith
6
3
5
2.83
L
Sun Wukong
graingerjd
Sun Wukong
1
3
7
1.5
L
Poseidon
xWilsonx27
Poseidon
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,494
Damage
62,560
81,308
Taken
86,700
47,461
Mitigated
69,767
18,971
Healing
24,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,879
2,783
0
4,501
21,453
17,566
42
7,179
14,274
0
70,884
W
13,986
3,454
0
4,062
26,094
27,661
0
3,953
21,759
0
42,818
W
Chaac
Moozu
Chaac
12,066
1,031
0
8,421
18,390
20,056
152
7,085
11,219
0
92,803
W
Baron Samedi
MrPunkey
Baron Samedi
17,675
2,279
1,205
3,301
12,349
7,491
270
1,918
10,242
85,655
0
L
Hou Yi
13,302
9,141
0
3,720
14,888
6,246
228
1,496
13,392
0
80,625
W
Mercury
Steelan
Mercury
5,775
2,383
0
2,002
15,384
7,159
0
2,051
13,169
0
84,663
L
6,714
516
231
3,032
11,406
4,201
606
0
11,406
72,696
0
W
Neith
carlos537
Neith
13,058
5,098
0
5,991
14,483
7,400
1,920
1,214
12,657
0
93,370
L
Sun Wukong
graingerjd
Sun Wukong
15,209
3,429
0
5,384
19,759
14,305
30
5,071
14,688
0
51,541
L
Poseidon
xWilsonx27
Poseidon
10,390
982
0
2,103
13,802
5,143
0
3,929
9,873
59,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,156
Gold Earned
51,678
528
Minions Killed
603
0
Camps Cleared
0
1,886,062
Distance Traveled
1,967,242
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,704
485
104
5
0
419,931
3
W
Achilles
9,692
485
49
2
0
399,188
1
W
Chaac
10,975
549
156
8
0
431,436
6
W
Baron Samedi
10,130
507
143
7
0
366,002
8
L
Hou Yi
9,461
473
117
6
0
378,046
5
W
Mercury
9,986
499
120
6
0
414,889
3
L
Eset
9,276
464
133
7
0
357,394
3
W
Neith
10,895
545
135
7
0
355,727
0
L
Sun Wukong
7,854
393
58
3
0
377,526
3
L
Poseidon
8,861
443
116
6
0
353,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role