Player Matchup

Cernunnos
Cernunnos
Clomax12
Cernunnos
Level 42
God Stats
1W - 2L
1,643 SR
Queue Stats
16W - 19L
1,455 Elo+
Party 1
Hel
Hel
Nate_m20
Hel
Level 104
God Stats
1W - 1L
1,765 SR
Queue Stats
49W - 43L
1,345 Elo+
Party 1
King Arthur
King Arthur
lDamee
King Arthur
Level 29
God Stats
1W - 0L
1,463 SR
Queue Stats
39W - 38L
1,268 Elo+
Party 1
Team Averages
Level 58
1,623 SR
1,356 Elo+

VS

Team Averages
Level 51
1,375 SR
1,192 Elo+
Cthulhu
Cthulhu
Ivansgod13
Cthulhu
Level 17
God Stats
1W - 3L
1,342 SR
Queue Stats
2W - 6L
1,133 Elo+
Party 2
Loki
Loki
Jara De Togo
Loki
Level 81
God Stats
29W - 26L
1,388 SR
Queue Stats
101W - 133L
1,213 Elo+
Party 2
Ra
Ra
ijohnson
Ra
Level 54
God Stats
1W - 2L
1,395 SR
Queue Stats
3W - 9L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Clomax12
Cernunnos
15
5 / 2 / 5
11,254
662
14,828
13,188
6,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
7 / 0 / 6
11,765
692
9,346
8,535
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
lDamee
King Arthur
16
2 / 4 / 8
11,271
663
9,486
17,021
8,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ivansgod13
Cthulhu
14
1 / 6 / 3
10,752
632
9,137
20,484
23,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 4 / 2
10,469
616
11,487
14,183
6,807
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 4 / 4
9,772
575
3,699
7,720
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
14
Kills
5
6
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Clomax12
Cernunnos
5
2
5
3.75
L
Cthulhu
Ivansgod13
Cthulhu
1
6
3
0.42
L
3
4
2
1
W
7
0
6
10
L
1
4
4
0.75
W
King Arthur
lDamee
King Arthur
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,660
Damage
24,323
38,744
Taken
42,387
18,648
Mitigated
33,540
17,321
Healing
2,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Clomax12
Cernunnos
14,828
6,750
0
3,794
13,188
6,556
1,285
4,427
8,761
0
53,050
L
Cthulhu
Ivansgod13
Cthulhu
9,137
794
95
1,162
20,484
23,006
72
3,966
16,098
33,967
0
L
11,487
1,935
0
55
14,183
6,807
0
4,064
9,838
0
32,326
W
9,346
635
5,676
5,843
8,535
3,770
464
3,173
5,362
29,735
0
L
3,699
404
1,039
396
7,720
3,727
0
1,354
6,282
26,927
0
W
King Arthur
lDamee
King Arthur
9,486
2,517
0
2,008
17,021
8,322
931
6,486
9,683
0
45,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,290
Gold Earned
30,993
172
Minions Killed
141
9
Camps Cleared
5
880,670
Distance Traveled
728,125
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,254
662
56
3
4
274,409
1
L
Cthulhu
10,752
632
31
2
2
261,539
1
L
Loki
10,469
616
50
3
3
279,719
0
W
Hel
11,765
692
50
3
2
309,111
4
L
Ra
9,772
575
60
4
0
186,867
0
W
King Arthur
11,271
663
66
4
3
297,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role