Player Matchup

Baron Samedi
Baron Samedi
Chipybaggy
Baron Samedi
Level 143
God Stats
32W - 16L
1,814 SR
Queue Stats
288W - 213L
1,556 Elo+
Party 2
Anubis
Anubis
OmegaGummies
Anubis
Level 108
God Stats
3W - 2L
1,697 SR
Queue Stats
216W - 172L
1,567 Elo+
Party 2
Loki
Loki
bruhmoment69
Loki
Level 113
God Stats
2W - 4L
1,500 SR
Queue Stats
193W - 139L
1,533 Elo+
Party 2
Team Averages
Level 121
1,670 SR
1,552 Elo+

VS

Team Averages
Level 47
1,437 SR
1,370 Elo+
Neith
Neith
GAMERGUY524
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,362 Elo+
Party 1
Raijin
Raijin
Kiznaiver4L
Raijin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 77L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
PAwoundedwarior
Cthulhu
Level 32
God Stats
0W - 2L
1,310 SR
Queue Stats
40W - 58L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chipybaggy
Baron Samedi
15
6 / 1 / 15
9,723
972
12,123
8,911
6,808
Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
12
5 / 3 / 10
8,607
861
9,707
10,520
5,491
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
11 / 3 / 8
9,962
996
11,661
10,772
4,482
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 9 / 0
8,507
851
6,800
12,969
4,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
10
1 / 7 / 2
6,801
680
7,931
11,395
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 4
7,204
720
5,512
14,492
9,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
22
Kills
7
7
Deaths
22
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chipybaggy
Baron Samedi
6
1
15
13.5
L
5
9
0
0.56
L
Raijin
1
7
2
0.29
W
Anubis
5
3
10
3.33
L
1
6
4
0.5
W
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,491
Damage
20,243
30,203
Taken
38,856
16,781
Mitigated
18,024
12,833
Healing
2,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chipybaggy
Baron Samedi
12,123
1,857
1,855
4,962
8,911
6,808
1,134
4,535
4,128
34,997
0
L
6,800
1,710
0
1,212
12,969
4,532
0
6,343
6,626
0
12,187
L
Raijin
7,931
1,659
0
568
11,395
4,008
0
5,165
6,230
21,055
0
W
Anubis
9,707
668
0
3,357
10,520
5,491
1,194
4,781
5,509
25,435
0
L
5,512
699
235
0
14,492
9,484
0
10,322
4,170
10,282
0
W
11,661
4,621
103
2,556
10,772
4,482
91
4,174
6,513
0
36,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,292
Gold Earned
22,512
130
Minions Killed
63
9
Camps Cleared
0
532,884
Distance Traveled
424,763
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,723
972
51
5
3
174,072
2
L
Neith
8,507
851
10
1
0
129,436
0
L
Raijin
6,801
680
30
3
0
135,720
0
W
Anubis
8,607
861
33
3
2
149,174
0
L
Cthulhu
7,204
720
23
2
0
159,607
0
W
Loki
9,962
996
46
5
4
209,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role