Player Matchup

Loki
Loki
Masters
Bragify
Loki
Masters
Level 155
God Stats
141W - 102L
1,738 SR
Queue Stats
491W - 486L
2,566 MMR
Solo
Sobek
Sobek
Diamond I
DopamineFlow
Sobek
Diamond I
Level 76
God Stats
4W - 7L
1,538 SR
Queue Stats
222W - 206L
2,650 MMR
Solo
Awilix
Awilix
Masters
Encavmaph0bia
Awilix
Masters
Level 160
God Stats
314W - 251L
1,635 SR
Queue Stats
662W - 643L
2,446 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Plexiti
Ah Muzen Cab
Masters
Level 160
God Stats
135W - 86L
1,783 SR
Queue Stats
505W - 480L
2,907 MMR
Solo
Sol
Sol
Masters
uhh Magic
Sol
Masters
Level 144
God Stats
1W - 3L
1,494 SR
Queue Stats
376W - 359L
2,713 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 139
1,638 SR
2,656 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,689 SR
2,360 MMR
Thoth
Thoth
Masters
 
Thoth
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Diamond V
Apexula
Atlas
Diamond V
Level 156
God Stats
2W - 1L
1,917 SR
Queue Stats
38W - 17L
2,347 MMR
Party 2
Mulan
Mulan
Diamond II
BlazinUchiha02
Mulan
Diamond II
Level 147
God Stats
13W - 8L
1,703 SR
Queue Stats
73W - 46L
2,434 MMR
Solo
Fenrir
Fenrir
Masters
Háshtag
Fenrir
Masters
Level 96
God Stats
1W - 1L
1,359 SR
Queue Stats
189W - 78L
2,984 MMR
Party 1
Chiron
Chiron
Diamond IV
skyooz
Chiron
Diamond IV
Level 126
God Stats
28W - 5L
1,968 SR
Queue Stats
34W - 9L
2,533 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bragify
Loki
19
4 / 5 / 1
12,360
475
14,079
23,079
10,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 0 / 3
10,286
396
5,458
24,424
33,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 3 / 0
10,289
396
7,246
18,201
13,780
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Plexiti
Ah Muzen Cab
20
2 / 4 / 2
12,765
491
22,551
18,656
9,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 7 / 0
11,565
445
11,103
30,852
12,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
RavanaBakasuraGeb

VS

Bans
NemesisLancelotKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
2 / 1 / 11
14,277
549
29,803
15,080
7,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Apexula
Atlas
19
2 / 0 / 11
13,720
528
12,438
23,537
31,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 2 / 5
15,135
582
20,377
28,977
35,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Háshtag
Fenrir
20
6 / 2 / 7
15,058
579
13,816
23,925
26,173
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
skyooz
Chiron
20
5 / 3 / 2
14,971
576
9,011
17,894
8,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
8
Kills
19
19
Deaths
8
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
1
11
7.5
W
Atlas
Apexula
Atlas
2
0
11
7.5
W
4
2
5
3.25
L
Loki
Bragify
Loki
4
5
1
0.9
L
0
0
3
1.5
L
2
3
0
0.67
W
Fenrir
Háshtag
Fenrir
6
2
7
4.75
L
Ah Muzen Cab
Plexiti
Ah Muzen Cab
2
4
2
0.75
W
Chiron
skyooz
Chiron
5
3
2
2
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,437
Damage
85,445
115,212
Taken
109,413
79,673
Mitigated
108,224
26,332
Healing
47,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
29,803
300
0
2,818
15,080
7,308
4,784
3,152
11,928
140,916
0
W
Atlas
Apexula
Atlas
12,438
4,682
0
7,883
23,537
31,363
1,930
5,738
17,799
46,083
0
W
20,377
1,770
0
16,014
28,977
35,096
1,786
3,580
25,397
0
127,467
L
Loki
Bragify
Loki
14,079
3,680
0
306
23,079
10,781
1,440
4,108
18,971
0
120,904
L
5,458
306
0
5,813
24,424
33,207
0
10,496
13,928
23,681
0
L
7,246
2,214
0
2,815
18,201
13,780
0
3,106
15,095
0
58,512
W
Fenrir
Háshtag
Fenrir
13,816
3,643
0
10,908
23,925
26,173
1,741
4,848
19,077
0
138,119
L
Ah Muzen Cab
Plexiti
Ah Muzen Cab
22,551
6,984
0
5,200
18,656
9,098
0
8,354
10,302
0
153,457
W
Chiron
skyooz
Chiron
9,011
4,116
2,903
7,089
17,894
8,284
9,789
2,228
15,666
0
142,603
L
11,103
3,740
0
12,198
30,852
12,807
48
16,737
14,115
132,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,265
Gold Earned
73,161
715
Minions Killed
848
0
Camps Cleared
0
2,300,736
Distance Traveled
2,701,713
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,277
549
189
7
0
517,506
7
W
Atlas
13,720
528
58
2
0
556,764
6
W
Mulan
15,135
582
202
8
0
534,191
6
L
Loki
12,360
475
158
6
0
519,186
2
L
Sobek
10,286
396
25
1
0
499,858
8
L
Awilix
10,289
396
89
3
0
333,907
2
W
Fenrir
15,058
579
169
7
0
589,081
4
L
Ah Muzen Cab
12,765
491
237
9
0
490,693
3
W
Chiron
14,971
576
230
9
0
504,171
8
L
Sol
11,565
445
206
8
0
457,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role