Player Matchup

Osiris
Osiris
Aggrons
Osiris
Level 129
God Stats
4W - 3L
1,565 SR
Queue Stats
163W - 114L
1,650 Elo+
Party 1
Nemesis
Nemesis
BigolJohn478
Nemesis
Level 20
God Stats
1W - 2L
1,370 SR
Queue Stats
43W - 24L
1,676 Elo+
Party 1
Izanami
Izanami
IISABEII
Izanami
Level 27
God Stats
12W - 3L
1,800 SR
Queue Stats
18W - 20L
1,418 Elo+
Party 2
Cabrakan
Cabrakan
RiasBodyPillow
Cabrakan
Level 56
God Stats
36W - 18L
1,832 SR
Queue Stats
374W - 326L
1,553 Elo+
Party 2
Vulcan
Vulcan
SwagSurfin69
Vulcan
Level 140
God Stats
9W - 5L
1,666 SR
Queue Stats
197W - 164L
1,645 Elo+
Party 1
Team Averages
Level 74
1,647 SR
1,588 Elo+

VS

Team Averages
Level 52
1,645 SR
1,435 Elo+
Janus
Janus
Kumonherback
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,255 Elo+
Party 3
Arachne
Arachne
TANATOSMX23
Arachne
Level 42
God Stats
3W - 4L
1,954 SR
Queue Stats
225W - 190L
1,558 Elo+
Solo
Jormungandr
Jormungandr
Zilotrain
Jormungandr
Level 63
God Stats
13W - 14L
1,491 SR
Queue Stats
420W - 369L
1,498 Elo+
Party 3
Izanami
Izanami
itsthejoker05
Izanami
Level 8
God Stats
2W - 1L
1,733 SR
Queue Stats
28W - 25L
1,425 Elo+
Party 3
Guan Yu
Guan Yu
yungdaggerpipe
Guan Yu
Level 125
God Stats
1W - 2L
1,548 SR
Queue Stats
341W - 362L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aggrons
Osiris
11
4 / 1 / 2
6,480
589
7,256
6,663
4,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
BigolJohn478
Nemesis
12
2 / 1 / 1
6,758
614
9,153
7,581
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
IISABEII
Izanami
11
5 / 0 / 0
6,416
583
7,660
6,839
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Cabrakan
10
0 / 0 / 3
6,047
550
4,019
8,806
6,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
12
2 / 1 / 1
6,446
586
4,840
3,509
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,946
450
1,418
5,907
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
TANATOSMX23
Arachne
10
2 / 2 / 1
6,028
548
3,710
10,807
4,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Zilotrain
Jormungandr
8
1 / 3 / 0
5,540
504
5,503
9,962
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
9
0 / 1 / 1
4,970
452
3,880
6,214
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
5,241
476
3,001
12,386
6,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
13
Kills
3
3
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
Aggrons
Osiris
4
1
2
5
W
Nemesis
BigolJohn478
Nemesis
2
1
1
2.5
W
Izanami
IISABEII
Izanami
5
0
0
5
L
0
3
0
0
W
Cabrakan
0
0
3
1.5
W
Vulcan
2
1
1
2.5
L
Arachne
TANATOSMX23
Arachne
2
2
1
1.25
L
Jormungandr
Zilotrain
Jormungandr
1
3
0
0.33
L
Izanami
0
1
1
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,928
Damage
17,512
33,398
Taken
45,276
18,839
Mitigated
19,810
12,975
Healing
14,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Aggrons
Osiris
7,256
3,136
0
2,490
6,663
4,300
27
1,043
5,620
0
47,807
W
Nemesis
BigolJohn478
Nemesis
9,153
3,704
0
2,388
7,581
3,398
0
0
7,581
0
54,460
W
Izanami
IISABEII
Izanami
7,660
4,456
0
4,979
6,839
2,788
0
2,157
4,682
0
62,718
L
1,418
150
0
920
5,907
2,510
0
3,717
2,190
30,572
0
W
Cabrakan
4,019
670
0
2,618
8,806
6,926
0
2,755
6,051
11,543
0
W
Vulcan
4,840
538
0
500
3,509
1,427
0
966
2,543
54,382
0
L
Arachne
TANATOSMX23
Arachne
3,710
2,596
0
3,410
10,807
4,091
0
1,236
9,571
0
36,014
L
Jormungandr
Zilotrain
Jormungandr
5,503
1,179
517
2,200
9,962
5,320
0
2,599
7,363
32,179
0
L
Izanami
3,880
1,399
0
1,893
6,214
1,885
0
1,307
4,907
0
32,425
L
3,001
802
292
5,238
12,386
6,004
0
0
12,386
0
30,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,147
Gold Earned
26,725
409
Minions Killed
290
0
Camps Cleared
0
1,098,523
Distance Traveled
966,143
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,480
589
94
9
0
246,827
5
W
Nemesis
6,758
614
94
9
0
226,417
3
W
Izanami
6,416
583
113
10
0
192,398
5
L
Janus
4,946
450
57
5
0
178,040
1
W
Cabrakan
6,047
550
14
1
0
214,658
4
W
Vulcan
6,446
586
94
9
0
218,223
4
L
Arachne
6,028
548
74
7
0
232,184
1
L
Jormungandr
5,540
504
54
5
0
195,660
3
L
Izanami
4,970
452
59
5
0
180,904
4
L
Guan Yu
5,241
476
46
4
0
179,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role