Player Matchup

Odin
Odin
JuniorSenjin
Odin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 203L
1,210 Elo+
Party 2
Yu Huang
Yu Huang
Snageria
Yu Huang
Level 54
God Stats
9W - 10L
1,503 SR
Queue Stats
152W - 144L
1,132 Elo+
Party 2
Fenrir
Fenrir
SoroCPU
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 107L
1,161 Elo+
Party 2
Cthulhu
Cthulhu
VOR13X
Cthulhu
Level 16
God Stats
5W - 6L
1,315 SR
Queue Stats
195W - 213L
1,161 Elo+
Party 2
Medusa
Medusa
Vokilza
Medusa
Level 108
God Stats
0W - 7L
1,158 SR
Queue Stats
201W - 185L
1,482 Elo+
Solo
Team Averages
Level 62
1,395 SR
1,229 Elo+

VS

Team Averages
Level 79
1,471 SR
1,459 Elo+
Chaac
Chaac
BlaBlazerr
Chaac
Level 66
God Stats
1W - 1L
1,197 SR
Queue Stats
18W - 14L
1,437 Elo+
Party 1
Ares
Ares
Myers_1987xd
Ares
Level 49
God Stats
8W - 7L
1,292 SR
Queue Stats
397W - 422L
1,459 Elo+
Party 3
Sol
Sol
RAFACQ
Sol
Level 109
God Stats
7W - 5L
1,524 SR
Queue Stats
272W - 328L
1,438 Elo+
Party 3
Ao Kuang
Ao Kuang
ScorchedKobraZ
Ao Kuang
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,531 Elo+
Party 1
Neith
Neith
mufinman
Neith
Level 83
God Stats
5W - 1L
1,840 SR
Queue Stats
66W - 76L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,230
484
4,699
13,231
6,793
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Snageria
Yu Huang
14
0 / 1 / 1
7,736
455
4,059
8,848
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
SoroCPU
Fenrir
10
0 / 2 / 1
6,705
394
4,966
12,155
5,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
VOR13X
Cthulhu
11
2 / 3 / 3
7,402
435
6,409
12,488
9,496
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
Vokilza
Medusa
13
3 / 2 / 1
8,266
486
7,243
11,410
3,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 2 / 1
8,770
516
8,451
10,256
6,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
2 / 2 / 3
7,447
438
6,733
13,838
7,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
RAFACQ
Sol
16
0 / 0 / 3
9,310
548
5,745
6,672
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
12
3 / 1 / 2
8,062
474
5,240
15,753
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Neith
mufinman
Neith
13
3 / 2 / 4
8,185
481
9,963
8,554
3,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
9
9
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
2
1
0.75
L
2
1
0
2
W
2
2
3
1.75
W
Sol
RAFACQ
Sol
0
0
3
1.5
W
Ao Kuang
3
1
2
4
L
Yu Huang
Snageria
Yu Huang
0
1
1
0.5
L
Fenrir
SoroCPU
Fenrir
0
2
1
0.25
L
Cthulhu
VOR13X
Cthulhu
2
3
3
1.17
L
Medusa
Vokilza
Medusa
3
2
1
1.75
W
Neith
mufinman
Neith
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,376
Damage
36,132
58,132
Taken
55,073
29,954
Mitigated
25,464
15,681
Healing
22,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
8,451
1,183
0
2,907
10,256
6,423
0
0
10,256
0
61,706
L
4,699
2,588
0
2,750
13,231
6,793
390
528
12,703
0
51,707
W
6,733
167
255
3,955
13,838
7,253
0
4,817
8,559
32,189
0
W
Sol
RAFACQ
Sol
5,745
1,043
0
4,266
6,672
2,677
0
1,823
4,707
81,769
0
W
Ao Kuang
5,240
1,247
0
9,532
15,753
5,915
0
2,493
13,042
54,206
0
L
Yu Huang
Snageria
Yu Huang
4,059
370
0
3,715
8,848
3,998
0
5,034
3,774
54,751
0
L
Fenrir
SoroCPU
Fenrir
4,966
572
0
4,882
12,155
5,689
0
3,820
8,227
0
43,677
L
Cthulhu
VOR13X
Cthulhu
6,409
1,045
0
1,435
12,488
9,496
0
4,395
7,901
39,862
0
L
Medusa
Vokilza
Medusa
7,243
4,006
0
2,899
11,410
3,978
0
3,331
7,809
0
59,777
W
Neith
mufinman
Neith
9,963
3,767
0
1,841
8,554
3,196
171
1,222
7,154
0
60,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,339
Gold Earned
41,774
431
Minions Killed
474
0
Camps Cleared
0
1,633,586
Distance Traveled
1,588,307
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,770
516
90
5
0
292,342
3
L
Odin
8,230
484
91
5
0
300,684
2
W
Ares
7,447
438
56
3
0
335,326
5
W
Sol
9,310
548
142
8
0
313,453
5
W
Ao Kuang
8,062
474
86
5
0
339,283
4
L
Yu Huang
7,736
455
96
6
0
318,968
5
L
Fenrir
6,705
394
70
4
0
323,394
5
L
Cthulhu
7,402
435
57
3
0
334,558
1
L
Medusa
8,266
486
117
7
0
355,982
1
W
Neith
8,185
481
100
6
0
307,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role