Player Matchup

Tyr
Tyr
B3G1N2THEE3ND
Tyr
Level 154
God Stats
21W - 33L
1,407 SR
Queue Stats
331W - 390L
1,435 Elo+
Solo
Sylvanus
Sylvanus
Dark_LightZZ47
Sylvanus
Level 101
God Stats
5W - 8L
1,477 SR
Queue Stats
207W - 242L
1,450 Elo+
Solo
Danzaburou
Danzaburou
YungYawn
Danzaburou
Level 68
God Stats
2W - 0L
1,481 SR
Queue Stats
2W - 2L
1,370 Elo+
Solo
Chronos
Chronos
bahena
Chronos
Level 120
God Stats
3W - 1L
1,437 SR
Queue Stats
359W - 398L
1,375 Elo+
Party 1
Ravana
Ravana
lilshay
Ravana
Level 144
God Stats
6W - 8L
1,486 SR
Queue Stats
276W - 326L
1,417 Elo+
Party 1
Team Averages
Level 117
1,458 SR
1,409 Elo+

VS

Team Averages
Level 93
1,479 SR
1,476 Elo+
Ymir
Ymir
Ayeeee8
Ymir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Serqet
Serqet
DragonFire44
Serqet
Level 69
God Stats
2W - 2L
1,777 SR
Queue Stats
201W - 179L
1,509 Elo+
Solo
Hou Yi
Hou Yi
Nicolas09_80
Hou Yi
Level 107
God Stats
10W - 19L
1,443 SR
Queue Stats
215W - 237L
1,486 Elo+
Solo
Osiris
Osiris
Octopushugz
Osiris
Level 155
God Stats
5W - 14L
1,328 SR
Queue Stats
111W - 114L
1,527 Elo+
Solo
Scylla
Scylla
payton ak47
Scylla
Level 68
God Stats
2W - 5L
1,348 SR
Queue Stats
200W - 230L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,424
437
8,559
20,893
10,474
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
15
3 / 2 / 4
9,656
568
12,640
14,609
8,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
YungYawn
Danzaburou
15
1 / 0 / 1
8,926
525
8,012
9,922
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
bahena
Chronos
14
3 / 4 / 2
8,871
522
9,867
14,295
5,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
lilshay
Ravana
14
7 / 2 / 4
8,883
523
7,179
8,106
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ayeeee8
Ymir
12
1 / 2 / 4
8,022
472
5,452
9,245
8,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
13
5 / 1 / 2
8,599
506
12,750
13,257
5,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
12
2 / 5 / 2
7,288
429
8,382
16,249
6,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
14
1 / 2 / 1
8,624
507
5,366
12,413
12,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
13
1 / 6 / 1
7,604
447
4,441
12,809
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
16
Kills
10
10
Deaths
16
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ayeeee8
Ymir
1
2
4
1.5
W
2
2
4
2
W
Sylvanus
3
2
4
2.5
L
Serqet
5
1
2
6
L
Hou Yi
2
5
2
0.6
L
Osiris
1
2
1
0.75
W
Danzaburou
YungYawn
Danzaburou
1
0
1
1.5
W
Chronos
bahena
Chronos
3
4
2
1
W
Ravana
lilshay
Ravana
7
2
4
4.5
L
Scylla
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,257
Damage
36,391
67,825
Taken
63,973
32,316
Mitigated
37,311
28,803
Healing
14,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ayeeee8
Ymir
5,452
1,825
377
1,151
9,245
8,221
339
3,680
5,565
26,114
0
W
8,559
1,617
391
8,331
20,893
10,474
37
3,903
16,990
734
35,568
W
Sylvanus
12,640
3,014
1,084
8,808
14,609
8,592
1,358
3,444
10,125
70,339
15,757
L
Serqet
12,750
2,546
0
1,120
13,257
5,664
0
3,630
9,627
0
55,000
L
Hou Yi
8,382
4,448
0
5,733
16,249
6,073
969
6,977
9,272
0
47,468
L
Osiris
5,366
1,889
0
4,201
12,413
12,600
0
66
12,347
0
63,298
W
Danzaburou
YungYawn
Danzaburou
8,012
3,206
0
3,784
9,922
4,769
812
0
9,922
0
66,117
W
Chronos
bahena
Chronos
9,867
4,119
0
5,153
14,295
5,118
799
1,827
12,360
79,560
0
W
Ravana
lilshay
Ravana
7,179
2,067
0
1,252
8,106
3,363
814
719
7,199
0
42,762
L
Scylla
4,441
669
0
2,233
12,809
4,753
376
6,971
5,838
45,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,760
Gold Earned
40,137
489
Minions Killed
394
0
Camps Cleared
0
1,517,665
Distance Traveled
1,532,738
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,022
472
42
2
0
313,500
2
W
Tyr
7,424
437
48
3
0
345,177
6
W
Sylvanus
9,656
568
138
8
0
283,777
1
L
Serqet
8,599
506
82
5
0
382,871
1
L
Hou Yi
7,288
429
69
4
0
270,851
2
L
Osiris
8,624
507
109
6
0
291,471
6
W
Danzaburou
8,926
525
116
7
0
247,167
0
W
Chronos
8,871
522
111
7
0
283,853
0
W
Ravana
8,883
523
76
4
0
357,691
4
L
Scylla
7,604
447
92
5
0
274,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role