Player Matchup

Khepri
Khepri
CALI_ENANO
Khepri
Level 42
God Stats
10W - 2L
1,666 SR
Queue Stats
148W - 116L
1,502 Elo+
Party 1
Rama
Rama
camello_wayl
Rama
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
lekingdelest
Scylla
Level 44
God Stats
6W - 5L
1,550 SR
Queue Stats
115W - 82L
1,534 Elo+
Party 1
Team Averages
Level 29
1,572 SR
1,512 Elo+

VS

Team Averages
Level 51
1,505 SR
1,341 Elo+
Chaac
Chaac
OG2TONE0
Chaac
Level 42
God Stats
15W - 19L
1,492 SR
Queue Stats
107W - 155L
1,372 Elo+
Solo
Cthulhu
Cthulhu
OnehuskyB
Cthulhu
Level 64
God Stats
9W - 8L
1,533 SR
Queue Stats
37W - 58L
1,259 Elo+
Solo
Nu Wa
Nu Wa
SanCoC211
Nu Wa
Level 46
God Stats
5W - 3L
1,488 SR
Queue Stats
19W - 29L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CALI_ENANO
Khepri
18
0 / 1 / 17
13,097
770
6,830
21,121
31,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
10 / 5 / 6
13,838
814
19,237
18,166
9,336
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
18
8 / 5 / 6
12,802
753
24,556
14,811
6,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
OG2TONE0
Chaac
15
3 / 8 / 6
11,398
670
10,869
27,043
18,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
OnehuskyB
Cthulhu
16
3 / 5 / 6
11,604
683
15,055
18,778
11,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
SanCoC211
Nu Wa
17
5 / 5 / 6
12,721
748
16,192
13,995
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
18
Kills
11
11
Deaths
18
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
CALI_ENANO
Khepri
0
1
17
8.5
L
Chaac
OG2TONE0
Chaac
3
8
6
0.75
L
Cthulhu
OnehuskyB
Cthulhu
3
5
6
1.2
L
Nu Wa
SanCoC211
Nu Wa
5
5
6
1.6
W
10
5
6
2.6
W
Scylla
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,623
Damage
42,116
54,098
Taken
59,816
47,152
Mitigated
36,444
13,965
Healing
10,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CALI_ENANO
Khepri
6,830
949
0
5,285
21,121
31,059
224
10,375
10,160
26,915
0
L
Chaac
OG2TONE0
Chaac
10,869
1,978
0
4,605
27,043
18,866
0
15,789
11,254
0
37,313
L
Cthulhu
OnehuskyB
Cthulhu
15,055
659
0
3,105
18,778
11,932
0
8,021
10,757
46,162
0
L
Nu Wa
SanCoC211
Nu Wa
16,192
4,947
123
2,295
13,995
5,646
468
8,106
5,889
43,686
0
W
19,237
12,658
0
5,368
18,166
9,336
3,050
10,147
7,761
0
68,935
W
Scylla
24,556
2,022
0
3,312
14,811
6,757
0
9,940
4,553
60,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,737
Gold Earned
35,723
166
Minions Killed
184
6
Camps Cleared
10
848,668
Distance Traveled
864,462
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,097
770
29
2
0
349,263
1
L
Chaac
11,398
670
46
3
2
283,699
0
L
Cthulhu
11,604
683
80
5
5
310,340
0
L
Nu Wa
12,721
748
58
3
3
270,423
4
W
Rama
13,838
814
71
4
3
212,674
2
W
Scylla
12,802
753
66
4
3
286,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role