Player Matchup

Kuzenbo
Kuzenbo
IlmesilI
Kuzenbo
Level 149
God Stats
18W - 21L
1,439 SR
Queue Stats
350W - 415L
1,413 Elo+
Party 1
Merlin
Merlin
XtRcT_Pitbull
Merlin
Level 84
God Stats
2W - 0L
1,736 SR
Queue Stats
256W - 255L
1,465 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xXCastravetiXx
Ah Muzen Cab
Level 103
God Stats
45W - 32L
1,552 SR
Queue Stats
366W - 376L
1,434 Elo+
Party 1
Team Averages
Level 112
1,576 SR
1,437 Elo+

VS

Team Averages
Level 86
1,578 SR
1,358 Elo+
Tiamat
Tiamat
AtomFlubbel
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,405 Elo+
Party 2
Medusa
Medusa
J3V0 xEiiben
Medusa
Level 84
God Stats
3W - 1L
1,752 SR
Queue Stats
9W - 16L
1,309 Elo+
Party 2
Bellona
Bellona
J3V0 xEvolution
Bellona
Level 86
God Stats
1W - 2L
1,482 SR
Queue Stats
14W - 21L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IlmesilI
Kuzenbo
17
4 / 1 / 6
11,322
708
13,515
18,720
28,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 2 / 8
10,548
659
8,770
6,797
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
xXCastravetiXx
Ah Muzen Cab
17
6 / 1 / 2
11,591
724
15,763
9,574
4,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 5 / 2
8,970
561
9,175
14,031
7,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
14
2 / 3 / 0
9,877
617
7,225
12,671
5,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 2
10,162
635
7,572
17,008
15,194
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
11
Kills
4
4
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
5
2
0.2
W
Kuzenbo
IlmesilI
Kuzenbo
4
1
6
7
L
Medusa
2
3
0
0.67
L
2
3
2
1
W
1
2
8
2.5
W
Ah Muzen Cab
xXCastravetiXx
Ah Muzen Cab
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,048
Damage
23,972
35,091
Taken
43,710
36,537
Mitigated
28,535
10,724
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,175
714
0
1,659
14,031
7,573
0
5,299
8,732
25,923
0
W
Kuzenbo
IlmesilI
Kuzenbo
13,515
3,914
0
5,596
18,720
28,985
59
4,960
13,190
31,556
0
L
Medusa
7,225
4,184
361
811
12,671
5,768
0
8,904
3,767
0
41,215
L
7,572
2,074
449
2,311
17,008
15,194
0
8,285
8,723
586
28,533
W
8,770
800
285
670
6,797
3,017
453
1,991
4,530
36,222
0
W
Ah Muzen Cab
xXCastravetiXx
Ah Muzen Cab
15,763
5,738
0
4,173
9,574
4,535
1,861
2,472
6,808
0
71,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,461
Gold Earned
29,009
188
Minions Killed
189
10
Camps Cleared
3
935,641
Distance Traveled
860,079
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,970
561
52
3
1
266,308
1
W
Kuzenbo
11,322
708
23
1
2
313,561
2
L
Medusa
9,877
617
81
5
1
284,464
2
L
Bellona
10,162
635
56
4
1
309,307
3
W
Merlin
10,548
659
60
4
4
295,245
1
W
Ah Muzen Cab
11,591
724
105
7
4
326,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role