Player Matchup

Kuzenbo
Kuzenbo
CoffeeBean12
Kuzenbo
Level 102
God Stats
11W - 28L
1,338 SR
Queue Stats
193W - 191L
1,440 Elo+
Party 1
Kukulkan
Kukulkan
Don_Brandao
Kukulkan
Level 144
God Stats
68W - 28L
1,708 SR
Queue Stats
1,156W - 1,131L
1,496 Elo+
Solo
Hou Yi
Hou Yi
ExaltedRonin13
Hou Yi
Level 160
God Stats
9W - 7L
1,530 SR
Queue Stats
293W - 282L
1,448 Elo+
Solo
Ah Puch
Ah Puch
SupaSaiyanSavge
Ah Puch
Level 157
God Stats
9W - 16L
1,398 SR
Queue Stats
285W - 294L
1,472 Elo+
Solo
Set
Set
ruled-by-chaos
Set
Level 128
God Stats
12W - 13L
1,523 SR
Queue Stats
364W - 365L
1,489 Elo+
Party 1
Team Averages
Level 138
1,500 SR
1,469 Elo+

VS

Team Averages
Level 113
1,505 SR
1,481 Elo+
Set
Set
B00tySlayer7733
Set
Level 98
God Stats
1W - 3L
1,202 SR
Queue Stats
78W - 91L
1,364 Elo+
Solo
Jormungandr
Jormungandr
CLTX GUY
Jormungandr
Level 124
God Stats
12W - 9L
1,590 SR
Queue Stats
512W - 515L
1,479 Elo+
Party 3
Athena
Athena
Cha0tic n0va
Athena
Level 128
God Stats
13W - 7L
1,606 SR
Queue Stats
314W - 301L
1,547 Elo+
Party 2
Chang'e
Chang'e
MIGHTBECLUTCH
Chang'e
Level 126
God Stats
10W - 7L
1,626 SR
Queue Stats
628W - 605L
1,501 Elo+
Party 2
Sol
Sol
Xxlittlet15xX
Sol
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
348W - 339L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CoffeeBean12
Kuzenbo
9
0 / 1 / 5
7,128
396
6,560
17,120
13,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
Don_Brandao
Kukulkan
15
0 / 2 / 1
8,633
480
10,876
8,408
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 4 / 0
9,056
503
10,700
14,358
5,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 0
7,768
432
3,490
7,855
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 4 / 6
8,747
486
4,993
15,064
6,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,590
477
5,128
13,450
6,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
CLTX GUY
Jormungandr
16
5 / 2 / 4
10,830
602
12,519
12,260
9,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
14
1 / 2 / 5
9,239
513
4,236
16,198
16,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chang'e
15
4 / 0 / 4
9,786
544
9,681
11,249
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
2 / 2 / 7
9,706
539
9,303
16,383
7,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
9
Kills
13
13
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
W
Jormungandr
CLTX GUY
Jormungandr
5
2
4
3.5
W
Athena
1
2
5
1.75
L
Kuzenbo
CoffeeBean12
Kuzenbo
0
1
5
2.5
L
Kukulkan
Don_Brandao
Kukulkan
0
2
1
0.25
L
5
4
0
1.25
W
Chang'e
4
0
4
6
L
2
2
0
1
W
2
2
7
2.75
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,619
Damage
40,867
62,805
Taken
69,540
32,109
Mitigated
45,137
23,135
Healing
24,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,128
2,015
0
1,337
13,450
6,460
0
2,854
10,596
0
64,560
W
Jormungandr
CLTX GUY
Jormungandr
12,519
4,929
0
120
12,260
9,548
56
4,559
7,701
81,067
0
W
Athena
4,236
1,349
477
3,265
16,198
16,670
0
6,651
9,547
27,614
0
L
Kuzenbo
CoffeeBean12
Kuzenbo
6,560
2,972
292
6,797
17,120
13,288
0
11,360
5,760
22,580
0
L
Kukulkan
Don_Brandao
Kukulkan
10,876
341
0
993
8,408
3,632
0
5,332
3,076
79,851
0
L
10,700
2,648
0
4,545
14,358
5,955
0
8,131
6,227
0
78,782
W
Chang'e
9,681
480
3,848
6,754
11,249
5,029
0
4,577
6,672
78,188
0
L
3,490
386
0
3,717
7,855
2,933
0
4,327
3,528
44,867
0
W
9,303
3,812
0
9,048
16,383
7,430
1,758
3,298
13,085
70,395
12,595
L
4,993
2,566
0
6,791
15,064
6,301
0
5,456
9,608
0
66,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,332
Gold Earned
48,151
462
Minions Killed
575
0
Camps Cleared
0
1,587,870
Distance Traveled
1,764,277
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,590
477
106
6
0
392,166
0
W
Jormungandr
10,830
602
168
9
0
347,897
4
W
Athena
9,239
513
47
3
0
353,209
5
L
Kuzenbo
7,128
396
28
2
0
376,344
5
L
Kukulkan
8,633
480
130
7
0
312,469
5
L
Hou Yi
9,056
503
118
7
0
327,774
5
W
Chang'e
9,786
544
129
7
0
368,050
5
L
Ah Puch
7,768
432
80
4
0
200,111
6
W
Sol
9,706
539
125
7
0
302,955
3
L
Set
8,747
486
106
6
0
371,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role