Player Matchup

Set
Set
Abounding
Set
Level 25
God Stats
31W - 9L
1,975 SR
Queue Stats
177W - 69L
1,728 Elo+
Party 4
Baron Samedi
Baron Samedi
MeloDreadz
Baron Samedi
Level 107
God Stats
2W - 0L
1,803 SR
Queue Stats
119W - 91L
1,626 Elo+
Party 2
Chernobog
Chernobog
Rads2626
Chernobog
Level 128
God Stats
12W - 8L
1,778 SR
Queue Stats
640W - 595L
1,524 Elo+
Solo
Bellona
Bellona
doggsouljah
Bellona
Level 47
God Stats
4W - 0L
1,897 SR
Queue Stats
51W - 33L
1,598 Elo+
Party 2
Ymir
Ymir
nalyd58
Ymir
Level 125
God Stats
2W - 0L
1,930 SR
Queue Stats
252W - 153L
1,646 Elo+
Party 4
Team Averages
Level 86
1,876 SR
1,624 Elo+

VS

Team Averages
Level 37
1,482 SR
1,495 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
InferiorElmo
Hun Batz
Level 53
God Stats
12W - 6L
1,713 SR
Queue Stats
174W - 152L
1,557 Elo+
Party 1
Poseidon
Poseidon
NawMsensus
Poseidon
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 3
King Arthur
King Arthur
Richrya
King Arthur
Level 44
God Stats
2W - 5L
1,307 SR
Queue Stats
63W - 59L
1,506 Elo+
Party 1
Kuzenbo
Kuzenbo
Wolf of Shadow1
Kuzenbo
Level 33
God Stats
1W - 2L
1,390 SR
Queue Stats
268W - 299L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 8
10,386
547
12,275
17,623
8,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
MeloDreadz
Baron Samedi
15
5 / 2 / 7
10,794
568
8,578
15,844
15,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
Rads2626
Chernobog
16
2 / 2 / 9
9,990
526
11,426
12,726
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
doggsouljah
Bellona
16
4 / 2 / 5
10,752
566
12,150
19,704
22,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
nalyd58
Ymir
15
0 / 2 / 7
9,394
494
10,022
18,578
8,474
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
1 / 3 / 1
9,284
489
6,281
14,542
7,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
InferiorElmo
Hun Batz
14
0 / 7 / 5
8,519
448
10,042
19,620
9,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
NawMsensus
Poseidon
17
5 / 3 / 2
10,357
545
18,459
10,600
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Richrya
King Arthur
16
3 / 2 / 1
9,778
515
17,024
21,486
26,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 2 / 3
7,675
404
9,326
13,826
18,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
16
Kills
10
10
Deaths
17
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
1
0.5
W
5
2
8
4.5
L
Hun Batz
InferiorElmo
Hun Batz
0
7
5
0.36
W
Baron Samedi
MeloDreadz
Baron Samedi
5
2
7
4.25
L
Poseidon
NawMsensus
Poseidon
5
3
2
2
W
Chernobog
Rads2626
Chernobog
2
2
9
3.25
L
King Arthur
Richrya
King Arthur
3
2
1
1.75
L
1
2
3
1.25
W
Bellona
doggsouljah
Bellona
4
2
5
3.25
W
Ymir
nalyd58
Ymir
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,451
Damage
61,132
84,475
Taken
80,074
60,263
Mitigated
66,985
32,304
Healing
18,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,281
3,311
0
3,761
14,542
7,158
1,584
1,963
12,579
0
89,719
W
12,275
5,537
0
4,193
17,623
8,814
0
5,722
11,643
0
84,989
L
Hun Batz
InferiorElmo
Hun Batz
10,042
3,665
0
5,474
19,620
9,920
0
5,990
13,630
0
75,529
W
Baron Samedi
MeloDreadz
Baron Samedi
8,578
1,121
5,045
4,474
15,844
15,639
0
6,758
8,870
29,705
0
L
Poseidon
NawMsensus
Poseidon
18,459
2,929
0
2,369
10,600
4,685
0
2,589
8,011
96,925
0
W
Chernobog
Rads2626
Chernobog
11,426
6,878
0
4,218
12,726
5,229
0
4,415
8,192
0
91,838
L
King Arthur
Richrya
King Arthur
17,024
1,854
0
3,684
21,486
26,257
6
3,815
17,671
0
78,877
L
9,326
4,600
680
2,531
13,826
18,965
0
4,323
9,503
19,607
0
W
Bellona
doggsouljah
Bellona
12,150
4,401
0
7,407
19,704
22,107
0
1,035
18,607
0
80,621
W
Ymir
nalyd58
Ymir
10,022
2,408
0
6,967
18,578
8,474
0
9,148
8,950
81,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,316
Gold Earned
45,613
589
Minions Killed
597
0
Camps Cleared
0
1,867,257
Distance Traveled
1,818,685
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,284
489
154
8
0
348,561
5
W
Set
10,386
547
110
6
0
405,641
2
L
Hun Batz
8,519
448
113
6
0
354,040
3
W
Baron Samedi
10,794
568
35
2
0
360,662
8
L
Poseidon
10,357
545
176
9
0
365,484
9
W
Chernobog
9,990
526
135
7
0
401,050
2
L
King Arthur
9,778
515
136
7
0
360,933
1
L
Kuzenbo
7,675
404
18
1
0
389,667
6
W
Bellona
10,752
566
159
8
0
328,165
4
W
Ymir
9,394
494
150
8
0
371,739
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role