Player Matchup

Fenrir
Fenrir
BhrisFromDaRoc
Fenrir
Level 84
God Stats
7W - 3L
1,609 SR
Queue Stats
317W - 190L
1,696 Elo+
Party 2
Cerberus
Cerberus
SOULREAPER1513
Cerberus
Level 81
God Stats
3W - 1L
1,589 SR
Queue Stats
264W - 150L
1,669 Elo+
Party 2
Baron Samedi
Baron Samedi
x0xZEROx0x
Baron Samedi
Level 61
God Stats
21W - 12L
1,675 SR
Queue Stats
160W - 136L
1,491 Elo+
Party 2
Team Averages
Level 75
1,624 SR
1,619 Elo+

VS

Team Averages
Level 110
1,390 SR
1,509 Elo+
Achilles
Achilles
ColibriAzul
Achilles
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 38L
1,573 Elo+
Solo
Freya
Freya
GandalfStormcrow
Freya
Level 128
God Stats
11W - 12L
1,389 SR
Queue Stats
275W - 460L
1,444 Elo+
Party 1
Bakasura
Bakasura
moonmenace10
Bakasura
Level 137
God Stats
1W - 3L
1,281 SR
Queue Stats
104W - 156L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 2 / 11
12,187
871
20,844
21,777
20,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
17
6 / 0 / 22
12,203
872
12,255
16,835
20,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
x0xZEROx0x
Baron Samedi
16
7 / 1 / 16
10,889
778
15,199
9,712
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ColibriAzul
Achilles
13
0 / 8 / 3
8,468
605
9,727
20,376
17,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 9 / 1
9,782
699
11,084
16,951
6,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
moonmenace10
Bakasura
11
1 / 12 / 1
7,983
570
10,847
17,729
9,089
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
8
28
Kills
3
3
Deaths
29
49
Assists
5
Player
Kills
Deaths
Assists
KDA
W
15
2
11
10.25
L
Achilles
ColibriAzul
Achilles
0
8
3
0.19
L
2
9
1
0.28
W
Cerberus
6
0
22
17
L
Bakasura
moonmenace10
Bakasura
1
12
1
0.13
W
Baron Samedi
x0xZEROx0x
Baron Samedi
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,298
Damage
31,658
48,324
Taken
55,056
46,983
Mitigated
33,050
28,645
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,844
6,511
283
10,651
21,777
20,942
1,415
5,497
14,644
0
43,346
L
Achilles
ColibriAzul
Achilles
9,727
2,632
0
3,146
20,376
17,012
0
10,725
9,297
0
28,845
L
11,084
3,439
0
2,212
16,951
6,949
0
8,487
8,157
26,301
0
W
Cerberus
12,255
1,230
1,202
7,474
16,835
20,145
535
3,213
12,749
35,474
0
L
Bakasura
moonmenace10
Bakasura
10,847
5,916
0
1,212
17,729
9,089
0
8,423
8,960
0
15,410
W
Baron Samedi
x0xZEROx0x
Baron Samedi
15,199
980
4,115
4,920
9,712
5,896
840
2,136
6,178
48,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,279
Gold Earned
26,233
189
Minions Killed
111
8
Camps Cleared
3
787,697
Distance Traveled
661,567
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,187
871
40
3
3
271,243
3
L
Achilles
8,468
605
34
2
0
256,071
3
L
Freya
9,782
699
43
3
1
203,975
4
W
Cerberus
12,203
872
71
5
3
272,851
5
L
Bakasura
7,983
570
34
2
2
201,521
1
W
Baron Samedi
10,889
778
78
6
2
243,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role