Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Dawnbreaker993
Amaterasu
Level 85
God Stats
14W - 7L
1,506 SR
Queue Stats
118W - 110L
1,451 Elo+
Party 2
Medusa
Medusa
LichChibal2620
Medusa
Level 95
God Stats
4W - 2L
1,500 SR
Queue Stats
251W - 320L
1,484 Elo+
Solo
Mulan
Mulan
SilkenAtom83
Mulan
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 95L
1,510 Elo+
Party 2
Nu Wa
Nu Wa
easystoner
Nu Wa
Level 113
God Stats
2W - 0L
1,413 SR
Queue Stats
16W - 11L
1,204 Elo+
Solo
Team Averages
Level 106
1,484 SR
1,430 Elo+

VS

Team Averages
Level 126
1,394 SR
1,462 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DoctorCleanupHD
Tsukuyomi
Level 145
God Stats
1W - 8L
1,319 SR
Queue Stats
297W - 308L
1,523 Elo+
Party 1
Odin
Odin
MoniNiflheim
Odin
Level 87
God Stats
0W - 2L
1,286 SR
Queue Stats
310W - 313L
1,395 Elo+
Party 3
Hera
Hera
UshiSushi
Hera
Level 83
God Stats
3W - 9L
1,364 SR
Queue Stats
176W - 188L
1,371 Elo+
Party 3
Hachiman
Hachiman
nachito828384
Hachiman
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
238W - 261L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
6 / 1 / 2
7,866
605
4,633
13,032
5,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Dawnbreaker993
Amaterasu
9
0 / 4 / 5
5,581
429
6,184
11,723
6,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 2 / 2
7,071
544
6,036
8,621
3,120
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 1 / 3
7,248
558
7,262
8,620
7,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
12
2 / 1 / 6
7,288
561
10,675
5,957
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 1 / 3
6,277
483
4,489
10,811
8,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
DoctorCleanupHD
Tsukuyomi
11
1 / 6 / 3
6,474
498
5,782
12,975
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 3 / 2
6,656
512
3,691
9,207
8,710
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Hera
10
1 / 3 / 1
6,183
476
4,381
8,157
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
nachito828384
Hachiman
11
5 / 3 / 0
6,799
523
7,265
9,939
2,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
16
Kills
9
9
Deaths
16
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
1
2
7
L
Kumbhakarna
 
Kumbhakarna
1
1
3
2.5
W
Amaterasu
Dawnbreaker993
Amaterasu
0
4
5
0.63
L
Tsukuyomi
DoctorCleanupHD
Tsukuyomi
1
6
3
0.42
W
4
2
2
2.5
L
1
3
2
0.67
W
4
1
3
5.5
L
Hera
1
3
1
0.5
W
Nu Wa
2
1
6
5
L
Hachiman
nachito828384
Hachiman
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,790
Damage
25,608
47,953
Taken
51,089
25,212
Mitigated
28,332
16,161
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,633
1,557
0
6,087
13,032
5,845
857
1,253
11,779
0
41,333
L
Kumbhakarna
 
Kumbhakarna
4,489
775
0
1,694
10,811
8,455
0
3,699
7,112
12,750
0
W
Amaterasu
Dawnbreaker993
Amaterasu
6,184
2,525
0
3,859
11,723
6,518
0
3,300
8,423
0
21,012
L
Tsukuyomi
DoctorCleanupHD
Tsukuyomi
5,782
1,955
0
3,317
12,975
4,810
0
1,684
11,129
0
40,893
W
6,036
2,834
0
2,025
8,621
3,120
64
1,016
7,605
0
42,243
L
3,691
1,050
0
1,780
9,207
8,710
0
901
7,943
0
29,848
W
7,262
1,653
0
3,051
8,620
7,365
421
652
7,968
0
45,927
L
Hera
4,381
892
0
2,230
8,157
3,457
0
3,483
4,674
42,615
0
W
Nu Wa
10,675
2,149
75
1,064
5,957
2,364
56
2,649
3,308
57,331
0
L
Hachiman
nachito828384
Hachiman
7,265
4,030
0
1,790
9,939
2,900
0
908
9,031
0
47,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,054
Gold Earned
32,389
359
Minions Killed
289
0
Camps Cleared
0
1,130,051
Distance Traveled
1,151,268
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,866
605
78
6
0
225,877
2
L
Kumbhakarna
6,277
483
17
1
0
237,024
4
W
Amaterasu
5,581
429
34
3
0
238,616
2
L
Tsukuyomi
6,474
498
73
6
0
230,115
1
W
Medusa
7,071
544
72
6
0
223,698
2
L
Odin
6,656
512
56
4
0
226,783
2
W
Mulan
7,248
558
80
6
0
218,924
1
L
Hera
6,183
476
66
5
0
232,493
0
W
Nu Wa
7,288
561
95
7
0
222,936
2
L
Hachiman
6,799
523
77
6
0
224,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role