Player Matchup

Eset
Eset
Soulsinger27
Eset
Level 115
God Stats
3W - 2L
1,663 SR
Queue Stats
66W - 93L
1,376 Elo+
Solo
Sobek
Sobek
YOULOSTTOME6909
Sobek
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 2L
2,026 Elo+
Party 1
Achilles
Achilles
uCody
Achilles
Level 160
God Stats
20W - 2L
1,767 SR
Queue Stats
597W - 55L
2,029 Elo+
Party 1
Team Averages
Level 96
1,643 SR
1,810 Elo+

VS

Team Averages
Level 66
1,383 SR
1,524 Elo+
Tsukuyomi
Tsukuyomi
II Sleeki II
Tsukuyomi
Level 86
God Stats
5W - 16L
1,343 SR
Queue Stats
13W - 26L
1,400 Elo+
Solo
Charybdis
Charybdis
SotoXD0509
Charybdis
Level 105
God Stats
0W - 5L
1,305 SR
Queue Stats
12W - 17L
1,528 Elo+
Party 2
Yemoja
Yemoja
Tito_4007
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
8,419
702
4,505
6,015
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 0 / 12
9,416
785
8,961
9,136
5,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
uCody
Achilles
15
11 / 1 / 5
10,191
849
15,480
8,202
4,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
II Sleeki II
Tsukuyomi
11
2 / 3 / 0
7,438
620
4,972
7,605
2,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
SotoXD0509
Charybdis
10
0 / 8 / 2
7,189
599
3,112
11,034
2,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Tito_4007
Yemoja
10
0 / 5 / 2
6,742
562
2,328
13,170
12,533
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
2
2
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
II Sleeki II
Tsukuyomi
2
3
0
0.67
L
Charybdis
SotoXD0509
Charybdis
0
8
2
0.13
W
2
1
8
6
L
Yemoja
Tito_4007
Yemoja
0
5
2
0.2
W
3
0
12
9
W
Achilles
uCody
Achilles
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,946
Damage
10,412
23,353
Taken
31,809
12,103
Mitigated
17,869
8,087
Healing
2,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
II Sleeki II
Tsukuyomi
4,972
770
0
1,471
7,605
2,644
0
3,430
3,887
0
18,184
L
Charybdis
SotoXD0509
Charybdis
3,112
1,896
0
488
11,034
2,692
0
2,702
7,841
0
20,793
W
4,505
328
936
1,254
6,015
2,270
1,443
1,412
4,603
26,614
0
L
Yemoja
Tito_4007
Yemoja
2,328
459
457
100
13,170
12,533
0
5,958
6,540
10,856
0
W
8,961
68
0
3,608
9,136
5,740
0
1,275
7,861
25,701
0
W
Achilles
uCody
Achilles
15,480
3,081
0
2,289
8,202
4,093
960
672
7,530
0
31,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,026
Gold Earned
21,369
139
Minions Killed
94
11
Camps Cleared
1
672,986
Distance Traveled
600,546
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,438
620
32
3
0
223,051
2
L
Charybdis
7,189
599
47
4
1
175,051
6
W
Eset
8,419
702
51
4
5
214,105
7
L
Yemoja
6,742
562
15
1
0
202,444
1
W
Sobek
9,416
785
47
4
6
224,651
5
W
Achilles
10,191
849
41
3
0
234,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role