Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DxDNatsu
Shiva
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 82L
1,471 Elo+
Party 2
Bacchus
Bacchus
Laurakıller
Bacchus
Level 49
God Stats
1W - 6L
1,053 SR
Queue Stats
232W - 244L
1,418 Elo+
Solo
Achilles
Achilles
TRoXXeNuS
Achilles
Level 86
God Stats
1W - 0L
1,230 SR
Queue Stats
16W - 20L
1,457 Elo+
Solo
Tiamat
Tiamat
leXeTy11
Tiamat
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,452 Elo+
Party 2
Team Averages
Level 102
1,357 SR
1,460 Elo+

VS

Team Averages
Level 120
1,505 SR
1,510 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
DrNekomamushi
Izanami
Level 37
God Stats
1W - 1L
1,498 SR
Queue Stats
4W - 11L
1,355 Elo+
Party 1
Gilgamesh
Gilgamesh
Dragnarohk
Gilgamesh
Level 140
God Stats
1W - 1L
1,544 SR
Queue Stats
37W - 37L
1,516 Elo+
Party 1
Chaac
Chaac
Ganioth
Chaac
Level 146
God Stats
0W - 1L
1,485 SR
Queue Stats
156W - 177L
1,447 Elo+
Solo
Cupid
Cupid
PeenieMachinie
Cupid
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 66L
1,731 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
5 / 2 / 16
11,395
670
20,817
17,541
11,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
DxDNatsu
Shiva
19
2 / 1 / 21
11,112
654
12,685
26,244
29,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
Laurakıller
Bacchus
18
2 / 3 / 21
12,056
709
14,449
31,529
54,569
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
TRoXXeNuS
Achilles
20
16 / 2 / 9
13,279
781
31,094
35,667
41,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiamat
leXeTy11
Tiamat
18
1 / 2 / 19
11,048
650
15,224
16,548
14,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
1 / 7 / 6
9,586
564
13,741
21,368
28,006
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
15
0 / 5 / 6
9,302
547
18,201
18,421
9,419
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Dragnarohk
Gilgamesh
16
1 / 4 / 6
9,534
561
15,425
21,760
23,035
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Ganioth
Chaac
20
2 / 5 / 5
12,878
758
21,513
25,987
32,414
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
4 / 5 / 5
10,528
619
24,219
17,528
9,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
36
26
Kills
8
10
Deaths
26
86
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
2
16
6.5
L
Cabrakan
 
Cabrakan
1
7
6
0.57
L
Izanami
0
5
6
0.6
L
Gilgamesh
Dragnarohk
Gilgamesh
1
4
6
1
W
Shiva
DxDNatsu
Shiva
2
1
21
12.5
L
Chaac
Ganioth
Chaac
2
5
5
0.9
W
Bacchus
Laurakıller
Bacchus
2
3
21
4.17
L
4
5
5
1.3
W
Achilles
TRoXXeNuS
Achilles
16
2
9
10.25
W
Tiamat
leXeTy11
Tiamat
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,269
Damage
93,099
127,529
Taken
105,064
152,021
Mitigated
102,164
59,780
Healing
28,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
20,817
1,527
3,296
1,448
17,541
11,430
2,269
1,798
15,743
0
41,414
L
Cabrakan
 
Cabrakan
13,741
1,259
1,243
978
21,368
28,006
326
5,589
15,567
18,000
0
L
Izanami
18,201
12,991
1,869
2,290
18,421
9,419
523
5,362
12,776
0
40,879
L
Gilgamesh
Dragnarohk
Gilgamesh
15,425
2,624
951
2,486
21,760
23,035
54
6,447
14,784
0
21,303
W
Shiva
DxDNatsu
Shiva
12,685
1,373
10,844
7,717
26,244
29,295
1,652
4,810
21,434
0
30,154
L
Chaac
Ganioth
Chaac
21,513
1,329
3,623
7,699
25,987
32,414
64
6,667
18,951
10,920
39,520
W
Bacchus
Laurakıller
Bacchus
14,449
1,590
6,782
9,194
31,529
54,569
882
4,752
26,777
24,287
0
L
24,219
11,480
3,339
3,938
17,528
9,290
1,133
5,608
11,702
0
40,807
W
Achilles
TRoXXeNuS
Achilles
31,094
7,053
2,262
11,829
35,667
41,873
2,166
6,113
29,554
0
46,568
W
Tiamat
leXeTy11
Tiamat
15,224
275
1,848
4,560
16,548
14,854
470
1,833
14,715
36,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,890
Gold Earned
51,828
165
Minions Killed
167
0
Camps Cleared
0
1,710,905
Distance Traveled
1,396,401
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,395
670
36
2
0
357,446
0
L
Cabrakan
9,586
564
16
1
0
257,573
0
L
Izanami
9,302
547
52
3
0
287,497
0
L
Gilgamesh
9,534
561
9
1
0
306,694
0
W
Shiva
11,112
654
24
1
0
355,611
2
L
Chaac
12,878
758
46
3
0
269,290
4
W
Bacchus
12,056
709
19
1
0
346,703
4
L
Cupid
10,528
619
44
3
0
275,347
0
W
Achilles
13,279
781
34
2
0
321,627
1
W
Tiamat
11,048
650
52
3
0
329,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role