Player Matchup

Neith
Neith
King Zodet
Neith
Level 25
God Stats
8W - 7L
1,249 SR
Queue Stats
10W - 11L
1,184 Elo+
Party 2
Poseidon
Poseidon
Kowa7468
Poseidon
Level 17
God Stats
2W - 6L
1,204 SR
Queue Stats
44W - 58L
1,184 Elo+
Party 2
Merlin
Merlin
mao1505
Merlin
Level 115
God Stats
9W - 5L
1,564 SR
Queue Stats
59W - 70L
1,372 Elo+
Party 2
Team Averages
Level 52
1,339 SR
1,247 Elo+

VS

Team Averages
Level 47
1,626 SR
1,374 Elo+
Bellona
Bellona
DerBrutaleKerle
Bellona
Level 29
God Stats
15W - 16L
1,610 SR
Queue Stats
59W - 103L
1,337 Elo+
Party 1
Zeus
Zeus
HEEMIEN_IS_BACK_
Zeus
Level 66
God Stats
1W - 3L
1,767 SR
Queue Stats
55W - 102L
1,285 Elo+
Party 1
Neith
Neith
PapoMuyGuapo
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 2 / 6
9,368
669
5,673
7,221
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Kowa7468
Poseidon
13
1 / 4 / 6
9,354
668
5,480
9,499
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
mao1505
Merlin
16
8 / 2 / 2
11,430
816
18,001
8,048
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
9,678
691
4,640
16,937
18,515
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 5 / 2
10,719
766
8,965
13,458
5,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 2
8,206
586
3,903
5,271
2,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
10
Kills
8
8
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
L
5
5
2
1.2
W
Neith
1
2
6
2
W
Poseidon
Kowa7468
Poseidon
1
4
6
1
L
1
2
2
1
W
Merlin
mao1505
Merlin
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,154
Damage
17,508
24,768
Taken
35,666
10,318
Mitigated
26,518
1,052
Healing
1,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,640
1,143
0
487
16,937
18,515
0
9,643
7,294
0
25,648
L
8,965
613
0
500
13,458
5,904
0
11,354
2,104
42,374
0
W
Neith
5,673
2,023
0
1,052
7,221
3,331
1,051
2,214
4,761
0
22,265
W
Poseidon
Kowa7468
Poseidon
5,480
616
0
0
9,499
3,523
706
3,604
5,665
28,685
0
L
3,903
1,121
0
21
5,271
2,099
90
2,735
2,536
0
12,295
W
Merlin
mao1505
Merlin
18,001
336
0
0
8,048
3,464
876
2,878
5,044
52,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,152
Gold Earned
28,603
153
Minions Killed
139
6
Camps Cleared
4
716,388
Distance Traveled
613,358
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,678
691
35
3
0
243,555
4
L
Zeus
10,719
766
82
6
4
243,872
0
W
Neith
9,368
669
34
2
2
247,341
0
W
Poseidon
9,354
668
57
4
2
232,177
0
L
Neith
8,206
586
22
2
0
125,931
0
W
Merlin
11,430
816
62
4
2
236,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role