Player Matchup

Fenrir
Fenrir
ErlanGrey
Fenrir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 14L
1,770 Elo+
Party 2
Sobek
Sobek
Innochka
Sobek
Level 159
God Stats
5W - 3L
1,668 SR
Queue Stats
533W - 428L
1,561 Elo+
Party 2
Thoth
Thoth
LASТ
Thoth
Level 119
God Stats
2W - 0L
1,845 SR
Queue Stats
246W - 198L
1,571 Elo+
Party 2
Xbalanque
Xbalanque
Ta3ikKrovi
Xbalanque
Level 159
God Stats
2W - 0L
1,503 SR
Queue Stats
279W - 254L
1,544 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Янчег
Cu Chulainn
Level 128
God Stats
16W - 15L
1,618 SR
Queue Stats
208W - 192L
1,516 Elo+
Party 2
Team Averages
Level 119
1,627 SR
1,593 Elo+

VS

Team Averages
Level 68
1,591 SR
1,485 Elo+
Rama
Rama
 
Rama
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Gradch
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,402 Elo+
Party 1
Bellona
Bellona
darkeleves
Bellona
Level 95
God Stats
31W - 29L
1,523 SR
Queue Stats
201W - 184L
1,559 Elo+
Party 3
Cliodhna
Cliodhna
leverand
Cliodhna
Level 44
God Stats
0W - 1L
1,726 SR
Queue Stats
15W - 18L
1,402 Elo+
Party 1
Hades
Hades
robocop76300
Hades
Level 53
God Stats
2W - 2L
1,703 SR
Queue Stats
128W - 109L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ErlanGrey
Fenrir
12
5 / 3 / 9
7,627
545
6,762
11,823
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Innochka
Sobek
12
3 / 1 / 12
7,235
517
5,692
11,547
13,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
LASТ
Thoth
13
6 / 2 / 6
8,226
588
9,670
7,155
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Ta3ikKrovi
Xbalanque
14
6 / 2 / 4
8,248
589
15,773
9,874
4,245
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Янчег
Cu Chulainn
14
3 / 0 / 5
8,497
607
10,190
9,576
9,651
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 5 / 0
6,976
498
7,595
15,112
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Gradch
Kumbhakarna
7
1 / 3 / 2
5,568
398
2,982
13,541
7,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
darkeleves
Bellona
12
0 / 4 / 0
7,067
505
5,811
12,223
7,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
leverand
Cliodhna
10
3 / 6 / 3
6,833
488
6,048
13,760
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 5 / 3
6,918
494
2,920
9,287
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
23
Kills
8
8
Deaths
23
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
5
0
0.6
W
Fenrir
ErlanGrey
Fenrir
5
3
9
3.17
L
Kumbhakarna
Gradch
Kumbhakarna
1
3
2
0.67
W
Sobek
Innochka
Sobek
3
1
12
9
W
Thoth
LASТ
Thoth
6
2
6
4.5
W
Xbalanque
Ta3ikKrovi
Xbalanque
6
2
4
4
L
Bellona
darkeleves
Bellona
0
4
0
0
L
Cliodhna
leverand
Cliodhna
3
6
3
0.75
L
1
5
3
0.5
W
Cu Chulainn
Янчег
Cu Chulainn
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,087
Damage
25,356
49,975
Taken
63,923
35,897
Mitigated
28,348
12,605
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,595
5,477
0
5,183
15,112
4,382
0
2,269
12,739
0
53,000
W
Fenrir
ErlanGrey
Fenrir
6,762
3,009
1
1,437
11,823
5,294
0
1,223
10,600
0
41,043
L
Kumbhakarna
Gradch
Kumbhakarna
2,982
963
0
1,825
13,541
7,056
0
4,703
8,629
7,553
0
W
Sobek
Innochka
Sobek
5,692
610
330
2,957
11,547
13,624
261
2,103
9,444
15,876
0
W
Thoth
LASТ
Thoth
9,670
676
0
921
7,155
3,083
0
1,304
5,851
54,636
0
W
Xbalanque
Ta3ikKrovi
Xbalanque
15,773
10,195
0
4,372
9,874
4,245
2,048
844
9,030
0
74,322
L
Bellona
darkeleves
Bellona
5,811
2,917
0
3,216
12,223
7,466
0
2,872
9,235
0
57,759
L
Cliodhna
leverand
Cliodhna
6,048
1,530
0
1,360
13,760
4,554
0
2,837
10,791
0
34,057
L
2,920
369
123
1,520
9,287
4,890
0
2,035
7,167
33,298
0
W
Cu Chulainn
Янчег
Cu Chulainn
10,190
1,544
0
2,587
9,576
9,651
275
428
9,148
0
63,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,833
Gold Earned
33,362
448
Minions Killed
340
0
Camps Cleared
0
1,405,824
Distance Traveled
1,259,372
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,976
498
83
6
0
222,712
4
W
Fenrir
7,627
545
74
5
0
302,167
2
L
Kumbhakarna
5,568
398
15
1
0
251,631
1
W
Sobek
7,235
517
16
1
0
280,597
4
W
Thoth
8,226
588
125
9
0
273,740
5
W
Xbalanque
8,248
589
105
8
0
255,895
2
L
Bellona
7,067
505
127
9
0
277,164
1
L
Cliodhna
6,833
488
57
4
0
275,354
5
L
Hades
6,918
494
58
4
0
232,511
0
W
Cu Chulainn
8,497
607
128
9
0
293,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role