Player Matchup

Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FrostWolfSkull
Ra
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 89L
1,481 Elo+
Solo
Athena
Athena
ThiagoIzah
Athena
Level 160
God Stats
18W - 25L
1,540 SR
Queue Stats
594W - 637L
1,524 Elo+
Solo
Team Averages
Level 111
1,513 SR
1,502 Elo+

VS

Team Averages
Level 122
1,500 SR
1,617 Elo+
Guan Yu
Guan Yu
DermanII
Guan Yu
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,452 Elo+
Solo
Sol
Sol
LohanLupos
Sol
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 54L
1,721 Elo+
Solo
Pele
Pele
нαzє
Pele
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 6 / 1
10,055
628
14,297
18,114
8,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 3 / 4
10,801
675
10,247
10,516
4,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
ThiagoIzah
Athena
13
0 / 4 / 6
9,451
591
8,273
24,595
23,806
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DermanII
Guan Yu
15
2 / 2 / 10
11,940
746
6,061
15,334
16,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 9
11,295
706
24,363
15,588
6,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
нαzє
Pele
18
8 / 1 / 4
12,472
780
17,596
17,281
8,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
6
Kills
13
13
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
6
1
0.75
W
Guan Yu
DermanII
Guan Yu
2
2
10
3.5
L
2
3
4
1.33
W
3
3
9
2.5
L
Athena
ThiagoIzah
Athena
0
4
6
0.75
W
Pele
нαzє
Pele
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,817
Damage
48,020
53,225
Taken
48,203
37,080
Mitigated
31,407
12,658
Healing
19,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,297
7,472
0
2,164
18,114
8,349
0
8,850
9,264
0
34,659
W
Guan Yu
DermanII
Guan Yu
6,061
836
1,819
4,685
15,334
16,630
68
6,155
9,179
0
16,425
L
10,247
2,059
3,030
3,687
10,516
4,925
0
3,444
7,072
57,133
0
W
24,363
9,166
0
6,553
15,588
6,699
1,865
6,490
9,098
59,528
6,873
L
Athena
ThiagoIzah
Athena
8,273
3,035
0
3,777
24,595
23,806
0
9,686
14,909
19,559
0
W
Pele
нαzє
Pele
17,596
3,984
0
6,469
17,281
8,078
841
6,604
10,677
0
73,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,307
Gold Earned
35,707
183
Minions Killed
214
6
Camps Cleared
9
831,856
Distance Traveled
945,611
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,055
628
52
3
3
251,823
4
W
Guan Yu
11,940
746
25
2
0
334,160
2
L
Ra
10,801
675
102
6
2
290,118
3
W
Sol
11,295
706
87
5
4
274,068
3
L
Athena
9,451
591
29
2
1
289,915
11
W
Pele
12,472
780
102
6
5
337,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role