Player Matchup

Sol
Sol
L3GND_SUSANO
Sol
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,735 Elo+
Party 1
Thor
Thor
Master360PR
Thor
Level 35
God Stats
4W - 5L
1,492 SR
Queue Stats
104W - 178L
1,343 Elo+
Party 1
Hercules
Hercules
ToxicSmug
Hercules
Level 38
God Stats
1W - 5L
1,163 SR
Queue Stats
68W - 126L
1,343 Elo+
Party 1
Team Averages
Level 42
1,385 SR
1,474 Elo+

VS

Team Averages
Level 64
1,552 SR
1,412 Elo+
Nu Wa
Nu Wa
BABYNUK
Nu Wa
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 125L
1,342 Elo+
Solo
Cerberus
Cerberus
micahs76
Cerberus
Level 55
God Stats
22W - 20L
1,446 SR
Queue Stats
153W - 203L
1,415 Elo+
Solo
Chernobog
Chernobog
tioui36
Chernobog
Level 95
God Stats
11W - 6L
1,711 SR
Queue Stats
387W - 535L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 3
8,486
849
20,820
14,919
6,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 4 / 3
7,523
752
4,514
8,013
3,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
ToxicSmug
Hercules
13
0 / 0 / 9
7,711
771
4,261
11,229
8,678
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BABYNUK
Nu Wa
11
1 / 0 / 5
6,895
690
6,975
4,902
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
micahs76
Cerberus
10
3 / 2 / 4
7,071
707
7,143
17,541
12,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
tioui36
Chernobog
11
3 / 7 / 3
7,233
723
10,649
10,070
4,477
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
9
Kills
7
7
Deaths
9
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BABYNUK
Nu Wa
1
0
5
3.5
W
6
3
3
2.5
W
3
4
3
1.13
W
Hercules
ToxicSmug
Hercules
0
0
9
4.5
L
Cerberus
micahs76
Cerberus
3
2
4
2.5
L
Chernobog
tioui36
Chernobog
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,595
Damage
24,767
34,161
Taken
32,513
17,788
Mitigated
19,298
13,655
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BABYNUK
Nu Wa
6,975
1,175
0
136
4,902
2,028
0
3,020
1,882
21,573
0
W
20,820
8,918
0
8,807
14,919
6,047
514
5,999
8,614
56,800
6,699
W
4,514
1,335
0
81
8,013
3,063
240
3,664
3,935
0
13,806
W
Hercules
ToxicSmug
Hercules
4,261
1,357
664
4,103
11,229
8,678
160
4,259
6,357
33
11,643
L
Cerberus
micahs76
Cerberus
7,143
226
0
6,438
17,541
12,793
0
10,771
6,770
14,784
0
L
Chernobog
tioui36
Chernobog
10,649
4,743
0
100
10,070
4,477
0
4,666
5,404
0
22,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,720
Gold Earned
21,199
113
Minions Killed
105
6
Camps Cleared
3
564,564
Distance Traveled
531,431
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,895
690
34
3
2
191,941
4
W
Sol
8,486
849
78
8
4
166,057
1
W
Thor
7,523
752
21
2
1
186,897
0
W
Hercules
7,711
771
14
1
1
211,610
0
L
Cerberus
7,071
707
47
5
1
175,373
1
L
Chernobog
7,233
723
24
2
0
164,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role