Player Matchup

Ymir
Ymir
Bytza55
Ymir
Level 122
God Stats
12W - 7L
1,693 SR
Queue Stats
80W - 58L
1,627 Elo+
Party 2
Loki
Loki
Danykill
Loki
Level 109
God Stats
4W - 8L
1,240 SR
Queue Stats
74W - 60L
1,511 Elo+
Solo
Sylvanus
Sylvanus
TöpG
Sylvanus
Level 16
God Stats
7W - 2L
1,692 SR
Queue Stats
65W - 10L
1,725 Elo+
Party 2
Olorun
Olorun
afootlongjosh
Olorun
Level 128
God Stats
11W - 10L
1,567 SR
Queue Stats
248W - 272L
1,504 Elo+
Solo
Neith
Neith
guantanamo_bay1
Neith
Level 62
God Stats
36W - 22L
1,694 SR
Queue Stats
223W - 176L
1,571 Elo+
Party 2
Team Averages
Level 87
1,577 SR
1,588 Elo+

VS

Team Averages
Level 65
1,589 SR
1,523 Elo+
Horus
Horus
 
Horus
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Jąndroid
Janus
Level 99
God Stats
49W - 63L
1,530 SR
Queue Stats
61W - 70L
1,537 Elo+
Solo
Thanatos
Thanatos
ShadowR1
Thanatos
Level 65
God Stats
63W - 41L
1,632 SR
Queue Stats
364W - 278L
1,606 Elo+
Party 1
Rama
Rama
ZoOrro
Rama
Level 56
God Stats
1W - 2L
1,480 SR
Queue Stats
65W - 63L
1,405 Elo+
Solo
Agni
Agni
holmes545
Agni
Level 68
God Stats
10W - 3L
1,804 SR
Queue Stats
425W - 367L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bytza55
Ymir
12
6 / 2 / 11
8,238
634
7,861
11,299
9,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
13
4 / 4 / 7
7,848
604
6,543
8,920
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
TöpG
Sylvanus
14
8 / 1 / 4
8,840
680
12,411
11,326
7,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 2 / 1
8,971
690
6,450
11,010
4,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 2 / 7
7,413
570
8,810
7,700
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 4 / 4
6,210
478
3,809
12,777
7,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Jąndroid
Janus
1
0 / 2 / 0
4,056
312
0
1,348
372
Thanatos
ShadowR1
Thanatos
12
5 / 5 / 2
7,277
560
9,316
13,766
6,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
ZoOrro
Rama
9
1 / 7 / 5
6,071
467
6,267
11,538
4,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
11
3 / 8 / 4
6,669
513
11,181
13,704
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
26
Kills
10
11
Deaths
26
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
4
0.75
W
Ymir
Bytza55
Ymir
6
2
11
5.75
W
Loki
4
4
7
1.88
L
Janus
Jąndroid
Janus
0
2
0
0
L
Thanatos
ShadowR1
Thanatos
5
5
2
1.2
W
Sylvanus
TöpG
Sylvanus
8
1
4
10
L
Rama
ZoOrro
Rama
1
7
5
0.5
W
5
2
1
2.75
W
3
2
7
3.25
L
Agni
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,075
Damage
30,573
50,255
Taken
53,133
29,303
Mitigated
23,216
21,663
Healing
15,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,809
1,709
521
1,913
12,777
7,711
0
7,844
4,933
0
17,373
W
Ymir
Bytza55
Ymir
7,861
1,858
0
1,929
11,299
9,773
116
2,893
8,406
21,267
0
W
Loki
6,543
1,447
0
2,891
8,920
3,389
185
2,173
6,747
0
45,999
L
Janus
Jąndroid
Janus
0
0
0
0
1,348
372
0
852
496
0
0
L
Thanatos
ShadowR1
Thanatos
9,316
2,352
0
9,705
13,766
6,393
0
4,865
8,901
0
42,584
W
Sylvanus
TöpG
Sylvanus
12,411
3,903
2,564
6,261
11,326
7,965
1,065
2,389
8,937
52,667
16,980
L
Rama
ZoOrro
Rama
6,267
5,282
0
2,082
11,538
4,287
0
5,914
5,624
0
28,266
W
6,450
4,688
233
5,532
11,010
4,734
1,766
1,945
9,065
79,831
0
W
8,810
2,530
0
2,253
7,700
3,442
744
1,781
5,919
0
48,457
L
Agni
11,181
1,328
0
869
13,704
4,453
0
5,823
7,881
43,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,310
Gold Earned
30,283
443
Minions Killed
199
0
Camps Cleared
0
1,274,399
Distance Traveled
969,284
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,210
478
31
2
0
249,011
2
W
Ymir
8,238
634
22
2
0
269,282
7
W
Loki
7,848
604
73
6
0
259,806
0
L
Janus
4,056
312
0
0
0
14,261
0
L
Thanatos
7,277
560
68
5
0
287,401
4
W
Sylvanus
8,840
680
120
9
0
256,033
4
L
Rama
6,071
467
40
3
0
201,514
1
W
Olorun
8,971
690
147
11
0
241,909
2
W
Neith
7,413
570
81
6
0
247,369
3
L
Agni
6,669
513
60
5
0
217,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role