Player Matchup

Danzaburou
Danzaburou
Is1andtim3
Danzaburou
Level 125
God Stats
3W - 2L
1,618 SR
Queue Stats
195W - 203L
1,478 Elo+
Party 2
Tyr
Tyr
NotableLynx
Tyr
Level 114
God Stats
11W - 15L
1,673 SR
Queue Stats
314W - 256L
1,651 Elo+
Party 2
Baron Samedi
Baron Samedi
SnA xOVERLOAD
Baron Samedi
Level 127
God Stats
19W - 2L
1,762 SR
Queue Stats
105W - 66L
1,616 Elo+
Party 2
Ares
Ares
Vielty
Ares
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,773 Elo+
Party 2
Loki
Loki
WhiteMamba5295
Loki
Level 30
God Stats
5W - 3L
1,521 SR
Queue Stats
21W - 15L
1,487 Elo+
Party 2
Team Averages
Level 101
1,615 SR
1,601 Elo+

VS

Team Averages
Level 61
1,652 SR
1,453 Elo+
Ah Puch
Ah Puch
AshlyEnjoyer
Ah Puch
Level 66
God Stats
3W - 3L
1,855 SR
Queue Stats
329W - 295L
1,503 Elo+
Party 1
Bacchus
Bacchus
BuggyJee
Bacchus
Level 68
God Stats
7W - 6L
1,508 SR
Queue Stats
543W - 582L
1,320 Elo+
Solo
King Arthur
King Arthur
ImpatientGlobe
King Arthur
Level 18
God Stats
10W - 7L
1,782 SR
Queue Stats
53W - 53L
1,552 Elo+
Party 1
Da Ji
Da Ji
Only Star4367
Da Ji
Level 68
God Stats
29W - 35L
1,550 SR
Queue Stats
429W - 399L
1,559 Elo+
Party 1
Cupid
Cupid
Sypris333
Cupid
Level 84
God Stats
24W - 18L
1,565 SR
Queue Stats
230W - 238L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Is1andtim3
Danzaburou
9
0 / 0 / 5
5,484
548
5,993
3,930
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
6 / 1 / 2
6,380
638
5,545
7,361
4,524
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
SnA xOVERLOAD
Baron Samedi
11
3 / 2 / 1
6,344
634
3,936
6,485
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Vielty
Ares
8
2 / 0 / 4
5,931
593
3,907
5,291
3,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 1 / 0
5,115
512
2,918
5,946
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AshlyEnjoyer
Ah Puch
9
0 / 3 / 1
5,445
545
3,133
6,813
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
BuggyJee
Bacchus
7
0 / 2 / 0
4,543
454
1,970
6,650
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
ImpatientGlobe
King Arthur
9
1 / 2 / 0
5,129
513
2,205
7,351
4,391
Breastplate

Breastplate

+20
Physical Protection

8
3 / 3 / 1
5,198
520
3,197
7,749
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
Sypris333
Cupid
7
0 / 2 / 0
4,072
407
1,825
5,191
1,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
4
4
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AshlyEnjoyer
Ah Puch
0
3
1
0.17
L
Bacchus
BuggyJee
Bacchus
0
2
0
0
L
King Arthur
ImpatientGlobe
King Arthur
1
2
0
0.5
W
Danzaburou
Is1andtim3
Danzaburou
0
0
5
2.5
W
6
1
2
7
L
3
3
1
1.17
W
Baron Samedi
SnA xOVERLOAD
Baron Samedi
3
2
1
1.75
L
Cupid
Sypris333
Cupid
0
2
0
0
W
Ares
Vielty
Ares
2
0
4
4
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,299
Damage
12,330
29,013
Taken
33,754
14,413
Mitigated
16,063
12,844
Healing
8,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AshlyEnjoyer
Ah Puch
3,133
1,060
0
1,824
6,813
2,710
0
3,642
3,171
36,034
0
L
Bacchus
BuggyJee
Bacchus
1,970
285
250
1,839
6,650
4,520
0
1,371
5,279
9,997
0
L
King Arthur
ImpatientGlobe
King Arthur
2,205
571
0
960
7,351
4,391
272
0
7,351
0
29,344
W
Danzaburou
Is1andtim3
Danzaburou
5,993
2,056
0
2,420
3,930
1,587
165
1,385
2,545
0
40,168
W
5,545
782
0
2,986
7,361
4,524
0
433
6,900
0
34,520
L
3,197
923
0
1,971
7,749
2,883
0
584
7,165
0
19,817
W
Baron Samedi
SnA xOVERLOAD
Baron Samedi
3,936
1,194
121
2,304
6,485
3,176
0
2,520
3,813
51,125
0
L
Cupid
Sypris333
Cupid
1,825
1,116
132
1,060
5,191
1,559
0
2,246
2,945
0
19,859
W
Ares
Vielty
Ares
3,907
194
0
1,898
5,291
3,346
0
585
4,706
14,415
0
W
2,918
884
0
3,115
5,946
1,780
275
0
5,946
0
31,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,254
Gold Earned
24,387
297
Minions Killed
221
0
Camps Cleared
0
961,278
Distance Traveled
929,435
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,445
545
79
8
0
166,267
2
L
Bacchus
4,543
454
12
1
0
193,990
1
L
King Arthur
5,129
513
56
6
0
186,836
1
W
Danzaburou
5,484
548
61
6
0
183,902
0
W
Tyr
6,380
638
56
6
0
194,931
0
L
Da Ji
5,198
520
37
4
0
208,104
1
W
Baron Samedi
6,344
634
100
10
0
175,093
3
L
Cupid
4,072
407
37
4
0
174,238
0
W
Ares
5,931
593
19
2
0
206,570
4
W
Loki
5,115
512
61
6
0
200,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role