Player Matchup

Athena
Athena
Demon Aamon
Athena
Level 156
God Stats
3W - 2L
1,638 SR
Queue Stats
298W - 266L
1,523 Elo+
Party 3
Osiris
Osiris
Pigatard
Osiris
Level 126
God Stats
4W - 2L
1,705 SR
Queue Stats
295W - 272L
1,520 Elo+
Party 3
Danzaburou
Danzaburou
Raccaccooonie
Danzaburou
Level 147
God Stats
1W - 2L
1,367 SR
Queue Stats
106W - 91L
1,556 Elo+
Party 2
Freya
Freya
Seranwrap0402033
Freya
Level 105
God Stats
5W - 10L
1,485 SR
Queue Stats
432W - 451L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
motuck2
Gilgamesh
Level 148
God Stats
2W - 3L
1,422 SR
Queue Stats
60W - 57L
1,535 Elo+
Party 2
Team Averages
Level 136
1,523 SR
1,529 Elo+

VS

Team Averages
Level 116
1,643 SR
1,537 Elo+
Hercules
Hercules
BigDaddyFri
Hercules
Level 67
God Stats
10W - 7L
1,572 SR
Queue Stats
51W - 28L
1,624 Elo+
Party 1
Izanami
Izanami
Exirre
Izanami
Level 128
God Stats
7W - 1L
1,692 SR
Queue Stats
29W - 34L
1,503 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Icy Vibes
Kumbhakarna
Level 157
God Stats
2W - 3L
1,774 SR
Queue Stats
312W - 276L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
Playaajosh
Baron Samedi
Level 117
God Stats
3W - 1L
1,632 SR
Queue Stats
119W - 101L
1,541 Elo+
Party 1
Neith
Neith
gaeton_dugas_2
Neith
Level 109
God Stats
34W - 29L
1,543 SR
Queue Stats
329W - 283L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 0 / 0
5,146
515
2,290
6,464
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Pigatard
Osiris
10
0 / 1 / 0
5,715
572
2,624
9,095
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Raccaccooonie
Danzaburou
9
0 / 1 / 0
5,096
510
3,707
5,214
2,377
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,337
534
1,271
6,378
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
motuck2
Gilgamesh
8
0 / 1 / 0
4,846
485
1,795
7,245
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigDaddyFri
Hercules
10
2 / 0 / 1
5,928
593
2,831
5,445
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Exirre
Izanami
12
2 / 0 / 0
6,813
681
3,641
4,541
1,643
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Icy Vibes
Kumbhakarna
8
0 / 0 / 3
5,235
524
1,559
6,875
3,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
Playaajosh
Baron Samedi
10
1 / 0 / 0
5,742
574
4,364
4,470
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 2
5,860
586
7,736
4,506
2,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
5
5
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
BigDaddyFri
Hercules
2
0
1
2.5
L
Athena
0
0
0
0
W
Izanami
Exirre
Izanami
2
0
0
2
W
Kumbhakarna
Icy Vibes
Kumbhakarna
0
0
3
1.5
L
Osiris
Pigatard
Osiris
0
1
0
0
W
Baron Samedi
Playaajosh
Baron Samedi
1
0
0
1
L
Danzaburou
Raccaccooonie
Danzaburou
0
1
0
0
L
0
2
0
0
W
0
0
2
1
L
Gilgamesh
motuck2
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,687
Damage
20,131
34,396
Taken
25,837
16,953
Mitigated
11,847
12,716
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BigDaddyFri
Hercules
2,831
1,137
0
1,619
5,445
2,294
0
122
5,323
0
39,313
L
Athena
2,290
1,142
212
2,240
6,464
3,332
0
844
5,620
12,366
0
W
Izanami
Exirre
Izanami
3,641
2,776
0
2,279
4,541
1,643
0
539
3,940
0
58,937
W
Kumbhakarna
Icy Vibes
Kumbhakarna
1,559
229
0
1,303
6,875
3,503
0
2,093
4,640
7,461
0
L
Osiris
Pigatard
Osiris
2,624
883
0
4,217
9,095
5,728
0
468
8,627
0
39,364
W
Baron Samedi
Playaajosh
Baron Samedi
4,364
321
142
1,519
4,470
2,316
0
147
4,323
39,193
0
L
Danzaburou
Raccaccooonie
Danzaburou
3,707
1,414
0
1,656
5,214
2,377
0
3,729
1,485
0
39,279
L
1,271
412
0
2,905
6,378
1,963
0
260
6,118
36,937
0
W
7,736
3,003
0
3,207
4,506
2,091
0
456
4,050
0
41,790
L
Gilgamesh
motuck2
Gilgamesh
1,795
501
0
1,486
7,245
3,553
0
622
6,623
0
29,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,140
Gold Earned
29,578
296
Minions Killed
348
0
Camps Cleared
0
1,022,730
Distance Traveled
1,026,541
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,928
593
73
7
0
229,368
2
L
Athena
5,146
515
10
1
0
228,262
3
W
Izanami
6,813
681
113
11
0
192,975
3
W
Kumbhakarna
5,235
524
17
2
0
203,325
4
L
Osiris
5,715
572
81
8
0
203,342
0
W
Baron Samedi
5,742
574
70
7
0
205,709
2
L
Danzaburou
5,096
510
66
7
0
179,881
3
L
Freya
5,337
534
81
8
0
162,169
3
W
Neith
5,860
586
75
8
0
195,164
2
L
Gilgamesh
4,846
485
58
6
0
249,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role