Player Matchup

Gilgamesh
Gilgamesh
America40oz
Gilgamesh
Level 126
God Stats
8W - 6L
1,526 SR
Queue Stats
381W - 369L
1,503 Elo+
Party 1
Aphrodite
Aphrodite
DeathAngel_of_u
Aphrodite
Level 157
God Stats
15W - 15L
1,518 SR
Queue Stats
615W - 628L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
gerald288
Sylvanus
Level 157
God Stats
45W - 40L
1,623 SR
Queue Stats
376W - 341L
1,556 Elo+
Party 1
Team Averages
Level 147
1,556 SR
1,519 Elo+

VS

Team Averages
Level 64
1,591 SR
1,414 Elo+
Ah Muzen Cab
Ah Muzen Cab
Johnnybeastx1
Ah Muzen Cab
Level 107
God Stats
2W - 8L
1,520 SR
Queue Stats
87W - 114L
1,409 Elo+
Solo
Sol
Sol
hog fire123
Sol
Level 35
God Stats
16W - 9L
1,672 SR
Queue Stats
23W - 19L
1,417 Elo+
Party 2
Mulan
Mulan
kingdreeww
Mulan
Level 49
God Stats
14W - 11L
1,580 SR
Queue Stats
23W - 19L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
America40oz
Gilgamesh
17
3 / 2 / 13
11,827
696
17,892
24,306
24,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
DeathAngel_of_u
Aphrodite
18
5 / 0 / 12
12,322
725
11,388
18,154
13,015
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
gerald288
Sylvanus
18
11 / 3 / 7
12,941
761
28,371
30,653
23,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Johnnybeastx1
Ah Muzen Cab
13
1 / 10 / 3
10,323
607
18,435
21,138
9,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 7 / 3
10,715
630
12,424
17,915
7,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
16
2 / 2 / 2
11,563
680
24,644
26,692
34,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
19
Kills
5
5
Deaths
19
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
America40oz
Gilgamesh
3
2
13
4.75
W
Aphrodite
DeathAngel_of_u
Aphrodite
5
0
12
11
L
Ah Muzen Cab
Johnnybeastx1
Ah Muzen Cab
1
10
3
0.25
W
Sylvanus
gerald288
Sylvanus
11
3
7
4.83
L
2
7
3
0.5
L
Mulan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,651
Damage
55,503
73,113
Taken
65,745
60,707
Mitigated
51,882
55,115
Healing
13,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
America40oz
Gilgamesh
17,892
5,544
0
2,565
24,306
24,224
472
3,595
20,263
102
40,593
W
Aphrodite
DeathAngel_of_u
Aphrodite
11,388
1,881
12,987
12,905
18,154
13,015
423
3,802
14,226
49,066
0
L
Ah Muzen Cab
Johnnybeastx1
Ah Muzen Cab
18,435
6,675
0
3,329
21,138
9,486
188
12,238
8,900
0
47,782
W
Sylvanus
gerald288
Sylvanus
28,371
13,019
9,819
16,839
30,653
23,468
1,651
4,648
25,454
56,751
13,593
L
12,424
3,282
0
3,640
17,915
7,625
0
11,609
6,306
35,876
3,161
L
Mulan
24,644
2,713
211
6,577
26,692
34,771
163
12,126
14,566
0
45,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,090
Gold Earned
32,601
219
Minions Killed
158
12
Camps Cleared
3
976,800
Distance Traveled
745,439
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,827
696
39
2
3
349,062
4
W
Aphrodite
12,322
725
85
5
4
357,949
8
L
Ah Muzen Cab
10,323
607
64
4
1
211,897
0
W
Sylvanus
12,941
761
95
6
5
269,789
2
L
Sol
10,715
630
51
3
1
246,029
0
L
Mulan
11,563
680
43
3
1
287,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role