Player Matchup

Neith
Neith
BoomerRemover69
Neith
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
274W - 251L
1,540 Elo+
Party 2
Fenrir
Fenrir
Efficientz
Fenrir
Level 118
God Stats
3W - 2L
1,665 SR
Queue Stats
77W - 78L
1,556 Elo+
Solo
Charybdis
Charybdis
GraveReaperZ
Charybdis
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 13L
1,435 Elo+
Solo
Chaac
Chaac
XxAbundancexX9
Chaac
Level 104
God Stats
18W - 17L
1,532 SR
Queue Stats
232W - 235L
1,537 Elo+
Solo
Chronos
Chronos
haakon019
Chronos
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 56L
1,494 Elo+
Party 2
Team Averages
Level 86
1,539 SR
1,513 Elo+

VS

Team Averages
Level 63
1,519 SR
1,462 Elo+
Gilgamesh
Gilgamesh
Carlo7773
Gilgamesh
Level 17
God Stats
3W - 11L
1,297 SR
Queue Stats
188W - 242L
1,356 Elo+
Solo
Cernunnos
Cernunnos
MuscleCramp4968
Cernunnos
Level 23
God Stats
2W - 2L
1,474 SR
Queue Stats
59W - 87L
1,379 Elo+
Solo
Ymir
Ymir
OrionGamings
Ymir
Level 47
God Stats
19W - 12L
1,790 SR
Queue Stats
94W - 112L
1,523 Elo+
Party 1
Hel
Hel
WolfsKage
Hel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 242L
1,502 Elo+
Party 1
Lancelot
Lancelot
XpertAssassin00
Lancelot
Level 105
God Stats
22W - 25L
1,532 SR
Queue Stats
162W - 187L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 5
7,989
799
11,838
3,571
2,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Efficientz
Fenrir
15
6 / 1 / 2
8,323
832
9,490
8,857
5,105
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
GraveReaperZ
Charybdis
14
0 / 0 / 6
7,391
739
6,998
4,881
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 1
7,205
721
7,926
10,000
11,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
haakon019
Chronos
13
1 / 0 / 7
7,183
718
6,612
3,338
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Carlo7773
Gilgamesh
12
0 / 4 / 1
6,997
700
4,111
13,956
11,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
MuscleCramp4968
Cernunnos
14
0 / 0 / 0
7,384
738
2,799
2,920
1,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 1 / 1
7,324
732
5,699
14,010
12,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 2 / 2
7,169
717
4,865
10,318
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
14
1 / 2 / 1
7,219
722
4,909
9,947
5,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
9
Kills
2
2
Deaths
9
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Gilgamesh
Carlo7773
Gilgamesh
0
4
1
0.13
W
Fenrir
Efficientz
Fenrir
6
1
2
7
W
Charybdis
GraveReaperZ
Charybdis
0
0
6
3
L
Cernunnos
MuscleCramp4968
Cernunnos
0
0
0
0
L
1
1
1
1.5
L
0
2
2
0.5
L
Lancelot
1
2
1
0.75
W
1
1
1
1.5
W
Chronos
haakon019
Chronos
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,864
Damage
22,383
30,647
Taken
51,151
22,617
Mitigated
34,950
11,640
Healing
16,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,838
4,870
0
1,444
3,571
2,069
256
232
3,339
0
38,476
L
Gilgamesh
Carlo7773
Gilgamesh
4,111
893
1,248
1,128
13,956
11,085
0
2,061
11,721
0
11,084
W
Fenrir
Efficientz
Fenrir
9,490
2,189
122
3,054
8,857
5,105
568
2,889
5,968
0
23,084
W
Charybdis
GraveReaperZ
Charybdis
6,998
5,231
152
2,307
4,881
2,076
578
1,979
2,902
0
24,711
L
Cernunnos
MuscleCramp4968
Cernunnos
2,799
1,170
0
1,065
2,920
1,177
0
144
2,692
0
28,528
L
5,699
943
0
734
14,010
12,926
0
2,604
11,304
11,137
0
L
4,865
977
6,590
5,847
10,318
4,727
180
846
9,299
31,444
0
L
Lancelot
4,909
885
0
264
9,947
5,035
0
957
8,827
0
20,512
W
7,926
897
0
3,526
10,000
11,935
262
3,806
6,194
0
25,333
W
Chronos
haakon019
Chronos
6,612
1,922
0
1,035
3,338
1,432
456
1,658
1,680
16,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,091
Gold Earned
36,093
231
Minions Killed
193
0
Camps Cleared
0
1,051,563
Distance Traveled
986,027
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,989
799
84
8
0
206,940
0
L
Gilgamesh
6,997
700
20
2
0
210,922
2
W
Fenrir
8,323
832
35
4
0
222,086
2
W
Charybdis
7,391
739
42
4
0
184,484
0
L
Cernunnos
7,384
738
59
6
0
153,371
0
L
Ymir
7,324
732
7
1
0
195,658
3
L
Hel
7,169
717
64
6
0
207,445
3
L
Lancelot
7,219
722
43
4
0
218,631
0
W
Chaac
7,205
721
49
5
0
225,479
4
W
Chronos
7,183
718
21
2
0
212,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role