Player Matchup

Kali
Kali
DDRusher
Kali
Level 119
God Stats
10W - 4L
1,573 SR
Queue Stats
189W - 197L
1,448 Elo+
Party 4
Medusa
Medusa
KEBABsBananem
Medusa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,417 Elo+
Party 1
Anhur
Anhur
SuperBongMan
Anhur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,335 Elo+
Party 1
Freya
Freya
Tailor
Freya
Level 108
God Stats
3W - 0L
1,787 SR
Queue Stats
15W - 16L
1,447 Elo+
Party 1
Scylla
Scylla
ZelGaDisA
Scylla
Level 112
God Stats
7W - 3L
1,486 SR
Queue Stats
192W - 189L
1,444 Elo+
Party 4
Team Averages
Level 98
1,569 SR
1,418 Elo+

VS

Team Averages
Level 33
1,500 SR
1,409 Elo+
Skadi
Skadi
Flashgamer
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,398 Elo+
Party 3
Sobek
Sobek
Fraanjor13
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Chernobog
Chernobog
Nazuya-
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,344 Elo+
Solo
Bacchus
Bacchus
Shadowshade
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,398 Elo+
Party 3
Vamana
Vamana
XiSc0z
Vamana
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 20L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
6 / 4 / 27
14,249
679
17,892
40,537
39,745
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

20
7 / 2 / 17
13,816
658
20,112
16,328
9,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

20
10 / 3 / 22
15,076
718
28,446
20,006
11,683
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Freya
Tailor
Freya
20
10 / 4 / 22
15,213
724
39,995
21,497
12,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
ZelGaDisA
Scylla
20
8 / 4 / 28
14,754
703
49,248
17,577
9,419
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
1 / 12 / 5
11,933
568
25,246
26,505
11,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
19
1 / 9 / 12
12,908
615
13,651
49,253
66,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Nazuya-
Chernobog
20
6 / 8 / 5
14,044
669
23,181
25,830
13,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Shadowshade
Bacchus
19
1 / 8 / 8
11,570
551
12,511
29,750
39,644
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
XiSc0z
Vamana
20
6 / 4 / 8
15,094
719
19,938
41,427
40,088
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
53
41
Kills
15
17
Deaths
41
116
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kali
6
4
27
4.88
L
Skadi
1
12
5
0.29
L
Sobek
1
9
12
0.78
W
7
2
17
7.75
L
Chernobog
Nazuya-
Chernobog
6
8
5
1.06
L
Bacchus
Shadowshade
Bacchus
1
8
8
0.63
W
10
3
22
7
W
Freya
Tailor
Freya
10
4
22
5.25
L
Vamana
XiSc0z
Vamana
6
4
8
2.5
W
Scylla
ZelGaDisA
Scylla
8
4
28
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,693
Damage
94,527
115,945
Taken
172,765
82,665
Mitigated
171,147
59,685
Healing
50,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
17,892
5,407
4,270
20,765
40,537
39,745
932
8,421
32,116
0
30,075
L
Skadi
25,246
11,902
43
2,004
26,505
11,736
562
15,528
10,977
0
49,224
L
Sobek
13,651
850
2,424
12,309
49,253
66,203
13
25,564
23,689
22,415
0
W
20,112
12,185
2,309
4,688
16,328
9,474
1,601
4,456
11,872
0
37,363
L
Chernobog
Nazuya-
Chernobog
23,181
13,491
2,674
4,406
25,830
13,476
300
13,495
12,335
0
62,858
L
Bacchus
Shadowshade
Bacchus
12,511
1,356
2,255
2,379
29,750
39,644
16
16,629
13,121
17,375
0
W
28,446
15,329
2,197
5,719
20,006
11,683
2,358
4,839
15,167
0
54,134
W
Freya
Tailor
Freya
39,995
11,080
1,893
8,142
21,497
12,344
2,846
6,267
15,230
69,340
0
L
Vamana
XiSc0z
Vamana
19,938
7,788
4,722
17,295
41,427
40,088
782
18,027
23,400
1,797
40,381
W
Scylla
ZelGaDisA
Scylla
49,248
2,767
4,882
4,820
17,577
9,419
1,062
3,352
14,225
74,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,108
Gold Earned
65,549
211
Minions Killed
200
0
Camps Cleared
0
2,016,336
Distance Traveled
1,772,687
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,249
679
12
1
0
437,792
0
L
Skadi
11,933
568
53
3
0
307,983
0
L
Sobek
12,908
615
25
1
0
364,673
1
W
Medusa
13,816
658
41
2
0
439,420
1
L
Chernobog
14,044
669
84
4
0
308,936
0
L
Bacchus
11,570
551
7
0
0
351,861
2
W
Anhur
15,076
718
50
2
0
360,376
2
W
Freya
15,213
724
50
2
0
372,051
0
L
Vamana
15,094
719
31
1
0
439,234
0
W
Scylla
14,754
703
58
3
0
406,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role