Player Matchup

He Bo
He Bo
CL4PT
He Bo
Level 145
God Stats
8W - 3L
1,671 SR
Queue Stats
170W - 138L
1,539 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Krakens89
Kumbhakarna
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,435 Elo+
Solo
Skadi
Skadi
Lydn
Skadi
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 122L
1,519 Elo+
Party 2
Discordia
Discordia
WexyWhiteWenom
Discordia
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
223W - 222L
1,563 Elo+
Solo
Chaac
Chaac
fafa53
Chaac
Level 109
God Stats
16W - 20L
1,355 SR
Queue Stats
201W - 186L
1,576 Elo+
Solo
Team Averages
Level 137
1,505 SR
1,526 Elo+

VS

Team Averages
Level 108
1,538 SR
1,527 Elo+
Janus
Janus
Aledanté
Janus
Level 159
God Stats
21W - 24L
1,498 SR
Queue Stats
523W - 472L
1,544 Elo+
Solo
Artio
Artio
Blossimftw
Artio
Level 148
God Stats
5W - 7L
1,568 SR
Queue Stats
133W - 154L
1,544 Elo+
Party 1
Mercury
Mercury
LowRezBanned
Mercury
Level 66
God Stats
3W - 2L
1,812 SR
Queue Stats
96W - 84L
1,627 Elo+
Solo
Neith
Neith
MarnieCharm
Neith
Level 44
God Stats
5W - 10L
1,302 SR
Queue Stats
47W - 60L
1,471 Elo+
Party 1
Merlin
Merlin
Rintonete
Merlin
Level 122
God Stats
76W - 78L
1,508 SR
Queue Stats
92W - 102L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CL4PT
He Bo
16
5 / 2 / 1
8,506
773
9,363
7,303
3,188
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Krakens89
Kumbhakarna
13
0 / 0 / 2
7,554
687
4,034
9,679
8,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Lydn
Skadi
16
2 / 0 / 3
8,134
739
7,948
5,666
2,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
WexyWhiteWenom
Discordia
14
1 / 0 / 3
7,498
682
7,841
5,212
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
fafa53
Chaac
14
0 / 1 / 3
7,601
691
4,059
10,489
6,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aledanté
Janus
15
0 / 2 / 1
7,635
694
9,011
7,547
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
14
1 / 0 / 1
7,676
698
7,185
8,696
6,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
LowRezBanned
Mercury
14
0 / 2 / 3
7,432
676
6,466
10,126
4,138
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 1 / 1
7,087
644
2,491
4,197
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Rintonete
Merlin
14
1 / 3 / 0
7,669
697
4,092
7,342
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
2
3
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
Aledanté
Janus
0
2
1
0.25
L
Artio
1
0
1
1.5
W
He Bo
CL4PT
He Bo
5
2
1
2.75
W
Kumbhakarna
Krakens89
Kumbhakarna
0
0
2
1
L
Mercury
LowRezBanned
Mercury
0
2
3
0.75
W
Skadi
Lydn
Skadi
2
0
3
3.5
L
0
1
1
0.5
L
Merlin
Rintonete
Merlin
1
3
0
0.33
W
Discordia
WexyWhiteWenom
Discordia
1
0
3
2.5
W
Chaac
fafa53
Chaac
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,245
Damage
29,245
38,349
Taken
37,908
23,617
Mitigated
18,830
7,698
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aledanté
Janus
9,011
1,080
0
500
7,547
2,787
0
3,745
3,802
29,507
0
L
Artio
7,185
427
252
2,392
8,696
6,585
0
4,182
4,514
21,043
0
W
He Bo
CL4PT
He Bo
9,363
504
0
1,675
7,303
3,188
0
3,037
3,974
33,138
0
W
Kumbhakarna
Krakens89
Kumbhakarna
4,034
95
0
1,170
9,679
8,977
0
4,474
4,847
11,923
0
L
Mercury
LowRezBanned
Mercury
6,466
3,047
0
1,284
10,126
4,138
0
6,164
3,962
0
21,743
W
Skadi
Lydn
Skadi
7,948
3,463
0
580
5,666
2,300
0
3,309
2,079
0
34,115
L
2,491
525
0
1,299
4,197
2,003
0
2,706
1,491
0
15,927
L
Merlin
Rintonete
Merlin
4,092
284
0
397
7,342
3,317
0
4,441
2,901
29,307
0
W
Discordia
WexyWhiteWenom
Discordia
7,841
632
0
500
5,212
2,158
0
2,085
2,819
30,907
0
W
Chaac
fafa53
Chaac
4,059
1,004
0
3,773
10,489
6,994
0
5,795
4,342
0
28,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,293
Gold Earned
37,499
248
Minions Killed
241
0
Camps Cleared
0
1,158,927
Distance Traveled
1,160,472
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,635
694
69
6
0
249,964
2
L
Artio
7,676
698
47
4
0
244,101
0
W
He Bo
8,506
773
55
5
0
221,381
1
W
Kumbhakarna
7,554
687
29
3
0
241,433
0
L
Mercury
7,432
676
39
4
0
267,907
1
W
Skadi
8,134
739
64
6
0
224,942
1
L
Neith
7,087
644
40
4
0
200,873
0
L
Merlin
7,669
697
46
4
0
197,627
1
W
Discordia
7,498
682
42
4
0
231,972
3
W
Chaac
7,601
691
58
5
0
239,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role