Player Matchup

Bellona
Bellona
 
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Makynko17
Arachne
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,400 Elo+
Party 3
Danzaburou
Danzaburou
daddyNORMAN
Danzaburou
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 9L
1,563 Elo+
Party 2
Jing Wei
Jing Wei
x2x leggett
Jing Wei
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 43L
1,513 Elo+
Party 2
Khepri
Khepri
x2x turkeydino
Khepri
Level 120
God Stats
5W - 1L
1,531 SR
Queue Stats
87W - 62L
1,551 Elo+
Party 2
Team Averages
Level 108
1,506 SR
1,505 Elo+

VS

Team Averages
Level 94
1,484 SR
1,472 Elo+
Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
CoreyBer
Nu Wa
Level 98
God Stats
1W - 2L
1,303 SR
Queue Stats
91W - 102L
1,485 Elo+
Solo
Hou Yi
Hou Yi
cecidit4ngelo
Hou Yi
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,508 Elo+
Solo
Agni
Agni
mrmatthewm94
Agni
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 142L
1,348 Elo+
Solo
Cthulhu
Cthulhu
satir93
Cthulhu
Level 139
God Stats
3W - 3L
1,616 SR
Queue Stats
175W - 170L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 3 / 12
8,432
767
7,422
17,637
13,495
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Makynko17
Arachne
15
7 / 2 / 7
9,199
836
11,290
16,901
12,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
daddyNORMAN
Danzaburou
16
3 / 1 / 14
9,628
875
18,504
10,882
5,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
x2x leggett
Jing Wei
15
5 / 2 / 8
9,014
819
7,733
7,555
3,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 17
9,586
871
7,046
9,704
11,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
0 / 3 / 8
7,389
672
5,288
14,142
23,643
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
CoreyBer
Nu Wa
14
2 / 2 / 4
7,472
679
11,146
9,126
4,567
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 3 / 5
8,108
737
9,594
8,408
4,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 8 / 6
7,193
654
7,285
11,629
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
satir93
Cthulhu
15
4 / 4 / 3
8,769
797
10,526
16,188
21,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
20
Kills
9
9
Deaths
20
58
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
3
12
2.67
L
Arachne
 
Arachne
0
3
8
1.33
L
Nu Wa
CoreyBer
Nu Wa
2
2
4
2
W
Arachne
Makynko17
Arachne
7
2
7
5.25
L
3
3
5
1.83
W
Danzaburou
daddyNORMAN
Danzaburou
3
1
14
10
L
0
8
6
0.38
L
Cthulhu
satir93
Cthulhu
4
4
3
1.38
W
Jing Wei
x2x leggett
Jing Wei
5
2
8
4.5
W
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,995
Damage
43,839
62,679
Taken
59,493
46,889
Mitigated
59,679
28,943
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,422
2,022
1,130
5,868
17,637
13,495
165
7,503
10,134
0
16,795
L
Arachne
 
Arachne
5,288
3,078
877
4,404
14,142
23,643
20
1,505
12,637
0
9,855
L
Nu Wa
CoreyBer
Nu Wa
11,146
2,910
978
1,650
9,126
4,567
40
1,425
7,701
19,969
0
W
Arachne
Makynko17
Arachne
11,290
9,191
1,972
6,711
16,901
12,184
966
6,493
10,408
0
14,958
L
9,594
5,217
0
1,211
8,408
4,899
1,081
706
7,702
0
22,785
W
Danzaburou
daddyNORMAN
Danzaburou
18,504
5,435
2,342
5,922
10,882
5,435
2,451
6,262
4,620
0
55,962
L
7,285
822
79
288
11,629
5,427
273
1,740
9,889
15,883
0
L
Cthulhu
satir93
Cthulhu
10,526
646
1,248
2,325
16,188
21,143
0
1,670
14,518
26,532
0
W
Jing Wei
x2x leggett
Jing Wei
7,733
6,537
608
1,249
7,555
3,934
797
3,329
4,226
0
15,928
W
7,046
445
1,331
1,810
9,704
11,841
208
5,370
4,334
10,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,859
Gold Earned
38,931
165
Minions Killed
139
0
Camps Cleared
0
987,551
Distance Traveled
871,561
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,432
767
22
2
0
200,197
4
L
Arachne
7,389
672
21
2
0
186,296
0
L
Nu Wa
7,472
679
22
2
0
193,439
0
W
Arachne
9,199
836
13
1
0
223,073
4
L
Hou Yi
8,108
737
34
3
0
178,241
3
W
Danzaburou
9,628
875
98
9
0
175,202
0
L
Agni
7,193
654
17
2
0
138,954
0
L
Cthulhu
8,769
797
45
4
0
174,631
0
W
Jing Wei
9,014
819
29
3
0
177,604
0
W
Khepri
9,586
871
3
0
0
211,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role