Player Matchup

Nu Wa
Nu Wa
ACE_Gabo
Nu Wa
Level 57
God Stats
21W - 22L
1,504 SR
Queue Stats
155W - 148L
1,342 Elo+
Solo
Thanatos
Thanatos
BurntToast3387
Thanatos
Level 107
God Stats
1W - 0L
1,544 SR
Queue Stats
28W - 18L
1,503 Elo+
Solo
Chaac
Chaac
C-Lowe33
Chaac
Level 77
God Stats
14W - 26L
1,183 SR
Queue Stats
184W - 198L
1,288 Elo+
Solo
Yemoja
Yemoja
RxtroPlays-
Yemoja
Level 53
God Stats
2W - 4L
936 SR
Queue Stats
164W - 169L
1,354 Elo+
Solo
Cupid
Cupid
dajango
Cupid
Level 107
God Stats
8W - 7L
1,449 SR
Queue Stats
292W - 284L
1,309 Elo+
Solo
Team Averages
Level 80
1,323 SR
1,359 Elo+

VS

Team Averages
Level 59
1,369 SR
1,322 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Got Jumps
Cthulhu
Level 45
God Stats
0W - 3L
1,093 SR
Queue Stats
29W - 29L
1,325 Elo+
Party 1
Hun Batz
Hun Batz
JustFlipLilKik
Hun Batz
Level 68
God Stats
7W - 8L
1,539 SR
Queue Stats
94W - 79L
1,434 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NewfieJesus
Ah Muzen Cab
Level 47
God Stats
0W - 2L
1,292 SR
Queue Stats
24W - 34L
1,256 Elo+
Party 1
Anubis
Anubis
Savoury2396
Anubis
Level 67
God Stats
0W - 4L
1,420 SR
Queue Stats
1W - 9L
1,092 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ACE_Gabo
Nu Wa
12
2 / 2 / 0
6,978
498
6,477
7,293
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
11
3 / 4 / 0
7,129
509
3,785
10,377
4,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
C-Lowe33
Chaac
11
0 / 2 / 1
6,219
444
4,590
12,381
7,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yemoja
10
0 / 2 / 2
5,677
406
3,269
7,648
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cupid
dajango
Cupid
10
0 / 2 / 2
5,951
425
3,961
8,564
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
5 / 1 / 2
7,547
539
8,184
8,072
7,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Got Jumps
Cthulhu
10
0 / 2 / 4
5,903
422
5,434
7,127
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
12
7 / 1 / 1
7,495
535
6,001
7,519
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
NewfieJesus
Ah Muzen Cab
10
0 / 1 / 3
5,789
414
5,620
7,167
2,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
12
0 / 0 / 2
6,375
455
5,152
5,131
2,593
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
12
12
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
1
2
6
W
Nu Wa
ACE_Gabo
Nu Wa
2
2
0
1
W
Thanatos
3
4
0
0.75
W
Chaac
C-Lowe33
Chaac
0
2
1
0.25
L
Cthulhu
Got Jumps
Cthulhu
0
2
4
1
L
Hun Batz
7
1
1
7.5
L
Ah Muzen Cab
NewfieJesus
Ah Muzen Cab
0
1
3
1.5
W
Yemoja
0
2
2
0.5
L
Anubis
0
0
2
1
W
Cupid
dajango
Cupid
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,082
Damage
30,391
46,263
Taken
35,016
21,324
Mitigated
19,706
19,646
Healing
12,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,184
2,802
72
1,907
8,072
7,642
209
1,141
6,931
0
39,223
W
Nu Wa
ACE_Gabo
Nu Wa
6,477
1,887
0
1,450
7,293
2,281
722
3,324
3,933
48,992
0
W
Thanatos
3,785
1,135
0
8,111
10,377
4,965
0
75
10,131
0
40,677
W
Chaac
C-Lowe33
Chaac
4,590
1,419
0
5,173
12,381
7,553
0
1,344
10,601
0
34,928
L
Cthulhu
Got Jumps
Cthulhu
5,434
120
375
340
7,127
4,085
297
1,803
5,324
26,401
0
L
Hun Batz
6,001
1,374
251
2,842
7,519
2,553
0
792
6,727
0
38,610
L
Ah Muzen Cab
NewfieJesus
Ah Muzen Cab
5,620
1,661
0
2,166
7,167
2,833
374
2,570
4,597
0
37,460
W
Yemoja
3,269
458
1,082
698
7,648
3,612
50
2,208
5,048
23,632
0
L
Anubis
5,152
143
0
4,079
5,131
2,593
0
3,440
1,691
55,767
0
W
Cupid
dajango
Cupid
3,961
1,667
183
2,949
8,564
2,913
304
2,741
5,347
0
44,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,954
Gold Earned
33,109
354
Minions Killed
312
0
Camps Cleared
0
1,172,092
Distance Traveled
1,301,658
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,547
539
59
4
0
263,287
1
W
Nu Wa
6,978
498
74
5
0
235,655
5
W
Thanatos
7,129
509
74
5
0
258,411
0
W
Chaac
6,219
444
60
4
0
243,816
6
L
Cthulhu
5,903
422
53
4
0
256,551
0
L
Hun Batz
7,495
535
61
4
0
291,454
0
L
Ah Muzen Cab
5,789
414
59
4
0
236,128
0
W
Yemoja
5,677
406
57
4
0
229,037
0
L
Anubis
6,375
455
80
6
0
254,238
3
W
Cupid
5,951
425
89
6
0
205,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role