Player Matchup

Kukulkan
Kukulkan
BlueishSkate300
Kukulkan
Level 40
God Stats
15W - 17L
1,790 SR
Queue Stats
87W - 92L
1,513 Elo+
Solo
Ymir
Ymir
Diggittydong
Ymir
Level 101
God Stats
1W - 2L
1,555 SR
Queue Stats
23W - 23L
1,391 Elo+
Party 2
Cernunnos
Cernunnos
Diogenes9153
Cernunnos
Level 129
God Stats
2W - 0L
1,723 SR
Queue Stats
14W - 14L
1,603 Elo+
Party 2
Achilles
Achilles
JVYSAP
Achilles
Level 46
God Stats
2W - 0L
1,444 SR
Queue Stats
2W - 0L
1,722 Elo+
Party 2
Lancelot
Lancelot
gdsbot1
Lancelot
Level 42
God Stats
14W - 8L
1,548 SR
Queue Stats
322W - 314L
1,460 Elo+
Solo
Team Averages
Level 72
1,612 SR
1,538 Elo+

VS

Team Averages
Level 43
1,406 SR
1,325 Elo+
King Arthur
King Arthur
Banme9777
King Arthur
Level 41
God Stats
3W - 12L
1,252 SR
Queue Stats
305W - 313L
1,360 Elo+
Party 1
Chernobog
Chernobog
Free smoke3584
Chernobog
Level 29
God Stats
7W - 11L
1,442 SR
Queue Stats
66W - 95L
1,252 Elo+
Party 1
Kali
Kali
Strider-Mp4
Kali
Level 29
God Stats
1W - 3L
1,408 SR
Queue Stats
77W - 121L
1,296 Elo+
Party 3
Ymir
Ymir
petit_oursbrain
Ymir
Level 29
God Stats
1W - 4L
1,729 SR
Queue Stats
52W - 69L
1,381 Elo+
Party 3
Merlin
Merlin
sasquach-III
Merlin
Level 89
God Stats
0W - 4L
1,199 SR
Queue Stats
127W - 162L
1,336 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
6 / 3 / 8
9,841
518
17,498
10,445
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 2 / 8
9,950
524
8,229
14,403
18,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Diogenes9153
Cernunnos
16
2 / 1 / 4
9,600
505
10,905
11,990
5,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
JVYSAP
Achilles
14
1 / 1 / 1
8,712
459
4,820
16,909
18,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
gdsbot1
Lancelot
15
10 / 5 / 6
10,243
539
16,099
17,622
8,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Banme9777
King Arthur
16
4 / 1 / 1
9,865
519
14,314
14,912
16,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Free smoke3584
Chernobog
15
5 / 5 / 2
9,492
500
11,187
18,104
8,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 3
7,850
413
1,797
16,967
7,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 4
7,536
397
3,102
19,575
18,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
13
3 / 7 / 3
8,748
460
11,623
15,138
6,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
23
Kills
12
12
Deaths
23
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Banme9777
King Arthur
4
1
1
4.5
W
Kukulkan
6
3
8
3.33
W
4
2
8
4
W
Cernunnos
Diogenes9153
Cernunnos
2
1
4
4
L
Chernobog
Free smoke3584
Chernobog
5
5
2
1.2
W
Achilles
JVYSAP
Achilles
1
1
1
1.5
L
0
5
3
0.3
W
Lancelot
gdsbot1
Lancelot
10
5
6
2.6
L
0
5
4
0.4
L
Merlin
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,551
Damage
42,023
71,369
Taken
84,696
55,844
Mitigated
56,817
15,117
Healing
15,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Banme9777
King Arthur
14,314
1,426
0
1,643
14,912
16,081
0
2,676
12,236
0
70,506
W
Kukulkan
17,498
965
0
1,932
10,445
4,770
396
3,990
6,095
67,996
0
W
8,229
1,628
2,789
2,516
14,403
18,650
264
4,706
9,458
35,887
0
W
Cernunnos
Diogenes9153
Cernunnos
10,905
6,226
0
4,282
11,990
5,011
842
1,154
10,770
0
94,495
L
Chernobog
Free smoke3584
Chernobog
11,187
5,720
0
5,266
18,104
8,344
526
5,285
12,819
0
70,880
W
Achilles
JVYSAP
Achilles
4,820
1,276
0
628
16,909
18,713
1,089
69
16,840
0
50,203
L
1,797
749
67
1,587
16,967
7,704
334
5,366
11,601
0
57,685
W
Lancelot
gdsbot1
Lancelot
16,099
4,777
0
2,970
17,622
8,700
15
3,947
13,481
0
54,314
L
3,102
684
795
2,664
19,575
18,367
100
6,888
12,687
15,384
0
L
Merlin
11,623
590
0
3,826
15,138
6,321
1,195
5,512
9,626
57,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,346
Gold Earned
43,491
403
Minions Killed
420
0
Camps Cleared
0
1,773,175
Distance Traveled
1,702,897
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,865
519
118
6
0
376,618
3
W
Kukulkan
9,841
518
98
5
0
369,107
2
W
Ymir
9,950
524
33
2
0
349,701
0
W
Cernunnos
9,600
505
136
7
0
339,142
1
L
Chernobog
9,492
500
99
5
0
357,838
0
W
Achilles
8,712
459
72
4
0
315,528
0
L
Kali
7,850
413
91
5
0
350,334
0
W
Lancelot
10,243
539
64
3
0
399,697
0
L
Ymir
7,536
397
22
1
0
300,008
3
L
Merlin
8,748
460
90
5
0
318,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role