Player Matchup

Danzaburou
Danzaburou
BlackOpsEDUARDO
Danzaburou
Level 95
God Stats
117W - 124L
1,566 SR
Queue Stats
142W - 154L
1,466 Elo+
Solo
Sobek
Sobek
Cristophercohen
Sobek
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,753 Elo+
Party 1
Sun Wukong
Sun Wukong
DexterDX
Sun Wukong
Level 117
God Stats
130W - 127L
1,478 SR
Queue Stats
586W - 620L
1,378 Elo+
Solo
Anubis
Anubis
IS-DARK-SAD-IS
Anubis
Level 68
God Stats
15W - 12L
1,531 SR
Queue Stats
27W - 24L
1,481 Elo+
Party 1
Nox
Nox
MeddieFrercury
Nox
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
770W - 891L
1,418 Elo+
Solo
Team Averages
Level 93
1,515 SR
1,499 Elo+

VS

Team Averages
Level 84
1,479 SR
1,388 Elo+
Zeus
Zeus
Hercules_08_
Zeus
Level 83
God Stats
4W - 11L
1,383 SR
Queue Stats
135W - 172L
1,290 Elo+
Party 3
Mulan
Mulan
LeoXplay
Mulan
Level 150
God Stats
71W - 51L
1,582 SR
Queue Stats
260W - 232L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
Zandariel
Baron Samedi
Level 103
God Stats
1W - 1L
1,281 SR
Queue Stats
292W - 354L
1,315 Elo+
Party 3
Mercury
Mercury
charliethegamer
Mercury
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 80L
1,258 Elo+
Solo
Neith
Neith
niovalent12
Neith
Level 24
God Stats
5W - 1L
1,649 SR
Queue Stats
61W - 37L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackOpsEDUARDO
Danzaburou
11
1 / 1 / 1
6,520
466
4,343
9,971
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 2 / 0
5,734
410
2,488
10,467
9,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
DexterDX
Sun Wukong
11
2 / 2 / 0
6,558
468
6,734
14,500
10,941
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 3 / 0
6,417
458
3,360
7,557
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 1
6,565
469
1,790
5,101
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,784
485
6,387
5,715
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
LeoXplay
Mulan
14
1 / 1 / 1
8,295
593
10,845
11,288
6,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Zandariel
Baron Samedi
11
1 / 0 / 2
6,613
472
2,468
4,961
3,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 2 / 4
7,162
512
5,567
10,785
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 0 / 2
8,180
584
5,505
6,269
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
8
8
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlackOpsEDUARDO
Danzaburou
1
1
1
1.5
L
1
2
0
0.5
L
Sun Wukong
DexterDX
Sun Wukong
2
2
0
1
W
1
2
2
1
L
1
3
0
0.33
W
Mulan
LeoXplay
Mulan
1
1
1
1.5
L
0
0
1
0.5
W
Baron Samedi
Zandariel
Baron Samedi
1
0
2
2
W
1
2
4
1.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,715
Damage
30,772
47,596
Taken
39,018
30,503
Mitigated
17,813
13,390
Healing
15,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlackOpsEDUARDO
Danzaburou
4,343
1,523
0
3,610
9,971
3,927
0
3,727
6,016
0
45,186
L
2,488
401
0
2,632
10,467
9,633
0
3,511
6,618
14,116
0
L
Sun Wukong
DexterDX
Sun Wukong
6,734
1,523
0
4,139
14,500
10,941
0
416
14,084
4,851
37,627
W
6,387
963
0
1,718
5,715
1,434
143
946
4,769
37,197
0
L
3,360
460
0
1,517
7,557
3,312
45
595
6,922
37,377
0
W
Mulan
LeoXplay
Mulan
10,845
2,410
0
6,911
11,288
6,071
534
1,145
10,143
0
72,231
L
1,790
112
0
1,492
5,101
2,690
0
0
5,101
37,434
5,941
W
Baron Samedi
Zandariel
Baron Samedi
2,468
552
261
1,974
4,961
3,572
340
1,340
3,604
20,813
0
W
5,567
2,207
0
2,324
10,785
4,012
0
2,524
8,167
0
57,281
W
5,505
2,016
0
2,754
6,269
2,724
1,070
2,358
3,625
0
58,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,794
Gold Earned
37,034
327
Minions Killed
421
0
Camps Cleared
0
1,179,258
Distance Traveled
1,370,247
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,520
466
76
5
0
225,945
1
L
Sobek
5,734
410
18
1
0
256,647
0
L
Sun Wukong
6,558
468
72
5
0
221,285
6
W
Zeus
6,784
485
71
5
0
253,062
4
L
Anubis
6,417
458
75
5
0
238,473
1
W
Mulan
8,295
593
115
8
0
252,207
4
L
Nox
6,565
469
86
6
0
236,908
0
W
Baron Samedi
6,613
472
45
3
0
244,000
7
W
Mercury
7,162
512
82
6
0
314,707
1
W
Neith
8,180
584
108
8
0
306,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role