Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
GenrlyDisturbd
Geb
Level 160
God Stats
2W - 1L
1,438 SR
Queue Stats
131W - 151L
1,506 Elo+
Party 4
Tiamat
Tiamat
KaiserKairo
Tiamat
Level 88
God Stats
4W - 6L
1,388 SR
Queue Stats
130W - 110L
1,539 Elo+
Party 3
Osiris
Osiris
LightningJr9620
Osiris
Level 76
God Stats
12W - 11L
1,409 SR
Queue Stats
357W - 353L
1,561 Elo+
Solo
Lancelot
Lancelot
Vncamp
Lancelot
Level 157
God Stats
4W - 3L
1,666 SR
Queue Stats
227W - 261L
1,483 Elo+
Party 4
Team Averages
Level 111
1,480 SR
1,518 Elo+

VS

Team Averages
Level 74
1,448 SR
1,537 Elo+
Bastet
Bastet
 
Bastet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ALLDAY11190
Ganesha
Level 49
God Stats
3W - 2L
1,488 SR
Queue Stats
165W - 148L
1,474 Elo+
Party 1
Chang'e
Chang'e
CxllingMyself
Chang'e
Level 56
God Stats
2W - 0L
1,085 SR
Queue Stats
3W - 2L
1,686 Elo+
Party 2
Ao Kuang
Ao Kuang
Itz-Alex4u
Ao Kuang
Level 42
God Stats
1W - 0L
1,652 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Shiva
Shiva
Warrior Knight7
Shiva
Level 101
God Stats
142W - 154L
1,515 SR
Queue Stats
832W - 845L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 2 / 1
5,619
1,124
2,346
5,788
5,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 1 / 1
5,476
1,095
2,454
7,346
6,142
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
10
2 / 1 / 1
5,936
1,187
7,042
5,450
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 0
3,322
664
0
0
0
Lancelot
Vncamp
Lancelot
10
0 / 1 / 3
5,541
1,108
5,689
6,536
2,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

362

VS

Team 2 Tickets

411

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 0 / 3
5,413
1,083
3,601
2,416
876
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
ALLDAY11190
Ganesha
11
0 / 0 / 5
6,210
1,242
3,524
4,345
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
10
2 / 1 / 2
5,845
1,169
3,326
3,395
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Itz-Alex4u
Ao Kuang
10
0 / 2 / 5
5,665
1,133
2,998
6,644
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 0 / 1
6,347
1,269
7,714
4,460
4,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
5
5
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
2
1
0.75
W
Bastet
 
Bastet
0
0
3
1.5
W
Ganesha
ALLDAY11190
Ganesha
0
0
5
2.5
W
Chang'e
2
1
2
3
L
0
1
1
0.5
W
Ao Kuang
Itz-Alex4u
Ao Kuang
0
2
5
1.25
L
Tiamat
2
1
1
2.5
L
0
0
0
0
L
Lancelot
Vncamp
Lancelot
0
1
3
1.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,531
Damage
21,163
25,120
Taken
21,260
17,529
Mitigated
12,668
1,235
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,346
535
0
186
5,788
5,250
0
3,037
2,671
0
9,014
W
Bastet
 
Bastet
3,601
890
0
319
2,416
876
0
1,208
1,131
0
9,860
W
Ganesha
ALLDAY11190
Ganesha
3,524
487
79
553
4,345
3,574
0
2,697
1,476
8,763
0
W
Chang'e
3,326
577
736
840
3,395
1,316
0
1,371
1,938
12,145
0
L
2,454
257
267
308
7,346
6,142
0
3,473
3,707
5,381
0
W
Ao Kuang
Itz-Alex4u
Ao Kuang
2,998
672
0
1,836
6,644
2,810
0
1,910
4,614
10,350
0
L
Tiamat
7,042
805
0
474
5,450
3,702
0
1,419
3,950
17,358
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
Vncamp
Lancelot
5,689
1,040
0
0
6,536
2,435
0
1,919
4,556
0
14,861
W
7,714
1,707
84
463
4,460
4,092
0
1,709
2,605
0
16,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,894
Gold Earned
29,480
74
Minions Killed
91
4
Camps Cleared
5
360,837
Distance Traveled
486,731
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,619
1,124
17
3
1
81,539
1
W
Bastet
5,413
1,083
11
2
2
114,021
3
W
Ganesha
6,210
1,242
0
0
0
99,293
1
W
Chang'e
5,845
1,169
27
5
0
68,814
0
L
Geb
5,476
1,095
2
0
0
76,248
1
W
Ao Kuang
5,665
1,133
33
7
2
94,114
0
L
Tiamat
5,936
1,187
25
5
2
95,996
1
L
Osiris
3,322
664
0
0
0
0
0
L
Lancelot
5,541
1,108
30
6
1
107,054
1
W
Shiva
6,347
1,269
20
4
1
110,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role