Player Matchup

Cliodhna
Cliodhna
RainnnLol
Cliodhna
Level 89
God Stats
5W - 4L
1,554 SR
Queue Stats
39W - 43L
1,489 Elo+
Solo
Serqet
Serqet
ccmixcoatl
Serqet
Level 149
God Stats
0W - 1L
1,414 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
freeman_ace854
Baron Samedi
Level 41
God Stats
0W - 1L
1,308 SR
Queue Stats
26W - 48L
1,353 Elo+
Solo
Team Averages
Level 93
1,425 SR
1,448 Elo+

VS

Team Averages
Level 59
1,563 SR
1,553 Elo+
Sol
Sol
B1ueShe11
Sol
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Izanami
Izanami
GunnarVingren69
Izanami
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,621 Elo+
Party 1
Chaac
Chaac
JulioSB899
Chaac
Level 126
God Stats
55W - 32L
1,688 SR
Queue Stats
645W - 672L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
RainnnLol
Cliodhna
11
0 / 3 / 0
7,024
585
4,402
11,455
4,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Serqet
ccmixcoatl
Serqet
11
0 / 1 / 0
6,832
569
4,466
7,059
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
freeman_ace854
Baron Samedi
12
0 / 1 / 0
7,088
591
6,955
7,351
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
7,424
619
5,620
5,646
2,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 0 / 2
8,288
691
8,198
6,682
2,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
13
2 / 0 / 2
8,009
667
6,156
8,081
4,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
5
5
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
3
0
2
4
W
Chaac
2
0
2
3
L
Cliodhna
RainnnLol
Cliodhna
0
3
0
0
L
Serqet
ccmixcoatl
Serqet
0
1
0
0
L
Baron Samedi
freeman_ace854
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,823
Damage
19,974
25,865
Taken
20,409
11,257
Mitigated
9,157
7,295
Healing
8,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,620
1,203
0
3,752
5,646
2,325
665
2,440
3,008
21,759
1,559
W
8,198
4,169
0
1,447
6,682
2,710
929
2,803
3,723
0
28,159
W
Chaac
6,156
879
0
3,044
8,081
4,122
0
2,136
5,735
0
28,072
L
Cliodhna
RainnnLol
Cliodhna
4,402
647
0
2,539
11,455
4,309
0
2,365
9,090
0
23,620
L
Serqet
ccmixcoatl
Serqet
4,466
1,300
0
910
7,059
3,581
0
829
6,230
0
16,096
L
Baron Samedi
freeman_ace854
Baron Samedi
6,955
557
609
3,237
7,351
3,367
0
2,318
5,033
30,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,944
Gold Earned
23,721
136
Minions Killed
146
6
Camps Cleared
6
697,430
Distance Traveled
596,284
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,424
619
29
2
2
216,364
6
W
Izanami
8,288
691
62
5
3
193,987
2
W
Chaac
8,009
667
55
5
1
185,933
1
L
Cliodhna
7,024
585
51
4
3
238,560
3
L
Serqet
6,832
569
25
2
2
258,089
1
L
Baron Samedi
7,088
591
60
5
1
200,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role