Player Matchup

Anubis
Anubis
DeRpYbUbBlEs25
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,434 Elo+
Party 1
Bastet
Bastet
Kevinnn17
Bastet
Level 35
God Stats
1W - 1L
1,657 SR
Queue Stats
25W - 16L
1,583 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LeeroyJ64
Kumbhakarna
Level 121
God Stats
1W - 2L
1,957 SR
Queue Stats
27W - 19L
1,542 Elo+
Party 1
Team Averages
Level 75
1,705 SR
1,520 Elo+

VS

Team Averages
Level 80
1,454 SR
1,524 Elo+
Neith
Neith
CrownRoyal123
Neith
Level 105
God Stats
10W - 5L
1,500 SR
Queue Stats
238W - 229L
1,565 Elo+
Solo
Nox
Nox
Mckittens
Nox
Level 89
God Stats
1W - 2L
1,267 SR
Queue Stats
40W - 47L
1,495 Elo+
Party 2
Gilgamesh
Gilgamesh
themoosepack
Gilgamesh
Level 46
God Stats
5W - 3L
1,594 SR
Queue Stats
30W - 27L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 4
10,380
649
14,570
22,579
12,994
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Kevinnn17
Bastet
15
5 / 9 / 4
11,233
702
15,477
22,786
8,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
LeeroyJ64
Kumbhakarna
15
3 / 4 / 5
11,351
709
7,851
25,229
27,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 2 / 6
13,941
871
22,485
13,731
6,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
1 / 4 / 16
11,016
689
14,036
11,494
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
themoosepack
Gilgamesh
16
6 / 4 / 15
13,375
836
23,556
25,313
19,932
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
10
Kills
24
24
Deaths
10
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
17
2
6
10
L
2
11
4
0.36
L
Bastet
Kevinnn17
Bastet
5
9
4
0.78
L
Kumbhakarna
LeeroyJ64
Kumbhakarna
3
4
5
1.38
W
1
4
16
2.25
W
Gilgamesh
themoosepack
Gilgamesh
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,898
Damage
60,077
70,594
Taken
50,538
49,111
Mitigated
29,704
12,809
Healing
14,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,485
8,021
0
5,120
13,731
6,077
2,555
5,284
8,447
0
73,404
L
14,570
679
0
6,080
22,579
12,994
330
5,437
17,142
45,476
0
L
Bastet
Kevinnn17
Bastet
15,477
8,257
0
2,056
22,786
8,137
0
3,158
19,628
0
37,317
L
Kumbhakarna
LeeroyJ64
Kumbhakarna
7,851
1,635
0
4,673
25,229
27,980
0
6,001
19,228
22,324
0
W
14,036
1,593
0
1,023
11,494
3,695
237
7,434
4,060
33,405
0
W
Gilgamesh
themoosepack
Gilgamesh
23,556
8,687
1,132
7,304
25,313
19,932
207
10,468
14,845
0
42,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,964
Gold Earned
38,332
134
Minions Killed
180
7
Camps Cleared
5
755,044
Distance Traveled
770,870
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,941
871
90
6
3
260,935
0
L
Anubis
10,380
649
68
4
4
205,159
2
L
Bastet
11,233
702
38
2
2
259,258
1
L
Kumbhakarna
11,351
709
28
2
1
290,627
0
W
Nox
11,016
689
53
3
1
245,291
7
W
Gilgamesh
13,375
836
37
2
1
264,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role