Player Matchup

Olorun
Olorun
 
Olorun
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
BlueHarmony
Aphrodite
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
Pierredevil
Bellona
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 24L
1,153 Elo+
Party 2
Cthulhu
Cthulhu
idank4
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 66
1,500 SR
1,431 Elo+

VS

Team Averages
Level 62
1,471 SR
1,439 Elo+
Arachne
Arachne
Matiba
Arachne
Level 71
God Stats
74W - 79L
1,495 SR
Queue Stats
235W - 274L
1,317 Elo+
Party 1
Shiva
Shiva
Schl3cker
Shiva
Level 61
God Stats
12W - 12L
1,493 SR
Queue Stats
88W - 125L
1,329 Elo+
Party 1
Anubis
Anubis
TedBeaver
Anubis
Level 47
God Stats
7W - 11L
1,440 SR
Queue Stats
57W - 65L
1,328 Elo+
Party 1
Neith
Neith
strahila
Neith
Level 129
God Stats
1W - 0L
1,429 SR
Queue Stats
4W - 0L
1,806 Elo+
Solo
Ymir
Ymir
xMaTildaXx
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 2 / 0
4,821
482
1,684
6,417
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
 
Ullr
7
0 / 3 / 0
4,235
424
3,045
6,649
2,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
BlueHarmony
Aphrodite
6
0 / 3 / 0
4,638
464
1,381
5,557
1,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Pierredevil
Bellona
9
1 / 3 / 1
5,274
527
5,594
8,063
6,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
idank4
Cthulhu
7
2 / 1 / 0
4,894
489
2,258
5,212
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Matiba
Arachne
10
2 / 0 / 3
5,701
570
2,895
5,378
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
Schl3cker
Shiva
8
2 / 2 / 1
5,221
522
2,374
7,065
3,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
TedBeaver
Anubis
10
2 / 0 / 0
5,980
598
3,320
4,531
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
strahila
Neith
9
6 / 1 / 2
5,894
589
6,551
4,839
1,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 5
5,211
521
1,511
5,091
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
12
12
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
0
0
L
Ullr
 
Ullr
0
3
0
0
L
Aphrodite
BlueHarmony
Aphrodite
0
3
0
0
W
Arachne
Matiba
Arachne
2
0
3
3.5
L
Bellona
Pierredevil
Bellona
1
3
1
0.5
W
Shiva
Schl3cker
Shiva
2
2
1
1.25
W
Anubis
TedBeaver
Anubis
2
0
0
2
L
Cthulhu
idank4
Cthulhu
2
1
0
2
W
Neith
strahila
Neith
6
1
2
7
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,962
Damage
16,651
31,898
Taken
26,904
14,929
Mitigated
13,800
8,834
Healing
12,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,684
546
0
2,723
6,417
1,933
0
3,320
3,097
29,026
0
L
Ullr
 
Ullr
3,045
1,463
87
1,059
6,649
2,020
0
815
5,834
0
23,142
L
Aphrodite
BlueHarmony
Aphrodite
1,381
475
1,460
1,015
5,557
1,949
0
280
5,277
7,560
0
W
Arachne
Matiba
Arachne
2,895
2,067
0
3,071
5,378
2,402
0
285
5,093
0
30,764
L
Bellona
Pierredevil
Bellona
5,594
1,911
0
2,070
8,063
6,977
374
0
8,063
0
26,053
W
Shiva
Schl3cker
Shiva
2,374
593
323
1,706
7,065
3,911
264
281
6,674
0
20,523
W
Anubis
TedBeaver
Anubis
3,320
130
0
2,451
4,531
2,127
352
1,467
3,064
41,341
0
L
Cthulhu
idank4
Cthulhu
2,258
246
70
350
5,212
2,050
0
416
4,796
11,110
0
W
Neith
strahila
Neith
6,551
3,051
0
2,159
4,839
1,963
1,112
1,495
3,189
0
31,622
W
1,511
168
277
2,347
5,091
3,397
256
1,371
3,561
9,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,862
Gold Earned
28,007
161
Minions Killed
241
0
Camps Cleared
0
840,033
Distance Traveled
935,073
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,821
482
43
4
0
156,477
0
L
Ullr
4,235
424
43
4
0
157,422
1
L
Aphrodite
4,638
464
11
1
0
167,203
0
W
Arachne
5,701
570
64
6
0
229,955
0
L
Bellona
5,274
527
39
4
0
183,593
0
W
Shiva
5,221
522
33
3
0
188,186
0
W
Anubis
5,980
598
75
8
0
167,833
5
L
Cthulhu
4,894
489
25
3
0
175,338
0
W
Neith
5,894
589
58
6
0
191,233
0
W
Ymir
5,211
521
11
1
0
157,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role