Player Matchup

Neith
Neith
BigUltralord
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,164 Elo+
Party 2
Yemoja
Yemoja
QSev
Yemoja
Level 69
God Stats
0W - 1L
1,172 SR
Queue Stats
26W - 54L
1,348 Elo+
Party 2
Gilgamesh
Gilgamesh
SpritelyNut223
Gilgamesh
Level 24
God Stats
1W - 2L
1,746 SR
Queue Stats
16W - 28L
1,367 Elo+
Party 2
Ratatoskr
Ratatoskr
balzindix
Ratatoskr
Level 30
God Stats
2W - 6L
1,301 SR
Queue Stats
39W - 59L
1,421 Elo+
Party 2
Ra
Ra
kmkubista14
Ra
Level 29
God Stats
3W - 3L
1,568 SR
Queue Stats
12W - 19L
1,447 Elo+
Party 2
Team Averages
Level 34
1,457 SR
1,350 Elo+

VS

Team Averages
Level 85
1,630 SR
1,534 Elo+
King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
LamarDMorgan
Izanami
Level 38
God Stats
8W - 1L
1,770 SR
Queue Stats
32W - 22L
1,547 Elo+
Party 3
Aphrodite
Aphrodite
SoraPlus
Aphrodite
Level 108
God Stats
6W - 2L
1,372 SR
Queue Stats
97W - 68L
1,532 Elo+
Solo
Arachne
Arachne
XurShmOre
Arachne
Level 158
God Stats
6W - 1L
2,011 SR
Queue Stats
320W - 306L
1,540 Elo+
Party 3
Chang'e
Chang'e
one tap kidz
Chang'e
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,055
378
7,902
13,039
5,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
QSev
Yemoja
10
2 / 4 / 1
6,926
433
5,702
14,539
11,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
SpritelyNut223
Gilgamesh
13
2 / 1 / 0
7,362
460
7,998
14,239
13,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
balzindix
Ratatoskr
10
1 / 3 / 2
6,476
405
5,772
12,683
4,596
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 1
7,283
455
7,096
9,808
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
0 / 2 / 1
8,780
549
9,318
13,120
15,087
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
LamarDMorgan
Izanami
14
6 / 2 / 5
8,184
512
15,940
12,630
4,809
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
SoraPlus
Aphrodite
13
2 / 2 / 10
8,521
533
7,382
13,243
10,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
XurShmOre
Arachne
14
3 / 0 / 3
8,384
524
3,445
13,458
5,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
one tap kidz
Chang'e
15
4 / 0 / 4
9,151
572
10,812
10,180
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
15
16
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
2
1
0.25
L
0
4
2
0.25
W
Izanami
LamarDMorgan
Izanami
6
2
5
4.25
L
Yemoja
QSev
Yemoja
2
4
1
0.63
W
Aphrodite
SoraPlus
Aphrodite
2
2
10
3.5
L
Gilgamesh
SpritelyNut223
Gilgamesh
2
1
0
2
W
Arachne
XurShmOre
Arachne
3
0
3
4.5
L
Ratatoskr
balzindix
Ratatoskr
1
3
2
0.67
L
1
4
1
0.38
W
Chang'e
one tap kidz
Chang'e
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,470
Damage
46,897
64,308
Taken
62,631
38,574
Mitigated
40,445
20,640
Healing
28,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,318
1,463
0
410
13,120
15,087
0
0
13,120
0
68,886
L
7,902
2,794
0
1,833
13,039
5,534
0
4,106
8,933
0
44,873
W
Izanami
LamarDMorgan
Izanami
15,940
12,143
0
4,384
12,630
4,809
1,922
3,196
9,434
0
68,401
L
Yemoja
QSev
Yemoja
5,702
2,071
4,372
3,105
14,539
11,420
0
4,635
9,904
22,172
0
W
Aphrodite
SoraPlus
Aphrodite
7,382
1,530
3,898
6,675
13,243
10,716
939
4,590
8,653
32,593
0
L
Gilgamesh
SpritelyNut223
Gilgamesh
7,998
3,602
0
5,435
14,239
13,012
0
0
14,239
0
49,733
W
Arachne
XurShmOre
Arachne
3,445
2,051
0
4,262
13,458
5,386
1,138
1,746
11,712
0
65,377
L
Ratatoskr
balzindix
Ratatoskr
5,772
1,579
2
2,256
12,683
4,596
0
4,308
8,021
0
34,028
L
7,096
992
883
2,754
9,808
4,012
0
5,145
4,663
64,830
0
W
Chang'e
one tap kidz
Chang'e
10,812
568
2,275
6,524
10,180
4,447
279
3,266
6,914
78,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,102
Gold Earned
43,020
360
Minions Killed
510
0
Camps Cleared
0
1,443,004
Distance Traveled
1,495,353
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,780
549
121
8
0
299,930
0
L
Neith
6,055
378
73
5
0
252,154
2
W
Izanami
8,184
512
95
6
0
232,183
0
L
Yemoja
6,926
433
30
2
0
256,535
0
W
Aphrodite
8,521
533
52
3
0
289,351
4
L
Gilgamesh
7,362
460
87
5
0
263,708
3
W
Arachne
8,384
524
111
7
0
347,651
1
L
Ratatoskr
6,476
405
62
4
0
365,740
0
L
Ra
7,283
455
108
7
0
304,867
4
W
Chang'e
9,151
572
131
8
0
326,238
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role