Player Matchup

Sylvanus
Sylvanus
DroopyDug
Sylvanus
Level 82
God Stats
18W - 27L
1,439 SR
Queue Stats
273W - 248L
1,575 Elo+
Party 2
Merlin
Merlin
KurtDecksThem
Merlin
Level 48
God Stats
36W - 25L
1,633 SR
Queue Stats
128W - 97L
1,595 Elo+
Party 2
Bastet
Bastet
Smily_Ay
Bastet
Level 108
God Stats
5W - 9L
1,583 SR
Queue Stats
458W - 420L
1,578 Elo+
Party 2
Team Averages
Level 79
1,552 SR
1,583 Elo+

VS

Team Averages
Level 78
1,644 SR
1,940 Elo+
Hou Yi
Hou Yi
OofahLoompa
Hou Yi
Level 145
God Stats
1W - 0L
1,658 SR
Queue Stats
55W - 12L
1,988 Elo+
Party 1
Cupid
Cupid
Spedster RTL
Cupid
Level 59
God Stats
1W - 0L
1,474 SR
Queue Stats
2W - 0L
1,841 Elo+
Party 1
Medusa
Medusa
Tubsker
Medusa
Level 29
God Stats
4W - 0L
1,800 SR
Queue Stats
77W - 17L
1,990 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DroopyDug
Sylvanus
14
4 / 4 / 0
10,887
726
6,300
22,751
30,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 1 / 3
8,895
593
12,762
13,866
8,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Smily_Ay
Bastet
12
0 / 7 / 4
8,624
575
10,411
17,150
9,544
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
4 / 3 / 6
10,079
672
14,477
13,529
6,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 7
10,858
724
13,588
13,317
5,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Tubsker
Medusa
16
3 / 0 / 9
10,827
722
18,906
12,304
5,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
12
12
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DroopyDug
Sylvanus
4
4
0
1
L
1
1
3
2.5
W
Hou Yi
4
3
6
2.33
L
Bastet
Smily_Ay
Bastet
0
7
4
0.29
W
5
2
7
4.25
W
Medusa
Tubsker
Medusa
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,473
Damage
46,971
53,767
Taken
39,150
48,464
Mitigated
18,257
13,044
Healing
14,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DroopyDug
Sylvanus
6,300
873
1,468
5,309
22,751
30,578
0
64
22,687
15,217
0
L
12,762
887
601
4,165
13,866
8,342
0
142
13,724
53,102
0
W
Hou Yi
14,477
5,874
0
2,460
13,529
6,473
279
6,523
7,006
0
32,261
L
Bastet
Smily_Ay
Bastet
10,411
491
252
1,249
17,150
9,544
0
9
17,141
0
21,737
W
13,588
6,149
1,940
5,811
13,317
5,885
847
6,340
6,977
0
47,804
W
Medusa
Tubsker
Medusa
18,906
6,554
0
3,844
12,304
5,899
892
6,504
5,800
0
61,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,406
Gold Earned
31,764
131
Minions Killed
208
5
Camps Cleared
8
742,094
Distance Traveled
749,881
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,887
726
16
1
1
209,396
2
L
Merlin
8,895
593
70
5
2
265,110
3
W
Hou Yi
10,079
672
36
2
0
224,263
1
L
Bastet
8,624
575
45
3
2
267,588
3
W
Cupid
10,858
724
80
5
5
256,713
3
W
Medusa
10,827
722
92
6
3
268,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role