Player Matchup

Sun Wukong
Sun Wukong
FSB Wumbo
Sun Wukong
Level 4
God Stats
5W - 1L
1,632 SR
Queue Stats
9W - 11L
1,477 Elo+
Party 1
Zhong Kui
Zhong Kui
HermoKrate
Zhong Kui
Level 113
God Stats
2W - 2L
1,472 SR
Queue Stats
239W - 96L
1,798 Elo+
Party 1
Susano
Susano
JuG Ghost
Susano
Level 87
God Stats
2W - 1L
1,097 SR
Queue Stats
11W - 13L
1,385 Elo+
Party 1
Team Averages
Level 68
1,400 SR
1,553 Elo+

VS

Team Averages
Level 82
1,379 SR
1,409 Elo+
Yemoja
Yemoja
AnimusSpirit
Yemoja
Level 106
God Stats
0W - 2L
1,340 SR
Queue Stats
4W - 7L
1,448 Elo+
Party 2
Poseidon
Poseidon
Bxndit White
Poseidon
Level 11
God Stats
0W - 1L
1,296 SR
Queue Stats
2W - 6L
1,383 Elo+
Party 2
Xbalanque
Xbalanque
Saltie mojo
Xbalanque
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FSB Wumbo
Sun Wukong
16
3 / 5 / 9
11,435
673
6,326
21,991
15,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
HermoKrate
Zhong Kui
18
11 / 5 / 7
13,432
790
31,758
23,570
17,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
JuG Ghost
Susano
18
6 / 2 / 12
12,982
764
15,334
16,114
7,660
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 3 / 9
11,125
654
5,358
21,918
21,323
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
Bxndit White
Poseidon
15
2 / 12 / 10
11,822
695
7,984
17,425
6,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Saltie mojo
Xbalanque
17
9 / 5 / 3
13,110
771
29,737
19,357
8,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
20
Kills
12
12
Deaths
20
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
3
9
1.83
L
Poseidon
Bxndit White
Poseidon
2
12
10
0.58
W
Sun Wukong
FSB Wumbo
Sun Wukong
3
5
9
1.5
W
Zhong Kui
HermoKrate
Zhong Kui
11
5
7
2.9
W
Susano
JuG Ghost
Susano
6
2
12
6
L
Xbalanque
Saltie mojo
Xbalanque
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,418
Damage
43,079
61,675
Taken
58,700
41,337
Mitigated
36,355
17,066
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,358
889
4,358
6,620
21,918
21,323
265
11,144
10,441
21,886
0
L
Poseidon
Bxndit White
Poseidon
7,984
711
0
223
17,425
6,355
0
9,660
7,629
25,036
0
W
Sun Wukong
FSB Wumbo
Sun Wukong
6,326
1,753
0
5,173
21,991
15,734
52
3,603
18,388
0
17,426
W
Zhong Kui
HermoKrate
Zhong Kui
31,758
3,023
0
10,214
23,570
17,943
1,357
6,136
17,434
82,112
0
W
Susano
JuG Ghost
Susano
15,334
2,941
0
1,679
16,114
7,660
210
4,204
11,910
0
60,109
L
Xbalanque
Saltie mojo
Xbalanque
29,737
15,498
0
2,957
19,357
8,677
1,735
11,137
8,024
0
68,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,849
Gold Earned
36,057
213
Minions Killed
153
10
Camps Cleared
5
922,934
Distance Traveled
820,003
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,125
654
32
2
1
293,632
3
L
Poseidon
11,822
695
33
2
2
264,152
0
W
Sun Wukong
11,435
673
22
1
2
301,873
0
W
Zhong Kui
13,432
790
117
7
3
279,458
2
W
Susano
12,982
764
74
4
5
341,603
1
L
Xbalanque
13,110
771
88
5
2
262,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role