Player Matchup

Lancelot
Lancelot
Bartholomewl
Lancelot
Level 75
God Stats
1W - 2L
1,398 SR
Queue Stats
8W - 11L
1,435 Elo+
Party 1
Bellona
Bellona
Belik4
Bellona
Level 83
God Stats
2W - 2L
1,618 SR
Queue Stats
12W - 12L
1,504 Elo+
Party 1
He Bo
He Bo
Jetify
He Bo
Level 81
God Stats
0W - 1L
1,240 SR
Queue Stats
4W - 3L
1,648 Elo+
Party 1
Team Averages
Level 80
1,419 SR
1,529 Elo+

VS

Team Averages
Level 116
1,398 SR
1,537 Elo+
Kukulkan
Kukulkan
EpicFALE187
Kukulkan
Level 157
God Stats
16W - 10L
1,562 SR
Queue Stats
293W - 255L
1,516 Elo+
Party 2
Thanatos
Thanatos
alfredstormcloak
Thanatos
Level 103
God Stats
48W - 53L
1,543 SR
Queue Stats
235W - 249L
1,560 Elo+
Solo
Horus
Horus
mommymondays
Horus
Level 87
God Stats
7W - 5L
1,089 SR
Queue Stats
341W - 311L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bartholomewl
Lancelot
16
6 / 7 / 6
13,153
692
21,641
22,674
10,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Belik4
Bellona
17
4 / 8 / 9
13,751
724
20,062
31,109
31,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

He Bo
Jetify
He Bo
18
6 / 6 / 6
13,974
735
22,803
13,891
6,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EpicFALE187
Kukulkan
20
9 / 3 / 7
14,740
776
24,343
14,926
9,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 12 / 9
14,194
747
13,626
25,546
13,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
3 / 1 / 18
14,969
788
15,066
30,144
42,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
16
Kills
20
21
Deaths
16
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Bartholomewl
Lancelot
6
7
6
1.29
L
Bellona
Belik4
Bellona
4
8
9
1.06
W
Kukulkan
EpicFALE187
Kukulkan
9
3
7
4.17
L
He Bo
Jetify
He Bo
6
6
6
1.5
W
8
12
9
1.04
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,506
Damage
53,035
67,674
Taken
70,616
49,016
Mitigated
65,455
6,643
Healing
27,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Bartholomewl
Lancelot
21,641
5,455
0
1,072
22,674
10,990
27
8,875
13,463
0
55,517
L
Bellona
Belik4
Bellona
20,062
7,682
241
3,505
31,109
31,945
764
8,900
21,636
744
49,856
W
Kukulkan
EpicFALE187
Kukulkan
24,343
1,988
0
2,563
14,926
9,430
819
6,020
8,714
82,849
0
L
He Bo
Jetify
He Bo
22,803
558
0
1,825
13,891
6,081
464
6,076
7,627
58,227
0
W
13,626
3,070
0
8,061
25,546
13,290
1,051
8,145
17,089
0
31,482
W
15,066
8,241
5,034
11,809
30,144
42,735
256
8,649
20,899
0
28,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,878
Gold Earned
43,903
173
Minions Killed
214
7
Camps Cleared
11
1,048,771
Distance Traveled
1,022,683
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,153
692
45
2
3
349,162
1
L
Bellona
13,751
724
53
3
2
376,535
4
W
Kukulkan
14,740
776
146
8
6
334,042
7
L
He Bo
13,974
735
75
4
2
323,074
0
W
Thanatos
14,194
747
42
2
4
291,201
1
W
Horus
14,969
788
26
1
1
397,440
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role