Player Matchup

Agni
Agni
 
Agni
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
MP5K-PR00
Rama
Level 124
God Stats
0W - 2L
1,741 SR
Queue Stats
140W - 153L
1,441 Elo+
Solo
The Morrigan
The Morrigan
TheDarckEssence
The Morrigan
Level 108
God Stats
1W - 1L
1,545 SR
Queue Stats
2W - 2L
1,715 Elo+
Party 2
Vamana
Vamana
reing_of_raven
Vamana
Level 155
God Stats
5W - 2L
1,642 SR
Queue Stats
190W - 195L
1,475 Elo+
Solo
Team Averages
Level 130
1,586 SR
1,526 Elo+

VS

Team Averages
Level 128
1,458 SR
1,518 Elo+
Serqet
Serqet
 
Serqet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
PeteMeat
Artio
Level 79
God Stats
5W - 4L
1,532 SR
Queue Stats
36W - 42L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
ilusttriouss
Danzaburou
Level 102
God Stats
14W - 28L
1,369 SR
Queue Stats
241W - 230L
1,556 Elo+
Party 1
Thoth
Thoth
urgranlovesme
Thoth
Level 157
God Stats
3W - 5L
1,391 SR
Queue Stats
275W - 260L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
5 / 5 / 4
8,024
802
14,730
9,285
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
 
Fenrir
14
1 / 3 / 5
7,398
740
7,798
10,757
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
14
1 / 3 / 5
7,569
757
7,187
9,412
3,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
TheDarckEssence
The Morrigan
13
2 / 3 / 5
7,434
743
6,352
6,470
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 5 / 3
8,091
809
8,709
14,488
12,477
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
2 / 0 / 2
7,901
790
3,413
9,468
6,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
 
King Arthur
14
2 / 1 / 8
7,809
781
9,862
14,999
13,702
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
PeteMeat
Artio
14
1 / 5 / 8
7,773
777
2,402
16,217
11,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
ilusttriouss
Danzaburou
16
7 / 3 / 3
8,827
883
9,686
10,153
5,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
7 / 3 / 7
9,186
919
14,366
9,845
3,943
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
12
Kills
19
19
Deaths
12
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
5
4
1.4
L
Fenrir
 
Fenrir
1
3
5
1.17
W
Serqet
 
Serqet
2
0
2
3
W
King Arthur
 
King Arthur
2
1
8
6
L
Rama
1
3
5
1.17
W
Artio
PeteMeat
Artio
1
5
8
1
L
The Morrigan
TheDarckEssence
The Morrigan
2
3
5
1.5
W
Danzaburou
ilusttriouss
Danzaburou
7
3
3
2.83
L
3
5
3
0.9
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,776
Damage
39,729
50,412
Taken
60,682
27,623
Mitigated
41,329
7,676
Healing
13,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
14,730
1,784
0
784
9,285
3,368
325
3,382
5,746
26,243
0
L
Fenrir
 
Fenrir
7,798
1,405
0
1,860
10,757
5,101
0
4,370
6,387
0
20,174
W
Serqet
 
Serqet
3,413
563
0
2,978
9,468
6,896
0
3,480
5,988
0
27,522
W
King Arthur
 
King Arthur
9,862
857
0
670
14,999
13,702
0
5,054
9,945
0
27,433
L
Rama
7,187
5,994
160
1,235
9,412
3,864
339
2,268
7,144
0
22,449
W
Artio
PeteMeat
Artio
2,402
222
320
3,337
16,217
11,212
0
5,791
10,426
9,591
0
L
The Morrigan
TheDarckEssence
The Morrigan
6,352
1,073
0
364
6,470
2,813
0
1,573
4,897
16,353
1,424
W
Danzaburou
ilusttriouss
Danzaburou
9,686
4,757
0
4,424
10,153
5,576
0
1,974
8,179
0
32,305
L
8,709
4,522
0
3,273
14,488
12,477
0
5,175
9,224
94
33,077
W
14,366
1,158
171
1,248
9,845
3,943
0
3,613
6,232
38,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,516
Gold Earned
41,496
184
Minions Killed
202
0
Camps Cleared
0
1,033,604
Distance Traveled
1,029,825
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,024
802
35
4
0
200,373
1
L
Fenrir
7,398
740
28
3
0
237,035
1
W
Serqet
7,901
790
59
6
0
230,098
3
W
King Arthur
7,809
781
27
3
0
222,467
1
L
Rama
7,569
757
44
4
0
183,095
2
W
Artio
7,773
777
11
1
0
191,927
1
L
The Morrigan
7,434
743
24
2
0
200,778
0
W
Danzaburou
8,827
883
42
4
0
187,785
3
L
Vamana
8,091
809
53
5
0
212,323
3
W
Thoth
9,186
919
63
6
0
197,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role