Player Matchup

Janus
Janus
Electronic2003
Janus
Level 103
God Stats
9W - 12L
1,312 SR
Queue Stats
116W - 125L
1,433 Elo+
Solo
Tyr
Tyr
Garretbw
Tyr
Level 122
God Stats
2W - 3L
1,736 SR
Queue Stats
55W - 57L
1,455 Elo+
Solo
Lancelot
Lancelot
Jonnywah
Lancelot
Level 132
God Stats
14W - 10L
1,559 SR
Queue Stats
452W - 372L
1,518 Elo+
Party 1
Hou Yi
Hou Yi
JustAxiom1
Hou Yi
Level 82
God Stats
15W - 20L
1,376 SR
Queue Stats
206W - 175L
1,478 Elo+
Party 1
Ares
Ares
Quinnith90
Ares
Level 149
God Stats
1W - 0L
1,492 SR
Queue Stats
835W - 712L
1,484 Elo+
Party 1
Team Averages
Level 118
1,495 SR
1,473 Elo+

VS

Team Averages
Level 108
1,630 SR
1,513 Elo+
Cupid
Cupid
BrutalGenital
Cupid
Level 111
God Stats
1W - 2L
1,773 SR
Queue Stats
415W - 388L
1,507 Elo+
Party 2
Erlang Shen
Erlang Shen
Merxy
Erlang Shen
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 20L
1,435 Elo+
Solo
Bacchus
Bacchus
Preyt666
Bacchus
Level 155
God Stats
2W - 1L
1,668 SR
Queue Stats
331W - 347L
1,427 Elo+
Party 2
Awilix
Awilix
ThreeDice
Awilix
Level 108
God Stats
7W - 8L
1,739 SR
Queue Stats
145W - 168L
1,710 Elo+
Solo
Poseidon
Poseidon
Vogur
Poseidon
Level 109
God Stats
1W - 1L
1,471 SR
Queue Stats
74W - 75L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 8
10,790
514
12,541
10,762
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 2 / 5
10,802
514
17,362
20,929
24,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Jonnywah
Lancelot
19
8 / 3 / 14
12,187
580
17,780
18,472
11,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
JustAxiom1
Hou Yi
19
4 / 1 / 2
11,784
561
9,202
14,034
6,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 9
11,374
542
11,681
20,426
19,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
9,151
436
9,939
14,624
5,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
Merxy
Erlang Shen
16
1 / 3 / 3
10,413
496
9,649
18,850
14,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Preyt666
Bacchus
15
2 / 4 / 3
9,758
465
10,870
19,601
26,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
ThreeDice
Awilix
14
1 / 8 / 1
8,893
423
7,243
21,182
9,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Vogur
Poseidon
15
2 / 11 / 0
9,612
458
10,183
15,811
6,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
31
Kills
7
8
Deaths
31
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
7
1
8
11
W
6
2
5
4.25
W
Lancelot
Jonnywah
Lancelot
8
3
14
5
W
Hou Yi
JustAxiom1
Hou Yi
4
1
2
5
L
Erlang Shen
Merxy
Erlang Shen
1
3
3
0.83
L
Bacchus
Preyt666
Bacchus
2
4
3
0.88
W
6
1
9
10.5
L
Awilix
ThreeDice
Awilix
1
8
1
0.19
L
Poseidon
Vogur
Poseidon
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,566
Damage
47,884
84,623
Taken
90,068
67,416
Mitigated
62,588
28,663
Healing
20,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,939
6,529
1,329
4,363
14,624
5,925
0
2,930
11,694
0
64,307
W
12,541
559
125
2,280
10,762
5,228
951
2,622
7,944
83,633
0
W
17,362
1,454
0
7,843
20,929
24,153
117
5,673
15,012
0
71,797
W
Lancelot
Jonnywah
Lancelot
17,780
1,710
0
8,313
18,472
11,333
1,113
6,568
11,766
0
107,299
W
Hou Yi
JustAxiom1
Hou Yi
9,202
5,248
0
5,015
14,034
6,996
4,368
1,188
12,814
0
112,440
L
Erlang Shen
Merxy
Erlang Shen
9,649
4,782
0
7,636
18,850
14,012
1,971
4,198
14,652
608
72,184
L
Bacchus
Preyt666
Bacchus
10,870
1,042
0
1,924
19,601
26,442
0
8,209
11,392
34,761
0
W
11,681
41
0
5,087
20,426
19,706
801
4,681
15,511
41,321
0
L
Awilix
ThreeDice
Awilix
7,243
2,846
0
3,676
21,182
9,823
0
4,424
16,758
0
59,786
L
Poseidon
Vogur
Poseidon
10,183
324
0
1,544
15,811
6,386
194
4,461
11,350
72,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,937
Gold Earned
47,827
624
Minions Killed
521
0
Camps Cleared
0
2,089,301
Distance Traveled
1,882,794
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,151
436
116
6
0
347,795
3
W
Janus
10,790
514
141
7
0
399,811
3
W
Tyr
10,802
514
102
5
0
428,993
5
W
Lancelot
12,187
580
150
7
0
467,998
5
W
Hou Yi
11,784
561
184
9
0
364,400
4
L
Erlang Shen
10,413
496
136
6
0
400,421
3
L
Bacchus
9,758
465
44
2
0
385,370
3
W
Ares
11,374
542
47
2
0
428,099
1
L
Awilix
8,893
423
103
5
0
375,873
4
L
Poseidon
9,612
458
122
6
0
373,335
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role